# NEW IN VERSION 0.0.5

- Two different versions of GLECK: one optimized for Intel Pentium and AMD processors, an another optimized for Pentium Pro or better (Celeron, PII, PIII).
- BetaDisk support for Russian clones (Pentagon, Scorpion).
- Select block in TZX is now handled.
- Keyboard layout has changed:

- Right Shift now equals Caps-Shift.
- Left Shift now equals Symbol-Shift.
- Caps-Lock now equals Caps-Shift + 2.
- PC's cursor keys now equals Spectrum's cursor keys.
- Left and Right Control keys now are only used for joystick emulation.

- New option to modify the Spectrum's palette.
- Improved emulation speed.
- Less crashes (some left, though).

# NEW IN VERSION 0.0.4

- Change of name. Now the emulator is called GLECK. Thanks to Mario Sevillano Mansilla for the suggestion
- English and Spanish versions are now integrated into a single executable file. You change the language from the INI file
- POK file are now supported by the Drag'n Drop and the "Load File" window
- Corrected some bugs in the CPU emulation
- Games protected with the Digital Integration loading scheme now load OK (Tomahawk, TT Racer)
- Loading and previewing from ZIP files. If there's more than one file in the ZIP, you can choose which one to open
- Fixed TAP loading with no ROM trapping. It doesn't hang anymore
- Any error during startup (no audio, no rom files) used to crash the emulator, but is fixed now
- Added 48K Issue 2 / Issue 3 emulation (Abu Simbel Profanation)

# NEW IN VERSION 0.0.3

- Loads VOC files (recorded at 44100, 22050 or 11025 Hz)
- Beeper sound improved. A lot of games now sound better
- Saves and loads snapshots in memory (QuickSave and QuickLoad)
- Improved emulation speed
- Fixed some bugs in the Z80 CPU
- Improved TZX loading. The loading is accelerated as much as possible, for now
- Improved integrated debugger
- 16 bits mono sound supported
- Allows the use of system RAM or video RAM for the display
- 24 bit display mode now supported
- Saves POK, SNA (128K) and Z80 (v2.0 uncompressed) files
- Speed control (preliminar attempt)
- Full screen mode (very preliminar attempt)

# NEW IN VERSION 0.0.2

- Saves SP files
- Loads TZX files (first attempt) in real time (sorry, you can't make it go faster)
- Status bar with info about emulation (mostly speed)
- Fixed a few bugs in Z80 core
- Sound using WaveMapper can be of 8 or 16 bits, mono or stereo. (Some combinations doesn't work or sound really awful, I recommend 16 bits stereo, 44100, if possible)
- Allows to load TAPs in real time (through simulated EAR bit). (Useless feauture? Sure!)
- AY-8910 emulation now plays samples (the overall quality decays a bit, so I put an option there to turn it off: Sound->Digisound) (Robocop is a game which plays samples)
- Emulation of Kempston and Fuller joysticks using arrow keys and left CTRL
- Supports Drag'n Drop. Just drag the file onto the emulator. It even works using a shortcut or with command line
- Recently used files. See "File" menu
- Speeded up the emulation a little
- Corrected some shameful bugs

# NEW IN VERSION 0.0.1

- Emulates Spectrum 16K, 48K, 128K, +2, +2A, +3, Pentagon 128K y Scorpion 256K
- Loads SNA (48K), SP, Z80, TAP and BLK files
- Saves SNA (48K) files
- Display using GDI or DirectX (8, 16, 24 and 32 bits). Windowed or full screen
- Sound using DirectX, PC Speaker or WaveMapper (44100, 22050 and 11025 Hz)
- Keyboard emulation using DirectX