// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2018 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file  p_setup.h
/// \brief Setup a game, startup stuff

#ifndef __P_SETUP__
#define __P_SETUP__

#include "doomdata.h"
#include "doomstat.h"
#include "r_defs.h"

// map md5, sent to players via PT_SERVERINFO
extern unsigned char mapmd5[16];

// Player spawn spots for deathmatch.
#define MAX_DM_STARTS 64
extern mapthing_t *deathmatchstarts[MAX_DM_STARTS];
extern INT32 numdmstarts, numcoopstarts, numredctfstarts, numbluectfstarts;

extern boolean levelloading;

extern lumpnum_t lastloadedmaplumpnum; // for comparative savegame
//
// MAP used flats lookup table
//
typedef struct
{
	char name[9]; // resource name from wad
	lumpnum_t lumpnum; // lump number of the flat

	// for flat animation
	lumpnum_t baselumpnum;
	INT32 animseq; // start pos. in the anim sequence
	INT32 numpics;
	INT32 speed;
} levelflat_t;

extern size_t numlevelflats;
extern levelflat_t *levelflats;
INT32 P_AddLevelFlat(const char *flatname, levelflat_t *levelflat);
INT32 P_AddLevelFlatRuntime(const char *flatname);
INT32 P_CheckLevelFlat(const char *flatname);

extern size_t nummapthings;
extern mapthing_t *mapthings;

void P_SetupLevelSky(INT32 skynum, boolean global);
#ifdef SCANTHINGS
void P_ScanThings(INT16 mapnum, INT16 wadnum, INT16 lumpnum);
#endif
void P_LoadThingsOnly(void);
boolean P_SetupLevel(boolean skipprecip);
boolean P_AddWadFile(const char *wadfilename);
#ifdef DELFILE
boolean P_DelWadFile(void);
#endif
boolean P_RunSOC(const char *socfilename);
void P_WriteThings(lumpnum_t lump);
size_t P_PrecacheLevelFlats(void);
void P_AllocMapHeader(INT16 i);

// Needed for NiGHTS
void P_ReloadRings(void);
void P_DeleteGrades(INT16 i);
void P_AddGradesForMare(INT16 i, UINT8 mare, char *gtext);
UINT8 P_GetGrade(UINT32 pscore, INT16 map, UINT8 mare);
UINT8 P_HasGrades(INT16 map, UINT8 mare);
UINT32 P_GetScoreForGrade(INT16 map, UINT8 mare, UINT8 grade);

#endif
