{*************************************************************************}
{                                                                         }
{ SplashUnit.pas - startup splash screen                                  }
{                                                                         }
{ This file is a part of the project:                                     }
{   Dizzy Quest Editor - the quest editor for Dizzy-like games            }
{                                                                         }
{ © Parfenov Alexey Andreevich, 2007                                      }
{                                                                         }
{ e-mail: AlkatrazStudio@yandex.ru                                        }
{                                                                         }
{ This program is free software; you can redistribute it and/or modify    }
{ it under the terms of the GNU General Public License as published by    }
{ the Free Software Foundation; either version 2 of the License, or       }
{ (at your option) any later version.                                     }
{                                                                         }
{ This program is distributed in the hope that it will be useful,         }
{ but WITHOUT ANY WARRANTY; without even the implied warranty of          }
{ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the            }
{ GNU General Public License for more details.                            }
{                                                                         }
{ You may read GNU General Public License at:                             }
{   http://www.gnu.org/copyleft/gpl.html                                  }
{                                                                         }
{*************************************************************************}
unit SplashUnit;

interface

uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, StdCtrls, JvGIF, ExtCtrls,alkatraz,DQE2_Types;

type
  TForm_Splash = class(TForm)
    Image1: TImage;
    Label1: TLabel;
    Label2: TLabel;
    Label3: TLabel;
    procedure FormCreate(Sender: TObject);
  private
    { Private declarations }
  public
    { Public declarations }
  end;

var
  Form_Splash: TForm_Splash;

implementation

{$R *.dfm}

procedure TForm_Splash.FormCreate(Sender: TObject);
begin
  Image1.Picture.LoadFromFile(AppPath+'..\Shared\data\images\splash.gif');
  Label3.Caption:='v'+dqe2versionStr;
end;

end.
