GRIND Revision History:

Legend:

        A "+" means it was added since the last version.
        A "-" means it was fixed since the last version.
        A "*" is a note of general interest.

Version 1.3:

        + The GRIND archive now contains a great (albeit abridged) dance
          tune so that you can see what GRIND can do without having to
          search your song library for dance/techno songs.  Simply type
          "GRIND factrave.s3m" to hear it.  (Thanks to Witan for producing
          the "Facts Of Life" megademo.)

        + Added exclusive effects option--just specify the numbers of the
          effects you want to see and it will play only those effects.
          For instance:  "GRIND mysong.mod 4 8 10"
          (In the above example, only effects 4, 8, and 10 will be used.)

        + Added effect #12, Strobe-to-the-beat.  Self-explanatory.
          (Suggested by a user.)

        + Added effects 13 and 14 -- Mix'n'match fast and Mix'n'match slow.

        + Added more notice/warning/error messages.

        - Fixed flaw in path-detection routine; you can now rename the
          GRIND.EXE to whatever name you like and it will still be able
          to find itself.

        - Generally improved program flow.

        - Command-line parsing is slightly more intelligent.

        * Changed now-considered-to-be-ugly-CGA-colors in PseudoColor
          effect to red tint.  (Consider it to be harse or mellow,
          your choice.  :-)

        * New email address for Trixter (trixter@mcs.com)

Version 1.2 (never released):

        - Fixed "mega-speed" bug that occured on mods with an extended
          tempo of 200 or greater; GRIND now treats programs with
          an extended tempo of 200 or greater as a "fast" mod and adjusts
          accordingly.

Version 1.1:

        + Modified player so that it looks for itself on the command-line,
          so that you can use it as a player from a "MOD-Picker shell" like
          DMPC.

        + Added "-s" switch to skip sound card verification (use only if you
          know GRIND keeps getting it right).  Useful if you want to use it
          from a playing shell.

        * Modified "SoftStrobe" effect to look better.

        * Took out looping option, to work better with player shells.  GRIND
          now exists gracefully when the MOD (or whatever) is done playing.

Version 1.0:

        * First version.
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If you have any suggestions, please email trixter@mcs.com
