/**
  *  \file u/t_game_tables.hpp
  *  \brief Tests for game::tables
  */
#ifndef C2NG_U_T_GAME_TABLES_HPP
#define C2NG_U_T_GAME_TABLES_HPP

#include <cxxtest/TestSuite.h>

class TestGameTablesBaseMissionName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesHappinessChangeName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesHappinessName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesHeadingName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesIndustryLevel : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesIonStormClassName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesMineralDensityClassName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesMineralMassClassName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesNativeGovernmentName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesNativeRaceName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesTemperatureName : public CxxTest::TestSuite {
 public:
    void testIt();
};

class TestGameTablesWormholeStabilityName : public CxxTest::TestSuite {
 public:
    void testIt();
};

#endif
