/*
 ** i_common.h
 **
 **---------------------------------------------------------------------------
 ** Copyright 2012-2015 Alexey Lysiuk
 ** All rights reserved.
 **
 ** Redistribution and use in source and binary forms, with or without
 ** modification, are permitted provided that the following conditions
 ** are met:
 **
 ** 1. Redistributions of source code must retain the above copyright
 **    notice, this list of conditions and the following disclaimer.
 ** 2. Redistributions in binary form must reproduce the above copyright
 **    notice, this list of conditions and the following disclaimer in the
 **    documentation and/or other materials provided with the distribution.
 ** 3. The name of the author may not be used to endorse or promote products
 **    derived from this software without specific prior written permission.
 **
 ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 **---------------------------------------------------------------------------
 **
 */

#ifndef COCOA_I_COMMON_INCLUDED
#define COCOA_I_COMMON_INCLUDED

#import <AppKit/AppKit.h>


// Version of AppKit framework we are interested in
// The following values are needed to build with earlier SDKs

#define AppKit10_7 1138
#define AppKit10_8 1187
#define AppKit10_9 1265


@interface NSWindow(ExitAppOnClose)
- (void)exitAppOnClose;
@end


void I_ProcessEvent(NSEvent* event);

void I_ProcessJoysticks();

NSSize I_GetContentViewSize(const NSWindow* window);
void I_SetMainWindowVisible(bool visible);
void I_SetNativeMouse(bool wantNative);

#endif // COCOA_I_COMMON_INCLUDED
