SpudACE v1.06a

(c) Richard Chandler 2012-2021.

SpudACE is a Jupiter Ace Emulator written in C++.

If SpudACE doesn't work on your machine please let me know.


KEYS:

As per a real Jupiter Ace.

ESC will pause / unpause.

F2 will run SpudACE at full throttle (no sound).

F3 will generate an NMI.

F4 will select / deselect full screen display.

F5 will run the Debugger.

SpudACE will load .ace snapshots, .tap files, tzx files and .wav files.
To load .tap files just select your tap from the requester and type 'load' (no filename required). You cannot load .tap files by typing 'load game'.
To load .wav files type in 'load *name of file*'.
To load .tzx files select the tzx file from the requester and follow the load instructions from www.jupiter-ace.co.uk

To SAVE a file to WAV you would do as you do with a real machine. Press RECORD first and then press ENTER (having of course first typed the SAVE filename!!)
To SAVE a file to ACE use the menu item.
To SAVE a file to TAP type 'save *name of file*'.

Help is of absolutely no use whatsoever.

SpudACE will also load txt files, using the extensions .txt, .ja4 or .fs.

You can load SpudACE from the command prompt. There is a switch "-i" which will load or create a config file in the same folder as the SpudACE executable. 
You can also add a filename to load on startup, this must be after the switch if used.
If loading a BIN file then you must add the load address behind the filename.
You can also load a custom ROM via the command line using the "-r" switch. The ROM file must use the .rom extension.

examples:-
C:\SpudACE> SpudACE
C:\SpudACE> SpudACE -i frogger.ace
C:\SpudACE> SpudACE frogger.ace
C:\SpudACE> SpudACE -i d:\Games/frogger.ace
C:\SpudACE> SpudACE d:\Games/frogger.ace
C:\SpudACE> SpudACE d:\Games/frogger.tap
C:\SpudACE> SpudACE d:\Games/frogger.tzx
C:\SpudACE> SpudACE d:\Games/frogger.bin 8192
C:\SpudACE> SpudACE -r custom.rom


FEATURES

99.46% accurate Z80 emulation.

Drag and drop file loading.

Accurate sound emulation.

Tape loading (WAV, TZX and TAP).

Debugger.

SAVEing to ACE, TAP or WAV formats

Load text files.


Special thanks to Paul Dunn for the use of sound code from BASin, it's not taken line for line but it is VERY similar.
Also to Steve Parry-Thomas and Edwin Blink for their comments, suggestions and bug-testing.

Quote On ABOUT dialog (c) fil.


CONTACT

All words of encouragement, donations, constructive criticism, flames etc to richard.chandler@ntlworld.com, on the World Of Spectrum forums, on the Jupiter-Ace forums or you can find me in #spin or #zx.
