
/****************************************************************************/
/*																			*/
/* HEXEN SOUNDS																*/
/*																			*/
/****************************************************************************/

$rolloff * custom 0 2025

$pitchshiftrange 3

$random PlayerFighterExtremeDeathPicker	{ PlayerFighterExtreme1Death
					  PlayerFighterExtreme2Death
					  PlayerFighterExtreme3Death }

$playeralias	fighter	male	*death		PlayerFighterNormalDeath
$playeralias	fighter	male	*crazydeath	PlayerFighterCrazyDeath
$playeralias	fighter	male	*burndeath	PlayerFighterBurnDeath
$playeralias	fighter	male	*xdeath		PlayerFighterExtremeDeathPicker
$playeralias	fighter	male	*pain100	PlayerFighterPain
$playersounddup	fighter	male	*pain75		*pain100
$playersounddup	fighter	male	*pain50		*pain100
$playersounddup	fighter	male	*pain25		*pain100
$playeralias	fighter	male	*grunt		PlayerFighterGrunt
$playeralias	fighter	male	*land		PlayerLand
$playeralias	fighter	male	*poison		PlayerPoisonCough
$playeralias	fighter	male	*falling	PlayerFighterFallingScream
$playeralias	fighter	male	*splat		PlayerFallingSplat
$playeralias	fighter	male	*usefail	PlayerFighterFailedUse
$playeralias	fighter	male	*puzzfail	PuzzleFailFighter
$playersound	fighter	male	*jump		fgtjump
$playeralias	fighter male 	*fistgrunt	FighterGrunt

$random PlayerClericExtremeDeathPicker	{ PlayerClericExtreme1Death
					  PlayerClericExtreme2Death
					  PlayerClericExtreme3Death }

$playeralias	cleric	male	*death		PlayerClericNormalDeath
$playeralias	cleric	male	*crazydeath	PlayerClericCrazyDeath
$playeralias	cleric	male	*burndeath	PlayerClericBurnDeath
$playeralias	cleric	male	*xdeath		PlayerClericExtremeDeathPicker
$playeralias	cleric	male	*pain100	PlayerClericPain
$playersounddup	cleric	male	*pain75		*pain100
$playersounddup	cleric	male	*pain50		*pain100
$playersounddup	cleric	male	*pain25		*pain100
$playeralias	cleric	male	*grunt		PlayerClericGrunt
$playeralias	cleric	male	*land		PlayerLand
$playeralias	cleric	male	*poison		PlayerPoisonCough
$playeralias	cleric	male	*falling	PlayerClericFallingScream
$playeralias	cleric	male	*splat		PlayerFallingSplat
$playeralias	cleric	male	*usefail	PlayerClericFailedUse
$playeralias	cleric	male	*puzzfail	PuzzleFailCleric
$playersound	cleric	male	*jump		plrjump

$random PlayerMageExtremeDeathPicker	{ PlayerMageExtreme1Death
					  PlayerMageExtreme2Death
					  PlayerMageExtreme3Death }

$playeralias	mage	male	*death		PlayerMageNormalDeath
$playeralias	mage	male	*crazydeath	PlayerMageCrazyDeath
$playeralias	mage	male	*burndeath	PlayerMageBurnDeath
$playeralias	mage	male	*xdeath		PlayerMageExtremeDeathPicker
$playeralias	mage	male	*pain100	PlayerMagePain
$playersounddup	mage	male	*pain75		*pain100
$playersounddup	mage	male	*pain50		*pain100
$playersounddup	mage	male	*pain25		*pain100
$playeralias	mage	male	*grunt		PlayerMageGrunt
$playeralias	mage	male	*land		PlayerLand
$playeralias	mage	male	*poison		PlayerPoisonCough
$playeralias	mage	male	*falling	PlayerMageFallingScream
$playeralias	mage	male	*splat		PlayerFallingSplat
$playeralias	mage	male	*usefail	PlayerMageFailedUse
$playeralias	mage	male	*puzzfail	PuzzleFailMage
$playersound	mage	male	*jump		mgjump

$playeralias   	pig     male   	*usefail   	PigActive1
$playeralias   	pig     male   	*puzzfail   PigActive2
$playeralias   	pig     male   	*grunt   	PigActive1
$playeralias   	pig     male   	*land      	PigActive2
$playeralias   	pig     male   	*jump      	PigActive1
$playeralias   	pig     male   	*poison   	PigActive2
$playeralias   	pig     male   	*falling   	PigPain
$playeralias   	pig     male   	*splat   	PigDeath

$alias world/drip		Ambient10
$alias world/watersplash	WaterSplash
$alias world/lavasizzle		LavaSizzle
$alias world/sludgegloop	SludgeGloop
$alias world/wind		Wind
$alias world/quake		Earthquake
$alias world/thunder		ThunderCrash

$alias misc/w_pkup		PickupWeapon
$alias misc/p_pkup		PickupArtifact
$alias misc/k_pkup		PickupKey
$alias misc/i_pkup		PickupItem
$alias misc/spawn		Respawn
$alias misc/teleport		Teleport
$alias misc/keytry		DoorLocked
$alias misc/invuse		UseArtifact
$alias misc/freeze		FreezeDeath
$alias misc/icebreak		FreezeShatter

$alias misc/chat		Chat
$alias misc/chat2		Chat

$alias misc/fallingsplat	PlayerFallingSplat

$alias minotaur/sight		MaulatorSight
$alias minotaur/pain		MaulatorPain
$alias minotaur/death		MaulatorDeath
$alias minotaur/active		MaulatorActive
$alias minotaur/attack1		MaulatorHamHit
$alias minotaur/attack2		MaulatorHamSwing

$random BishopActiveSounds	{ BishopActive BishopSight }
$random PigActive		{ PigActive1 PigActive2 }

$limit PlayerFighterFailedUse	1
$limit PlayerClericFailedUse	1
$limit PlayerMageFailedUse	1
$limit SorcererBallWoosh	4
$limit SorcererBallBounce	3
$limit SorcererBallExplode	3
$limit SorcererBallPop		3
$limit SorcererBigBallExplode	3
$limit Ambient1			1
$limit Ambient2			1
$limit Ambient3			1
$limit Ambient4			1
$limit Ambient5			1
$limit Ambient6			1
$limit Ambient7			1
$limit Ambient8			1
$limit Ambient9			1
$limit Ambient10		1
$limit Ambient11		1
$limit Ambient12		1
$limit Ambient13		1
$limit Ambient14		1
$limit Ambient15		1
$limit MysticIncant		4

$pitchshift PlayerMageNormalDeath	0
$pitchshift PlayerMageCrazyDeath	0
$pitchshift PlayerMageExtreme1Death	0
$pitchshift PlayerMageExtreme2Death	0
$pitchshift PlayerMageExtreme3Death	0
$pitchshift PlayerMageBurnDeath		0
$pitchshift PlayerMagePain		0
$pitchshift PlayerMageGrunt		0
$pitchshift PlayerMageFallingScream	0
$pitchshift PlayerMageFailedUse		0
$pitchshift PickupWeapon		0
$pitchshift PickupPiece			0
$pitchshift WeaponBuild			0
$pitchshift BellRing			0

$alias menu/activate		DoorCloseLight
$alias menu/backup		PickupKey
$alias menu/prompt		Chat
$alias menu/cursor		FighterHammerHitWall
$alias menu/change		PickupKey
$alias menu/invalid		DoorCloseMetal	// Hexen does not use this, but I do
$alias menu/dismiss		PlatformStop
$alias menu/choose		DoorCloseLight
$alias menu/clear		PlatformStop

// Hexen does not have ripslop sound like Heretic
misc/ripslop			dsempty
misc/netnotch			blddrp1

$alias				intermission/cooptotal		*death
$alias				intermission/nextstage		DoorCloseLight
$alias				intermission/paststats		PlatformStop
$alias				intermission/pastcoopstats	PlatformStop
$alias				intermission/pastdmstats	*gibbed

$limit DoorCloseLight 4

$limit PuppyBeat 0
$limit CeantaurPain 0
$limit BishopPain 0
$limit SerpentPain 0
$limit DemonPain 0
$limit WraithPain 0
$limit MaulatorPain 0
$limit EttinPain 0
$limit FireDemonPain 0
$limit SorcererPain 0
$limit DragonPain 0
