type DQE2_State=class
	X:integer;
end;

function Init(state:DQE2_State):boolean;
begin
  ThisEntity.Visible:=true;
	result:=true;
end;

function Step(state:DQE2_State):boolean;
begin
	result:=true;
end;

procedure OnDie(state:DQE2_State);
begin
  ThisEntity.Visible:=false;
end;