object GLForm: TGLForm
  Left = 489
  Top = 226
  Width = 434
  Height = 447
  Caption = '3D Reconstruction'
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -11
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  FormStyle = fsStayOnTop
  OldCreateOrder = False
  Visible = True
  PixelsPerInch = 96
  TextHeight = 13
  object GLViewer: TGLSceneViewer
    Left = 0
    Top = 0
    Width = 426
    Height = 420
    Camera = GLCamera1
    Buffer.BackgroundColor = 8404992
    Align = alClient
    OnMouseDown = GLViewerMouseDown
    OnMouseMove = GLViewerMouseMove
  end
  object GLScene1: TGLScene
    Left = 8
    Top = 8
    object DummyCube1: TDummyCube
      ObjectsSorting = osRenderBlendedLast
      Scale.Coordinates = {CDCCCC3DCDCCCC3DCDCCCC3D00000000}
      ShowAxes = True
      Up.Coordinates = {00000000000080BF0000000000000000}
      CubeSize = 1
      EdgeColor.Color = {000000000000803F8180803E0000803F}
      VisibleAtRunTime = True
      object ArrowLine1: TArrowLine
        ObjectsSorting = osRenderBlendedLast
        VisibilityCulling = vcNone
        Position.Coordinates = {000000000000000000007A440000803F}
        Scale.Coordinates = {0000C8420000C8420000C84200000000}
        Material.FrontProperties.Ambient.Color = {D7D6D63ECDCC4C3EFEFD7D3F0000803F}
        Material.FrontProperties.Diffuse.Color = {E5E4643E8B8A8A3E0000803F0000803F}
        Material.FrontProperties.Emission.Color = {8180003C00000000E4E3633F0000803F}
        BottomRadius = 0.100000001490116
        Height = 1
        TopRadius = 0.100000001490116
        TopArrowHeadHeight = 0.5
        TopArrowHeadRadius = 0.200000002980232
        BottomArrowHeadHeight = 0.5
        BottomArrowHeadRadius = 0.200000002980232
      end
      object Sphere1: TSphere
        Position.Coordinates = {00000000000000000000FA430000803F}
        Material.BlendingMode = bmTransparency
        Radius = 0.5
      end
      object DummyCube2: TDummyCube
        ShowAxes = True
        CubeSize = 1
        object Plane1: TPlane
          Position.Coordinates = {0000C84200009642000000000000803F}
          Up.Coordinates = {000000800000803F0000000000000000}
          Material.BackProperties.Ambient.Color = {CDCC4C3E8F8E0E3FCDCC4C3E0000803F}
          Material.BackProperties.Diffuse.Color = {CBCACA3ECDCC4C3FBFBE3E3F0000803F}
          Material.BackProperties.Emission.Color = {00000000A7A6263F000000000000803F}
          Material.BackProperties.Specular.Color = {000000008180003F8180003F0000803F}
          Material.FrontProperties.Ambient.Color = {BDBC3C3FB9B8383FB7B6363FB4C8363F}
          Material.FrontProperties.Diffuse.Color = {8786063F8382023F8584043F9318043F}
          Material.FrontProperties.Emission.Color = {D1D0503FD3D2523FD1D0503FDF4F4D3F}
          Material.FrontProperties.Specular.Color = {9B9A9A3EA3A2A23EABAAAA3EFA7EAA3E}
          Material.BlendingMode = bmTransparency
          Material.FaceCulling = fcNoCull
          Height = 150
          Width = 200
        end
      end
    end
    object GLLightSource1: TGLLightSource
      ConstAttenuation = 1
      Position.Coordinates = {00000000000000000000A0C00000803F}
      SpotCutOff = 180
      SpotDirection.Coordinates = {00000000000000000000803F00000000}
    end
    object GLCamera1: TGLCamera
      DepthOfView = 400
      FocalLength = 50
      TargetObject = DummyCube1
      Position.Coordinates = {00000000000000000000A0C00000803F}
      Direction.Coordinates = {00000000000000000000803F00000000}
      Up.Coordinates = {000000000000803F0000008000000000}
      Left = 288
      Top = 216
    end
  end
end
