
/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.

This file is part of GtkRadiant.

GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
*/

/* ydnar: for -game support */
typedef struct game_s
{
	char		*arg;			/* -game matches this */
	char		*gamePath;		/* main game data dir */
	char		*homeBasePath;	/* home sub-dir on unix */
	char		*magic;			/* magic word for figuring out base path */
	qboolean	wolfLight;		/* when true, lights work like wolf q3map  */
	int			bspVersion;		/* BSP version to use */
}
game_t;

