// CodeGear C++Builder
// Copyright (c) 1995, 2013 by Embarcadero Technologies, Inc.
// All rights reserved

// (DO NOT EDIT: machine generated header) 'TMSFMXPackPkgDEDXE5.dpk' rev: 26.00 (Windows)

#ifndef Tmsfmxpackpkgdedxe5HPP
#define Tmsfmxpackpkgdedxe5HPP

#pragma delphiheader begin
#pragma option push
#pragma option -w-      // All warnings off
#pragma option -Vx      // Zero-length empty class member 
#pragma pack(push,8)
#include <System.hpp>	// Pascal unit
#include <SysInit.hpp>	// Pascal unit
#include <FMX.TMSPageSliderDE.hpp>	// Pascal unit
#include <FMX.TMSPageSliderRegDE.hpp>	// Pascal unit
#include <FMX.TMSBitmapContainerDE.hpp>	// Pascal unit
#include <FMX.TMSBitmapContainerRegDE.hpp>	// Pascal unit
#include <FMX.TMSTileListDE.hpp>	// Pascal unit
#include <FMX.TMSTileListRegDE.hpp>	// Pascal unit
#include <FMX.TMSHotSpotImageDE.hpp>	// Pascal unit
#include <FMX.TMSHotSpotImageRegDE.hpp>	// Pascal unit
#include <FMX.TMSNavBarDE.hpp>	// Pascal unit
#include <FMX.TMSGridRegDE.hpp>	// Pascal unit
#include <FMX.TMSNavBarRegDE.hpp>	// Pascal unit
#include <FMX.TMSSpinnerRegDE.hpp>	// Pascal unit
#include <FMX.TMSTableViewRegDE.hpp>	// Pascal unit
#include <FMX.TMSSplash.hpp>	// Pascal unit
#include <FMX.TMSMemoRegDE.hpp>	// Pascal unit
#include <Winapi.Windows.hpp>	// Pascal unit
#include <System.Internal.ExcUtils.hpp>	// Pascal unit
#include <System.SysUtils.hpp>	// Pascal unit
#include <System.VarUtils.hpp>	// Pascal unit
#include <System.Variants.hpp>	// Pascal unit
#include <System.AnsiStrings.hpp>	// Pascal unit
#include <System.Math.hpp>	// Pascal unit
#include <System.TimeSpan.hpp>	// Pascal unit
#include <System.SyncObjs.hpp>	// Pascal unit
#include <System.Generics.Defaults.hpp>	// Pascal unit
#include <System.Rtti.hpp>	// Pascal unit
#include <System.TypInfo.hpp>	// Pascal unit
#include <System.Classes.hpp>	// Pascal unit
#include <System.Actions.hpp>	// Pascal unit
#include <FMX.Messages.hpp>	// Pascal unit
#include <FMX.Types3D.hpp>	// Pascal unit
#include <FMX.Graphics.hpp>	// Pascal unit
#include <FMX.TextLayout.hpp>	// Pascal unit
#include <FMX.Filter.Custom.hpp>	// Pascal unit
#include <FMX.Effects.hpp>	// Pascal unit
#include <FMX.Ani.hpp>	// Pascal unit
#include <FMX.MultiResBitmap.hpp>	// Pascal unit
#include <FMX.Objects.hpp>	// Pascal unit
#include <FMX.StdCtrls.hpp>	// Pascal unit
#include <FMX.InertialMovement.hpp>	// Pascal unit
#include <FMX.Layouts.hpp>	// Pascal unit
#include <FMX.Menus.hpp>	// Pascal unit
#include <FMX.ExtCtrls.hpp>	// Pascal unit
#include <System.DateUtils.hpp>	// Pascal unit
#include <FMX.DateTimeCtrls.hpp>	// Pascal unit
#include <FMX.Pickers.hpp>	// Pascal unit
#include <FMX.ListBox.hpp>	// Pascal unit
#include <FMX.MagnifierGlass.hpp>	// Pascal unit
#include <FMX.BehaviorManager.hpp>	// Pascal unit
#include <FMX.Edit.hpp>	// Pascal unit
#include <FMX.Header.hpp>	// Pascal unit
#include <FMX.Controls.hpp>	// Pascal unit
#include <FMX.Styles.Objects.hpp>	// Pascal unit
#include <FMX.Styles.Switch.hpp>	// Pascal unit
#include <FMX.Styles.hpp>	// Pascal unit
#include <FMX.Dialogs.hpp>	// Pascal unit
#include <Winapi.ShellAPI.hpp>	// Pascal unit
#include <Winapi.UxTheme.hpp>	// Pascal unit
#include <Winapi.GDIPOBJ.hpp>	// Pascal unit
#include <FMX.Canvas.GDIP.hpp>	// Pascal unit
#include <FMX.Printer.hpp>	// Pascal unit
#include <Winapi.D2D1.hpp>	// Pascal unit
#include <System.Win.ComObj.hpp>	// Pascal unit
#include <FMX.TextLayout.GPU.hpp>	// Pascal unit
#include <FMX.Canvas.GPU.hpp>	// Pascal unit
#include <FMX.Context.DX9.hpp>	// Pascal unit
#include <FMX.Context.DX10.hpp>	// Pascal unit
#include <FMX.Canvas.D2D.hpp>	// Pascal unit
#include <FMX.Gestures.hpp>	// Pascal unit
#include <FMX.Gestures.Win.hpp>	// Pascal unit
#include <FMX.Platform.Win.hpp>	// Pascal unit
#include <FMX.Platform.hpp>	// Pascal unit
#include <FMX.Types.hpp>	// Pascal unit
#include <FMX.Forms.hpp>	// Pascal unit
#include <FMX.TMSBaseControl.hpp>	// Pascal unit
#include <FMX.TMSHTMLEngine.hpp>	// Pascal unit
#include <FMX.TMSHTMLText.hpp>	// Pascal unit
#include <System.IOUtils.hpp>	// Pascal unit
#include <System.Win.Registry.hpp>	// Pascal unit
#include <Vcl.Graphics.hpp>	// Pascal unit
#include <Vcl.ActnList.hpp>	// Pascal unit
#include <System.HelpIntfs.hpp>	// Pascal unit
#include <Vcl.GraphUtil.hpp>	// Pascal unit
#include <Vcl.StdCtrls.hpp>	// Pascal unit
#include <Vcl.Printers.hpp>	// Pascal unit
#include <Vcl.Clipbrd.hpp>	// Pascal unit
#include <Vcl.ComCtrls.hpp>	// Pascal unit
#include <Vcl.Dialogs.hpp>	// Pascal unit
#include <Vcl.ExtCtrls.hpp>	// Pascal unit
#include <Vcl.Themes.hpp>	// Pascal unit
#include <Winapi.FlatSB.hpp>	// Pascal unit
#include <Vcl.Forms.hpp>	// Pascal unit
#include <Vcl.Menus.hpp>	// Pascal unit
#include <Vcl.Controls.hpp>	// Pascal unit
#include <IDEMessages.hpp>	// Pascal unit
#include <Vcl.CaptionedDockTree.hpp>	// Pascal unit
#include <Vcl.DockTabSet.hpp>	// Pascal unit
#include <PercentageDockTree.hpp>	// Pascal unit
#include <Vcl.Buttons.hpp>	// Pascal unit
#include <Vcl.ExtDlgs.hpp>	// Pascal unit
#include <Winapi.Mapi.hpp>	// Pascal unit
#include <Vcl.ExtActns.hpp>	// Pascal unit
#include <Vcl.ActnMenus.hpp>	// Pascal unit
#include <Vcl.ActnMan.hpp>	// Pascal unit
#include <Vcl.PlatformDefaultStyleActnCtrls.hpp>	// Pascal unit
#include <BaseDock.hpp>	// Pascal unit
#include <DeskUtil.hpp>	// Pascal unit
#include <DeskForm.hpp>	// Pascal unit
#include <DockForm.hpp>	// Pascal unit
#include <Xml.Win.msxmldom.hpp>	// Pascal unit
#include <Xml.xmldom.hpp>	// Pascal unit
#include <ToolsAPI.hpp>	// Pascal unit
#include <Proxies.hpp>	// Pascal unit
#include <DesignEditors.hpp>	// Pascal unit
#include <FMX.TMSBitmap.hpp>	// Pascal unit
#include <FMX.TMSBadge.hpp>	// Pascal unit
#include <FMX.TMSTileList.hpp>	// Pascal unit
#include <FMX.TMSHotSpotImage.hpp>	// Pascal unit
#include <FMX.TMSSpeedButton.hpp>	// Pascal unit
#include <FMX.WebBrowser.hpp>	// Pascal unit
#include <FMX.TabControl.hpp>	// Pascal unit
#include <FMX.Colors.hpp>	// Pascal unit
#include <FMX.TMSHotSpotImageEditor.hpp>	// Pascal unit
#include <FMX.TMSNavBar.hpp>	// Pascal unit
#include <FMX.TMSBarButton.hpp>	// Pascal unit
#include <FMX.TMSProgressBar.hpp>	// Pascal unit
#include <FMX.TMSGridCell.hpp>	// Pascal unit
#include <FMX.TMSGridDataUtil.hpp>	// Pascal unit
#include <Data.SqlTimSt.hpp>	// Pascal unit
#include <Data.FmtBcd.hpp>	// Pascal unit
#include <Data.DB.hpp>	// Pascal unit
#include <FMX.TMSPopup.hpp>	// Pascal unit
#include <FMX.TMSEdit.hpp>	// Pascal unit
#include <System.Bindings.Search.hpp>	// Pascal unit
#include <System.Bindings.Evaluator.hpp>	// Pascal unit
#include <System.Bindings.EvalSys.hpp>	// Pascal unit
#include <System.Bindings.Graph.hpp>	// Pascal unit
#include <System.Bindings.Factories.hpp>	// Pascal unit
#include <System.Bindings.Outputs.hpp>	// Pascal unit
#include <System.Bindings.Methods.hpp>	// Pascal unit
#include <Data.Bind.Grid.hpp>	// Pascal unit
#include <Data.Bind.Components.hpp>	// Pascal unit
#include <Data.Bind.ObjectScope.hpp>	// Pascal unit
#include <Data.Bind.DBScope.hpp>	// Pascal unit
#include <FMX.TMSSpinner.hpp>	// Pascal unit
#include <FMX.TMSSearchEdit.hpp>	// Pascal unit
#include <FMX.TMSTableView.hpp>	// Pascal unit
#include <FMX.Memo.hpp>	// Pascal unit
#include <FMX.TMSMemo.hpp>	// Pascal unit

//-- user supplied -----------------------------------------------------------

namespace Tmsfmxpackpkgdedxe5
{
//-- type declarations -------------------------------------------------------
//-- var, const, procedure ---------------------------------------------------
}	/* namespace Tmsfmxpackpkgdedxe5 */
#if !defined(DELPHIHEADER_NO_IMPLICIT_NAMESPACE_USE) && !defined(NO_USING_NAMESPACE_TMSFMXPACKPKGDEDXE5)
using namespace Tmsfmxpackpkgdedxe5;
#endif
#pragma pack(pop)
#pragma option pop

#pragma delphiheader end.
//-- end unit ----------------------------------------------------------------
#endif	// Tmsfmxpackpkgdedxe5HPP
