//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
//  This file is part of the VNC system.
//
//  The VNC system is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
//  USA.
//
// If the source code for the VNC system is not available from the place 
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.


// vncEncoder object

// The vncEncoder object encodes regions of a display buffer for sending
// to a client

class vncEncoder;

#if !defined(RFBENCODER_DEFINED)
#define RFBENCODER_DEFINED
#pragma once

#include "vncBuffer.h"
#include "translate.h"

// Class definition

class vncEncoder
{
// Fields
public:

// Methods
public:
	// Create/Destroy methods
	vncEncoder();
	virtual ~vncEncoder();

	// Initialisation
	virtual void Init();

	// Encoder stats used by the buffer object
	virtual UINT RequiredBuffSize(UINT width, UINT height);
	virtual UINT NumCodedRects(RECT &rect);

	// Translation & encoding routines
	//  - Source is the base address of the ENTIRE SCREEN buffer.
	//    The Translate routine compensates automatically for the desired rectangle.
	//  - Dest is the base address to encode the rect to.  The rect will be encoded
	//    into a contiguous region of the buffer.
	virtual void Translate(BYTE *source, BYTE *dest, const RECT &rect);
	virtual UINT EncodeRect(BYTE *source, BYTE *dest, const RECT &rect);

	// Translation handling
	BOOL SetLocalFormat(rfbPixelFormat &pixformat, int width, int height);
	BOOL SetRemoteFormat(rfbPixelFormat &pixformat);

	// Colour map handling
	BOOL GetRemotePalette(RGBQUAD *quadlist, UINT ncolours);

protected:
	BOOL SetTranslateFunction();

// Implementation
protected:
	rfbTranslateFnType	m_transfunc;			// Translator function
	char*				m_transtable;			// Colour translation LUT
	char*				m_localpalette;			// Palette info if client is palette-based
	rfbPixelFormat		m_localformat;			// Pixel Format info
	rfbPixelFormat		m_remoteformat;			// Client pixel format info
	rfbPixelFormat		m_transformat;			// Internal format used for translation (usually == client format)
	int					m_bytesPerRow;			// Number of bytes per row locally
};

#endif // vncENCODER_DEFINED
