/* cast1.t */

char c;
unsigned char uc;
short s;
unsigned short us;
int i;
unsigned int ui;
long l;
unsigned long ul;
float f;
double d;
int *p;

cast()
{
	c = c;
	uc = c;
	s = c;
	us = c;
	i = c;
	ui = c;
	l = c;
	ul =  c;
	f = c;
	d = c;
	p = c;

	c = uc;
	uc = uc;
	s = uc;
	us = uc;
	i = uc;
	ui = uc;
	l = uc;
	ul =  uc;
	f = uc;
	d = uc;
	p = uc;

	c = s;
	uc = s;
	s = s;
	us = s;
	i = s;
	ui = s;
	l = s;
	ul =  s;
	f = s;
	d = s;
	p = s;

	c = us;
	uc = us;
	s = us;
	us = us;
	i = us;
	ui = us;
	l = us;
	ul =  us;
	f = us;
	d = us;
	p = us;

	c = i;
	uc = i;
	s = i;
	us = i;
	i = i;
	ui = i;
	l = i;
	ul =  i;
	f = i;
	d = i;
	p = i;

	c = ui;
	uc = ui;
	s = ui;
	us = ui;
	i = ui;
	ui = ui;
	l = ui;
	ul =  ui;
	f = ui;
	d = ui;
	p = ui;

	c = l;
	uc = l;
	s = l;
	us = l;
	i = l;
	ui = l;
	l = l;
	ul =  l;
	f = l;
	d = l;
	p = l;

	c = ul;
	uc = ul;
	s = ul;
	us = ul;
	i = ul;
	ui = ul;
	l = ul;
	ul = ul;
	f = ul;
	d = ul;
	p = ul;

	c = f;
	uc = f;
	s = f;
	us = f;
	i = f;
	ui = f;
	l = f;
	ul =  f;
	f = f;
	d = f;

	c = d;
	uc = d;
	s = d;
	us = d;
	i = d;
	ui = d;
	l = d;
	ul =  d;
	f = d;
	d = d;

	c = p;
	uc = p;
	s = p;
	us = p;
	i = p;
	ui = p;
	l = p;
	ul =  p;
	p = p;
}
