 This example was written by Thomas Bleeker on MASM.

 Its purpose is to provide a basic example of how one can use our OOP model
 to create and manage a large number of sprite objects and display them using
 windows' GUI.

 On C-- this example adapting by Michael Sheker.
 Compiled on MASM output file is 14 kb size. Compiled on C-- - 7 kb.