
#include "3dc.h"
#include "d3_func.h"

#define UseLocalAssert 1
#include "ourasert.h"

extern char *ScreenBuffer;
extern LPDIRECTSOUND DSObject; 
extern int GotAnyKey;
extern int IntroOutroMoviesAreActive;
extern DDPIXELFORMAT DisplayPixelFormat;

extern void DirectReadKeyboard(void);

void PlayBinkedFMV(char *filenamePtr)
{
}
extern void StartMenuBackgroundBink(void)
{
}
extern int PlayMenuBackgroundBink(void)
{
	return 0;
}
extern void EndMenuBackgroundBink(void)
{
}
