// Emacs style mode select	 -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
//		Sky rendering.
//
//-----------------------------------------------------------------------------

#ifndef __R_SKY_H__
#define __R_SKY_H__

#include "c_cvars.h"

extern int		sky1shift,		sky2shift;

extern int 		sky1texture,	sky2texture;
extern fixed_t	sky1pos,		sky2pos;
extern fixed_t	skytexturemid;
extern int		skystretch;
extern fixed_t	skyiscale;
extern fixed_t	skyscale;
extern fixed_t	skyheight;

EXTERN_CVAR (Bool, r_stretchsky)

// Called whenever the sky changes.
void R_InitSkyMap		();

#endif //__R_SKY_H__
