<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="libs"
	ProjectGUID="{1C785349-866D-447D-8C55-8A51E5CA0E87}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="4"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="&quot;.&quot;;&quot;../include&quot;;&quot;../../STLport-4.6/stlport&quot;;&quot;../../libxml2-2.6/include&quot;;&quot;../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../gtk2-2.4/include/glib-2.0&quot;"
				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
				StringPooling="TRUE"
				MinimalRebuild="TRUE"
				ExceptionHandling="FALSE"
				BasicRuntimeChecks="0"
				RuntimeLibrary="3"
				BufferSecurityCheck="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				UsePrecompiledHeader="0"
				BrowseInformation="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"
				DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)/libs.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="4"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				GlobalOptimizations="TRUE"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="TRUE"
				OptimizeForWindowsApplication="TRUE"
				AdditionalIncludeDirectories="&quot;.&quot;;&quot;../include&quot;;&quot;../../STLport-4.6/stlport&quot;;&quot;../../libxml2-2.6/include&quot;;&quot;../../gtk2-2.4/lib/glib-2.0/include&quot;;&quot;../../gtk2-2.4/include/glib-2.0&quot;"
				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
				StringPooling="TRUE"
				ExceptionHandling="FALSE"
				RuntimeLibrary="2"
				BufferSecurityCheck="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="4"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"
				DisableSpecificWarnings="4610;4510;4512;4505;4100;4127"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)/libs.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="math"
			Filter="">
			<File
				RelativePath=".\math\aabb.cpp">
			</File>
			<File
				RelativePath=".\math\aabb.h">
			</File>
			<File
				RelativePath=".\math\curve.cpp">
			</File>
			<File
				RelativePath=".\math\curve.h">
			</File>
			<File
				RelativePath=".\math\expression.cpp">
			</File>
			<File
				RelativePath=".\math\expression.h">
			</File>
			<File
				RelativePath=".\math\frustum.cpp">
			</File>
			<File
				RelativePath=".\math\frustum.h">
			</File>
			<File
				RelativePath=".\math\line.cpp">
			</File>
			<File
				RelativePath=".\math\line.h">
			</File>
			<File
				RelativePath=".\math\matrix.cpp">
			</File>
			<File
				RelativePath=".\math\matrix.h">
			</File>
			<File
				RelativePath=".\math\pi.cpp">
			</File>
			<File
				RelativePath=".\math\pi.h">
			</File>
			<File
				RelativePath=".\math\plane.cpp">
			</File>
			<File
				RelativePath=".\math\plane.h">
			</File>
			<File
				RelativePath=".\math\quaternion.cpp">
			</File>
			<File
				RelativePath=".\math\quaternion.h">
			</File>
			<File
				RelativePath=".\math\vector.cpp">
			</File>
			<File
				RelativePath=".\math\vector.h">
			</File>
		</Filter>
		<Filter
			Name="script"
			Filter="">
			<File
				RelativePath=".\script\scripttokeniser.cpp">
			</File>
			<File
				RelativePath=".\script\scripttokeniser.h">
			</File>
			<File
				RelativePath=".\script\scripttokenwriter.cpp">
			</File>
			<File
				RelativePath=".\script\scripttokenwriter.h">
			</File>
		</Filter>
		<Filter
			Name="string"
			Filter="">
			<File
				RelativePath=".\string\string.cpp">
			</File>
			<File
				RelativePath=".\string\string.h">
			</File>
			<File
				RelativePath=".\string\stringfwd.cpp">
			</File>
			<File
				RelativePath=".\string\stringfwd.h">
			</File>
		</Filter>
		<Filter
			Name="xml"
			Filter="">
			<File
				RelativePath=".\xml\ixml.cpp">
			</File>
			<File
				RelativePath=".\xml\ixml.h">
			</File>
			<File
				RelativePath=".\xml\xmlelement.cpp">
			</File>
			<File
				RelativePath=".\xml\xmlelement.h">
			</File>
			<File
				RelativePath=".\xml\xmlparser.cpp">
			</File>
			<File
				RelativePath=".\xml\xmlparser.h">
			</File>
			<File
				RelativePath=".\xml\xmlwriter.cpp">
			</File>
			<File
				RelativePath=".\xml\xmlwriter.h">
			</File>
		</Filter>
		<Filter
			Name="modulesystem"
			Filter="">
			<File
				RelativePath=".\modulesystem\moduleregistry.cpp">
			</File>
			<File
				RelativePath=".\modulesystem\moduleregistry.h">
			</File>
			<File
				RelativePath=".\modulesystem\modulesmap.cpp">
			</File>
			<File
				RelativePath=".\modulesystem\modulesmap.h">
			</File>
			<File
				RelativePath=".\modulesystem\singletonmodule.cpp">
			</File>
			<File
				RelativePath=".\modulesystem\singletonmodule.h">
			</File>
		</Filter>
		<Filter
			Name="os"
			Filter="">
			<File
				RelativePath=".\os\dir.cpp">
			</File>
			<File
				RelativePath=".\os\dir.h">
			</File>
			<File
				RelativePath=".\os\file.cpp">
			</File>
			<File
				RelativePath=".\os\file.h">
			</File>
			<File
				RelativePath=".\os\path.cpp">
			</File>
			<File
				RelativePath=".\os\path.h">
			</File>
		</Filter>
		<Filter
			Name="stream"
			Filter="">
			<File
				RelativePath=".\stream\filestream.cpp">
			</File>
			<File
				RelativePath=".\stream\filestream.h">
			</File>
			<File
				RelativePath=".\stream\memstream.cpp">
			</File>
			<File
				RelativePath=".\stream\memstream.h">
			</File>
			<File
				RelativePath=".\stream\stringstream.cpp">
			</File>
			<File
				RelativePath=".\stream\stringstream.h">
			</File>
			<File
				RelativePath=".\stream\textfilestream.cpp">
			</File>
			<File
				RelativePath=".\stream\textfilestream.h">
			</File>
			<File
				RelativePath=".\stream\textstream.cpp">
			</File>
			<File
				RelativePath=".\stream\textstream.h">
			</File>
		</Filter>
		<Filter
			Name="container"
			Filter="">
			<File
				RelativePath=".\container\array.cpp">
			</File>
			<File
				RelativePath=".\container\array.h">
			</File>
			<File
				RelativePath=".\container\cache.cpp">
			</File>
			<File
				RelativePath=".\container\cache.h">
			</File>
			<File
				RelativePath=".\container\container.cpp">
			</File>
			<File
				RelativePath=".\container\container.h">
			</File>
			<File
				RelativePath=".\container\hashfunc.cpp">
			</File>
			<File
				RelativePath=".\container\hashfunc.h">
			</File>
			<File
				RelativePath=".\container\hashtable.cpp">
			</File>
			<File
				RelativePath=".\container\hashtable.h">
			</File>
			<File
				RelativePath=".\container\stack.cpp">
			</File>
			<File
				RelativePath=".\container\stack.h">
			</File>
		</Filter>
		<Filter
			Name="generic"
			Filter="">
			<File
				RelativePath=".\generic\arrayrange.cpp">
			</File>
			<File
				RelativePath=".\generic\arrayrange.h">
			</File>
			<File
				RelativePath=".\generic\bitfield.cpp">
			</File>
			<File
				RelativePath=".\generic\bitfield.h">
			</File>
			<File
				RelativePath=".\generic\callback.cpp">
			</File>
			<File
				RelativePath=".\generic\callback.h">
			</File>
			<File
				RelativePath=".\generic\constant.cpp">
			</File>
			<File
				RelativePath=".\generic\constant.h">
			</File>
			<File
				RelativePath=".\generic\enumeration.cpp">
			</File>
			<File
				RelativePath=".\generic\enumeration.h">
			</File>
			<File
				RelativePath=".\generic\object.cpp">
			</File>
			<File
				RelativePath=".\generic\object.h">
			</File>
			<File
				RelativePath=".\generic\reference.cpp">
			</File>
			<File
				RelativePath=".\generic\reference.h">
			</File>
			<File
				RelativePath=".\generic\referencecounted.cpp">
			</File>
			<File
				RelativePath=".\generic\referencecounted.h">
			</File>
			<File
				RelativePath=".\generic\static.cpp">
			</File>
			<File
				RelativePath=".\generic\static.h">
			</File>
		</Filter>
		<Filter
			Name="memory"
			Filter="">
			<File
				RelativePath=".\memory\allocator.cpp">
			</File>
			<File
				RelativePath=".\memory\allocator.h">
			</File>
		</Filter>
		<Filter
			Name="debugging"
			Filter="">
			<File
				RelativePath=".\debugging\debugging.cpp">
			</File>
			<File
				RelativePath=".\debugging\debugging.h">
			</File>
		</Filter>
		<File
			RelativePath=".\archivelib.cpp">
		</File>
		<File
			RelativePath=".\archivelib.h">
		</File>
		<File
			RelativePath=".\bytestreamutils.cpp">
		</File>
		<File
			RelativePath=".\bytestreamutils.h">
		</File>
		<File
			RelativePath=".\character.cpp">
		</File>
		<File
			RelativePath=".\character.h">
		</File>
		<File
			RelativePath=".\convert.cpp">
		</File>
		<File
			RelativePath=".\convert.h">
		</File>
		<File
			RelativePath=".\dragplanes.cpp">
		</File>
		<File
			RelativePath=".\dragplanes.h">
		</File>
		<File
			RelativePath=".\eclasslib.cpp">
		</File>
		<File
			RelativePath=".\eclasslib.h">
		</File>
		<File
			RelativePath=".\entitylib.cpp">
		</File>
		<File
			RelativePath=".\entitylib.h">
		</File>
		<File
			RelativePath=".\entityxml.cpp">
		</File>
		<File
			RelativePath=".\entityxml.h">
		</File>
		<File
			RelativePath=".\fs_filesystem.cpp">
		</File>
		<File
			RelativePath=".\fs_filesystem.h">
		</File>
		<File
			RelativePath=".\fs_path.cpp">
		</File>
		<File
			RelativePath=".\fs_path.h">
		</File>
		<File
			RelativePath=".\imagelib.cpp">
		</File>
		<File
			RelativePath=".\imagelib.h">
		</File>
		<File
			RelativePath=".\instancelib.cpp">
		</File>
		<File
			RelativePath=".\instancelib.h">
		</File>
		<File
			RelativePath=".\maplib.cpp">
		</File>
		<File
			RelativePath=".\maplib.h">
		</File>
		<File
			RelativePath=".\moduleobservers.cpp">
		</File>
		<File
			RelativePath=".\moduleobservers.h">
		</File>
		<File
			RelativePath=".\pivot.cpp">
		</File>
		<File
			RelativePath=".\pivot.h">
		</File>
		<File
			RelativePath=".\render.cpp">
		</File>
		<File
			RelativePath=".\render.h">
		</File>
		<File
			RelativePath=".\scenelib.cpp">
		</File>
		<File
			RelativePath=".\scenelib.h">
		</File>
		<File
			RelativePath=".\selectionlib.cpp">
		</File>
		<File
			RelativePath=".\selectionlib.h">
		</File>
		<File
			RelativePath=".\shaderlib.cpp">
		</File>
		<File
			RelativePath=".\shaderlib.h">
		</File>
		<File
			RelativePath=".\stringio.cpp">
		</File>
		<File
			RelativePath=".\stringio.h">
		</File>
		<File
			RelativePath=".\texturelib.cpp">
		</File>
		<File
			RelativePath=".\texturelib.h">
		</File>
		<File
			RelativePath=".\transformlib.cpp">
		</File>
		<File
			RelativePath=".\transformlib.h">
		</File>
		<File
			RelativePath=".\traverselib.cpp">
		</File>
		<File
			RelativePath=".\traverselib.h">
		</File>
		<File
			RelativePath=".\typesystem.cpp">
		</File>
		<File
			RelativePath=".\typesystem.h">
		</File>
		<File
			RelativePath=".\undolib.cpp">
		</File>
		<File
			RelativePath=".\undolib.h">
		</File>
		<File
			RelativePath=".\uniquenames.cpp">
		</File>
		<File
			RelativePath=".\uniquenames.h">
		</File>
		<File
			RelativePath=".\versionlib.cpp">
		</File>
		<File
			RelativePath=".\versionlib.h">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
