/*
===========================================================================

Wolfenstein: Enemy Territory GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. 

This file is part of the Wolfenstein: Enemy Territory GPL Source Code (Wolf ET Source Code).  

Wolf ET Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Wolf ET Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Wolf ET Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the Wolf: ET Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Wolf ET Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/

{"Info_SetValueForKey_Big", (byte *)Info_SetValueForKey_Big},
{"Info_SetValueForKey", (byte *)Info_SetValueForKey},
{"Info_Validate", (byte *)Info_Validate},
{"Info_RemoveKey_Big", (byte *)Info_RemoveKey_Big},
{"Info_RemoveKey", (byte *)Info_RemoveKey},
{"Info_NextPair", (byte *)Info_NextPair},
{"Info_ValueForKey", (byte *)Info_ValueForKey},
{"tv", (byte *)tv},
{"va", (byte *)va},
{"Com_sprintf", (byte *)Com_sprintf},
{"Q_CleanDirName", (byte *)Q_CleanDirName},
{"Q_isBadDirChar", (byte *)Q_isBadDirChar},
{"Q_CleanStr", (byte *)Q_CleanStr},
{"Q_PrintStrlen", (byte *)Q_PrintStrlen},
{"Q_strcat", (byte *)Q_strcat},
{"Q_strupr", (byte *)Q_strupr},
{"Q_strlwr", (byte *)Q_strlwr},
{"Q_stricmp", (byte *)Q_stricmp},
{"Q_strncmp", (byte *)Q_strncmp},
{"Q_stricmpn", (byte *)Q_stricmpn},
{"Q_strncpyz", (byte *)Q_strncpyz},
{"Q_strrchr", (byte *)Q_strrchr},
{"Q_isforfilename", (byte *)Q_isforfilename},
{"Q_isalphanumeric", (byte *)Q_isalphanumeric},
{"Q_isnumeric", (byte *)Q_isnumeric},
{"Q_isalpha", (byte *)Q_isalpha},
{"Q_isupper", (byte *)Q_isupper},
{"Q_islower", (byte *)Q_islower},
{"Q_isprint", (byte *)Q_isprint},
{"Com_ParseInfos", (byte *)Com_ParseInfos},
{"Parse3DMatrix", (byte *)Parse3DMatrix},
{"Parse2DMatrix", (byte *)Parse2DMatrix},
{"Parse1DMatrix", (byte *)Parse1DMatrix},
{"SkipRestOfLine", (byte *)SkipRestOfLine},
{"SkipBracedSection", (byte *)SkipBracedSection},
{"SkipBracedSection_Depth", (byte *)SkipBracedSection_Depth},
{"COM_MatchToken", (byte *)COM_MatchToken},
{"COM_ParseExt", (byte *)COM_ParseExt},
{"COM_Compress", (byte *)COM_Compress},
{"COM_ParseWarning", (byte *)COM_ParseWarning},
{"COM_ParseError", (byte *)COM_ParseError},
{"COM_Parse", (byte *)COM_Parse},
{"COM_GetCurrentParseLine", (byte *)COM_GetCurrentParseLine},
{"COM_SetCurrentParseLine", (byte *)COM_SetCurrentParseLine},
{"COM_RestoreParseSession", (byte *)COM_RestoreParseSession},
{"COM_BackupParseSession", (byte *)COM_BackupParseSession},
{"COM_BeginParseSession", (byte *)COM_BeginParseSession},
{"Swap_Init", (byte *)Swap_Init},
{"FloatNoSwap", (byte *)FloatNoSwap},
{"FloatSwap", (byte *)FloatSwap},
{"Long64NoSwap", (byte *)Long64NoSwap},
{"Long64Swap", (byte *)Long64Swap},
{"LongNoSwap", (byte *)LongNoSwap},
{"LongSwap", (byte *)LongSwap},
{"ShortNoSwap", (byte *)ShortNoSwap},
{"ShortSwap", (byte *)ShortSwap},
{"BigFloat", (byte *)BigFloat},
{"BigLong64", (byte *)BigLong64},
{"BigLong", (byte *)BigLong},
{"BigShort", (byte *)BigShort},
{"LittleFloat", (byte *)LittleFloat},
{"LittleLong64", (byte *)LittleLong64},
{"LittleLong", (byte *)LittleLong},
{"LittleShort", (byte *)LittleShort},
{"COM_BitClear", (byte *)COM_BitClear},
{"COM_BitSet", (byte *)COM_BitSet},
{"COM_BitCheck", (byte *)COM_BitCheck},
{"COM_DefaultExtension", (byte *)COM_DefaultExtension},
{"COM_StripFilename", (byte *)COM_StripFilename},
{"COM_StripExtension2", (byte *)COM_StripExtension2},
{"COM_StripExtension", (byte *)COM_StripExtension},
{"COM_SkipPath", (byte *)COM_SkipPath},
{"COM_FixPath", (byte *)COM_FixPath},
{"Com_Clamp", (byte *)Com_Clamp},
{"Q_fabs", (byte *)Q_fabs},
{"Q_rsqrt", (byte *)Q_rsqrt},
{"VectorRotate", (byte *)VectorRotate},
{"MakeNormalVectors", (byte *)MakeNormalVectors},
{"ProjectPointOnPlane", (byte *)ProjectPointOnPlane},
{"AxisCopy", (byte *)AxisCopy},
{"AxisClear", (byte *)AxisClear},
{"AnglesToAxis", (byte *)AnglesToAxis},
{"vectoangles", (byte *)vectoangles},
{"RotateAroundDirection", (byte *)RotateAroundDirection},
{"RotatePointAroundVertex", (byte *)RotatePointAroundVertex},
{"RotatePointAroundVector", (byte *)RotatePointAroundVector},
{"PlaneFromPoints", (byte *)PlaneFromPoints},
{"NormalizeColor", (byte *)NormalizeColor},
{"ColorBytes4", (byte *)ColorBytes4},
{"ColorBytes3", (byte *)ColorBytes3},
{"ByteToDir", (byte *)ByteToDir},
{"DirToByte", (byte *)DirToByte},
{"ClampShort", (byte *)ClampShort},
{"ClampChar", (byte *)ClampChar},
{"Q_crandom", (byte *)Q_crandom},
{"Q_random", (byte *)Q_random},
{"Q_rand", (byte *)Q_rand},
{"Bullet_Fire_Extended", (byte *)Bullet_Fire_Extended},
{"Bullet_Fire", (byte *)Bullet_Fire},
{"Bullet_Endpos", (byte *)Bullet_Endpos},
{"EmitterCheck", (byte *)EmitterCheck},
{"RubbleFlagCheck", (byte *)RubbleFlagCheck},
{"G_GetWeaponSpread", (byte *)G_GetWeaponSpread},
{"G_GetWeaponDamage", (byte *)G_GetWeaponDamage},
{"SnapVectorTowards", (byte *)SnapVectorTowards},
{"weapon_smokeBombExplode", (byte *)weapon_smokeBombExplode},
{"Weapon_Artillery", (byte *)Weapon_Artillery},
{"G_GlobalClientEvent", (byte *)G_GlobalClientEvent},
{"artillerySpotterThink", (byte *)artillerySpotterThink},
{"artilleryGoAway", (byte *)artilleryGoAway},
{"artilleryThink", (byte *)artilleryThink},
{"artilleryThink_real", (byte *)artilleryThink_real},
{"weapon_callAirStrike", (byte *)weapon_callAirStrike},
{"weapon_checkAirStrike", (byte *)weapon_checkAirStrike},
{"weapon_callSecondPlane", (byte *)weapon_callSecondPlane},
{"weapon_checkAirStrikeThink2", (byte *)weapon_checkAirStrikeThink2},
{"weapon_checkAirStrikeThink1", (byte *)weapon_checkAirStrikeThink1},
{"G_AddAirstrikeToCounters", (byte *)G_AddAirstrikeToCounters},
{"G_AvailableAirstrikes", (byte *)G_AvailableAirstrikes},
{"G_AirStrikeExplode", (byte *)G_AirStrikeExplode},
{"Weapon_Engineer", (byte *)Weapon_Engineer},
{"trap_EngineerTrace", (byte *)trap_EngineerTrace},
{"G_LandmineSpotted", (byte *)G_LandmineSpotted},
{"G_LandmineTeam", (byte *)G_LandmineTeam},
{"G_LandmineUnarmed", (byte *)G_LandmineUnarmed},
{"G_LandmineArmed", (byte *)G_LandmineArmed},
{"G_LandmineTriggered", (byte *)G_LandmineTriggered},
{"AutoBuildConstruction", (byte *)AutoBuildConstruction},
{"EntsThatRadiusCanDamage", (byte *)EntsThatRadiusCanDamage},
{"Weapon_AdrenalineSyringe", (byte *)Weapon_AdrenalineSyringe},
{"Weapon_Syringe", (byte *)Weapon_Syringe},
{"ReviveEntity", (byte *)ReviveEntity},
{"Weapon_MagicAmmo", (byte *)Weapon_MagicAmmo},
{"G_PlaceTripmine", (byte *)G_PlaceTripmine},
{"Weapon_Medic", (byte *)Weapon_Medic},
{"MagicSink", (byte *)MagicSink},
{"Weapon_Knife", (byte *)Weapon_Knife},
{"G_GetWeaponClassForMOD", (byte *)G_GetWeaponClassForMOD},
{"G_WeaponIsExplosive", (byte *)G_WeaponIsExplosive},
{"G_Unreferee_v", (byte *)G_Unreferee_v},
{"G_Warmupfire_v", (byte *)G_Warmupfire_v},
{"G_WarmupDamageTypeList", (byte *)G_WarmupDamageTypeList},
{"G_Timelimit_v", (byte *)G_Timelimit_v},
{"G_BalancedTeams_v", (byte *)G_BalancedTeams_v},
{"G_AntiLag_v", (byte *)G_AntiLag_v},
{"G_FriendlyFire_v", (byte *)G_FriendlyFire_v},
{"G_SwapTeams_v", (byte *)G_SwapTeams_v},
{"G_StartMatch_v", (byte *)G_StartMatch_v},
{"G_ShuffleTeams_v", (byte *)G_ShuffleTeams_v},
{"G_Referee_v", (byte *)G_Referee_v},
{"G_Pub_v", (byte *)G_Pub_v},
{"G_Nextmap_v", (byte *)G_Nextmap_v},
{"G_Mutespecs_v", (byte *)G_Mutespecs_v},
{"G_MatchReset_v", (byte *)G_MatchReset_v},
{"G_MapRestart_v", (byte *)G_MapRestart_v},
{"G_Campaign_v", (byte *)G_Campaign_v},
{"G_Map_v", (byte *)G_Map_v},
{"G_UnMute_v", (byte *)G_UnMute_v},
{"G_Mute_v", (byte *)G_Mute_v},
{"G_Kick_v", (byte *)G_Kick_v},
{"G_Gametype_v", (byte *)G_Gametype_v},
{"G_GametypeList", (byte *)G_GametypeList},
{"G_Comp_v", (byte *)G_Comp_v},
{"G_voteSetVoteString", (byte *)G_voteSetVoteString},
{"G_voteSetValue", (byte *)G_voteSetValue},
{"G_voteSetOnOff", (byte *)G_voteSetOnOff},
{"G_voteProcessOnOff", (byte *)G_voteProcessOnOff},
{"G_voteCurrentSetting", (byte *)G_voteCurrentSetting},
{"G_playersMessage", (byte *)G_playersMessage},
{"G_voteDisableMessage", (byte *)G_voteDisableMessage},
{"G_voteDescription", (byte *)G_voteDescription},
{"G_voteFlags", (byte *)G_voteFlags},
{"G_voteHelp", (byte *)G_voteHelp},
{"G_voteCmdCheck", (byte *)G_voteCmdCheck},
{"G_GetTeamFromEntity", (byte *)G_GetTeamFromEntity},
{"G_PrintClientSpammyCenterPrint", (byte *)G_PrintClientSpammyCenterPrint},
{"G_ParseCampaigns", (byte *)G_ParseCampaigns},
{"G_MapIsValidCampaignStartMap", (byte *)G_MapIsValidCampaignStartMap},
{"G_SetEntState", (byte *)G_SetEntState},
{"DebugLine", (byte *)DebugLine},
{"G_ProcessTagConnect", (byte *)G_ProcessTagConnect},
{"infront", (byte *)infront},
{"G_SetAngle", (byte *)G_SetAngle},
{"G_SetOrigin", (byte *)G_SetOrigin},
{"G_AnimScriptSound", (byte *)G_AnimScriptSound},
{"G_Sound", (byte *)G_Sound},
{"G_AddEvent", (byte *)G_AddEvent},
{"G_AddPredictableEvent", (byte *)G_AddPredictableEvent},
{"G_KillBox", (byte *)G_KillBox},
{"G_PopupMessage", (byte *)G_PopupMessage},
{"G_TempEntity", (byte *)G_TempEntity},
{"G_FreeEntity", (byte *)G_FreeEntity},
{"G_EntitiesFree", (byte *)G_EntitiesFree},
{"G_Spawn", (byte *)G_Spawn},
{"G_InitGentity", (byte *)G_InitGentity},
{"G_SetMovedir", (byte *)G_SetMovedir},
{"vtosf", (byte *)vtosf},
{"vtos", (byte *)vtos},
{"G_UseTargets", (byte *)G_UseTargets},
{"G_UseEntity", (byte *)G_UseEntity},
{"G_AllowTeamsAllowed", (byte *)G_AllowTeamsAllowed},
{"G_PickTarget", (byte *)G_PickTarget},
{"G_FindByTargetnameFast", (byte *)G_FindByTargetnameFast},
{"G_FindByTargetname", (byte *)G_FindByTargetname},
{"G_Find", (byte *)G_Find},
{"G_TeamCommand", (byte *)G_TeamCommand},
{"G_StringIndex", (byte *)G_StringIndex},
{"G_CharacterIndex", (byte *)G_CharacterIndex},
{"G_ShaderIndex", (byte *)G_ShaderIndex},
{"G_SkinIndex", (byte *)G_SkinIndex},
{"G_SoundIndex", (byte *)G_SoundIndex},
{"G_ModelIndex", (byte *)G_ModelIndex},
{"G_FindConfigstringIndex", (byte *)G_FindConfigstringIndex},
{"BuildShaderStateConfig", (byte *)BuildShaderStateConfig},
{"AddRemap", (byte *)AddRemap},
{"SP_trigger_concussive_dust", (byte *)SP_trigger_concussive_dust},
{"trigger_concussive_touch", (byte *)trigger_concussive_touch},
{"SP_trigger_objective_info", (byte *)SP_trigger_objective_info},
{"Think_SetupObjectiveInfo", (byte *)Think_SetupObjectiveInfo},
{"Touch_ObjectiveInfo", (byte *)Touch_ObjectiveInfo},
{"G_SetConfigStringValue", (byte *)G_SetConfigStringValue},
{"constructible_indicator_think", (byte *)constructible_indicator_think},
{"explosive_indicator_think", (byte *)explosive_indicator_think},
{"SP_trigger_flagonly_multiple", (byte *)SP_trigger_flagonly_multiple},
{"SP_trigger_flagonly", (byte *)SP_trigger_flagonly},
{"Touch_flagonly_multiple", (byte *)Touch_flagonly_multiple},
{"Touch_flagonly", (byte *)Touch_flagonly},
{"SP_gas", (byte *)SP_gas},
{"SP_trigger_aidoor", (byte *)SP_trigger_aidoor},
{"trigger_aidoor_stayopen", (byte *)trigger_aidoor_stayopen},
{"SP_trigger_once", (byte *)SP_trigger_once},
{"SP_func_timer", (byte *)SP_func_timer},
{"func_timer_use", (byte *)func_timer_use},
{"func_timer_think", (byte *)func_timer_think},
{"SP_trigger_ammo", (byte *)SP_trigger_ammo},
{"SP_misc_cabinet_supply", (byte *)SP_misc_cabinet_supply},
{"trigger_ammo_setup", (byte *)trigger_ammo_setup},
{"trigger_ammo_think", (byte *)trigger_ammo_think},
{"ammo_touch", (byte *)ammo_touch},
{"G_IsAllowedAmmo", (byte *)G_IsAllowedAmmo},
{"SP_trigger_heal", (byte *)SP_trigger_heal},
{"SP_misc_cabinet_health", (byte *)SP_misc_cabinet_health},
{"trigger_heal_setup", (byte *)trigger_heal_setup},
{"trigger_heal_think", (byte *)trigger_heal_think},
{"heal_touch", (byte *)heal_touch},
{"G_IsAllowedHeal", (byte *)G_IsAllowedHeal},
{"SP_trigger_hurt", (byte *)SP_trigger_hurt},
{"hurt_use", (byte *)hurt_use},
{"hurt_think", (byte *)hurt_think},
{"hurt_touch", (byte *)hurt_touch},
{"SP_trigger_teleport", (byte *)SP_trigger_teleport},
{"trigger_teleporter_touch", (byte *)trigger_teleporter_touch},
{"SP_target_push", (byte *)SP_target_push},
{"Use_target_push", (byte *)Use_target_push},
{"SP_trigger_push", (byte *)SP_trigger_push},
{"trigger_push_use", (byte *)trigger_push_use},
{"AimAtTarget", (byte *)AimAtTarget},
{"trigger_push_touch", (byte *)trigger_push_touch},
{"SP_trigger_always", (byte *)SP_trigger_always},
{"trigger_always_think", (byte *)trigger_always_think},
{"SP_trigger_multiple", (byte *)SP_trigger_multiple},
{"Touch_Multi", (byte *)Touch_Multi},
{"Use_Multi", (byte *)Use_Multi},
{"multi_trigger", (byte *)multi_trigger},
{"multi_wait", (byte *)multi_wait},
{"InitTrigger", (byte *)InitTrigger},
{"G_UpdateTeamMapData", (byte *)G_UpdateTeamMapData},
{"G_SendMapEntityInfo", (byte *)G_SendMapEntityInfo},
{"G_SendSpectatorMapEntityInfo", (byte *)G_SendSpectatorMapEntityInfo},
{"G_UpdateTeamMapData_CommandmapMarker", (byte *)G_UpdateTeamMapData_CommandmapMarker},
{"G_UpdateTeamMapData_LandMine", (byte *)G_UpdateTeamMapData_LandMine},
{"G_UpdateTeamMapData_Player", (byte *)G_UpdateTeamMapData_Player},
{"G_UpdateTeamMapData_Destruct", (byte *)G_UpdateTeamMapData_Destruct},
{"G_UpdateTeamMapData_Tank", (byte *)G_UpdateTeamMapData_Tank},
{"G_UpdateTeamMapData_Construct", (byte *)G_UpdateTeamMapData_Construct},
{"G_ResetTeamMapData", (byte *)G_ResetTeamMapData},
{"G_VisibleFromBinoculars", (byte *)G_VisibleFromBinoculars},
{"G_SetupFrustum_ForBinoculars", (byte *)G_SetupFrustum_ForBinoculars},
{"G_SetupFrustum", (byte *)G_SetupFrustum},
{"G_FindMapEntityDataSingleClient", (byte *)G_FindMapEntityDataSingleClient},
{"G_FindMapEntityData", (byte *)G_FindMapEntityData},
{"G_AllocMapEntityData", (byte *)G_AllocMapEntityData},
{"G_FreeMapEntityData", (byte *)G_FreeMapEntityData},
{"G_InitMapEntityData", (byte *)G_InitMapEntityData},
{"G_PushMapEntityToBuffer", (byte *)G_PushMapEntityToBuffer},
{"G_desiredFollow", (byte *)G_desiredFollow},
{"G_allowFollow", (byte *)G_allowFollow},
{"G_blockoutTeam", (byte *)G_blockoutTeam},
{"G_removeSpecInvite", (byte *)G_removeSpecInvite},
{"G_swapTeamLocks", (byte *)G_swapTeamLocks},
{"G_updateSpecLock", (byte *)G_updateSpecLock},
{"G_teamJoinCheck", (byte *)G_teamJoinCheck},
{"G_verifyMatchState", (byte *)G_verifyMatchState},
{"G_readyMatchState", (byte *)G_readyMatchState},
{"G_checkReady", (byte *)G_checkReady},
{"G_teamID", (byte *)G_teamID},
{"G_shuffleTeams", (byte *)G_shuffleTeams},
{"G_SortPlayersByXP", (byte *)G_SortPlayersByXP},
{"G_swapTeams", (byte *)G_swapTeams},
{"G_teamReset", (byte *)G_teamReset},
{"Team_ClassForString", (byte *)Team_ClassForString},
{"SP_team_WOLF_checkpoint", (byte *)SP_team_WOLF_checkpoint},
{"checkpoint_spawntouch", (byte *)checkpoint_spawntouch},
{"checkpoint_touch", (byte *)checkpoint_touch},
{"checkpoint_think", (byte *)checkpoint_think},
{"checkpoint_hold_think", (byte *)checkpoint_hold_think},
{"checkpoint_use", (byte *)checkpoint_use},
{"checkpoint_use_think", (byte *)checkpoint_use_think},
{"SP_team_WOLF_objective", (byte *)SP_team_WOLF_objective},
{"objective_Register", (byte *)objective_Register},
{"team_wolf_objective_use", (byte *)team_wolf_objective_use},
{"SP_team_CTF_bluespawn", (byte *)SP_team_CTF_bluespawn},
{"SP_team_CTF_redspawn", (byte *)SP_team_CTF_redspawn},
{"SP_team_CTF_blueplayer", (byte *)SP_team_CTF_blueplayer},
{"SP_team_CTF_redplayer", (byte *)SP_team_CTF_redplayer},
{"Use_Team_Spawnpoint", (byte *)Use_Team_Spawnpoint},
{"Use_Team_InitialSpawnpoint", (byte *)Use_Team_InitialSpawnpoint},
{"CheckTeamStatus", (byte *)CheckTeamStatus},
{"TeamplayInfoMessage", (byte *)TeamplayInfoMessage},
{"SelectCTFSpawnPoint", (byte *)SelectCTFSpawnPoint},
{"SelectRandomTeamSpawnPoint", (byte *)SelectRandomTeamSpawnPoint},
{"FindClosestObjectiveIndex", (byte *)FindClosestObjectiveIndex},
{"FindFarthestObjectiveIndex", (byte *)FindFarthestObjectiveIndex},
{"Pickup_Team", (byte *)Pickup_Team},
{"Team_TouchEnemyFlag", (byte *)Team_TouchEnemyFlag},
{"Team_TouchOurFlag", (byte *)Team_TouchOurFlag},
{"Team_DroppedFlagThink", (byte *)Team_DroppedFlagThink},
{"Team_ReturnFlag", (byte *)Team_ReturnFlag},
{"Team_ReturnFlagSound", (byte *)Team_ReturnFlagSound},
{"Team_ResetFlags", (byte *)Team_ResetFlags},
{"Team_ResetFlag", (byte *)Team_ResetFlag},
{"Team_CheckHurtCarrier", (byte *)Team_CheckHurtCarrier},
{"Team_FragBonuses", (byte *)Team_FragBonuses},
{"OnSameTeam", (byte *)OnSameTeam},
{"PrintMsg", (byte *)PrintMsg},
{"TeamColorString", (byte *)TeamColorString},
{"OtherTeamName", (byte *)OtherTeamName},
{"TeamName", (byte *)TeamName},
{"OtherTeam", (byte *)OtherTeam},
{"Team_InitGame", (byte *)Team_InitGame},
{"SP_target_rumble", (byte *)SP_target_rumble},
{"target_rumble_use", (byte *)target_rumble_use},
{"target_rumble_think", (byte *)target_rumble_think},
{"SP_target_script_trigger", (byte *)SP_target_script_trigger},
{"target_script_trigger_use", (byte *)target_script_trigger_use},
{"SP_target_smoke", (byte *)SP_target_smoke},
{"smoke_init", (byte *)smoke_init},
{"smoke_toggle", (byte *)smoke_toggle},
{"smoke_think", (byte *)smoke_think},
{"SP_target_alarm", (byte *)SP_target_alarm},
{"Use_Target_Alarm", (byte *)Use_Target_Alarm},
{"SP_target_lock", (byte *)SP_target_lock},
{"SP_target_autosave", (byte *)SP_target_autosave},
{"SP_target_counter", (byte *)SP_target_counter},
{"SP_target_fog", (byte *)SP_target_fog},
{"Use_target_fog", (byte *)Use_target_fog},
{"Use_Target_Lock", (byte *)Use_Target_Lock},
{"Use_Target_Counter", (byte *)Use_Target_Counter},
{"SP_target_location", (byte *)SP_target_location},
{"SP_target_position", (byte *)SP_target_position},
{"SP_target_kill", (byte *)SP_target_kill},
{"target_kill_use", (byte *)target_kill_use},
{"G_KillEnts", (byte *)G_KillEnts},
{"SP_target_relay", (byte *)SP_target_relay},
{"relay_AIScript_AlertEntity", (byte *)relay_AIScript_AlertEntity},
{"target_relay_use", (byte *)target_relay_use},
{"SP_target_teleporter", (byte *)SP_target_teleporter},
{"target_teleporter_use", (byte *)target_teleporter_use},
{"SP_target_laser", (byte *)SP_target_laser},
{"target_laser_start", (byte *)target_laser_start},
{"target_laser_use", (byte *)target_laser_use},
{"target_laser_off", (byte *)target_laser_off},
{"target_laser_on", (byte *)target_laser_on},
{"target_laser_think", (byte *)target_laser_think},
{"SP_misc_beam", (byte *)SP_misc_beam},
{"misc_beam_start", (byte *)misc_beam_start},
{"misc_beam_think", (byte *)misc_beam_think},
{"SP_target_speaker", (byte *)SP_target_speaker},
{"target_speaker_multiple", (byte *)target_speaker_multiple},
{"Use_Target_Speaker", (byte *)Use_Target_Speaker},
{"SP_target_print", (byte *)SP_target_print},
{"Use_Target_Print", (byte *)Use_Target_Print},
{"SP_target_score", (byte *)SP_target_score},
{"Use_Target_Score", (byte *)Use_Target_Score},
{"SP_target_delay", (byte *)SP_target_delay},
{"Use_Target_Delay", (byte *)Use_Target_Delay},
{"Think_Target_Delay", (byte *)Think_Target_Delay},
{"SP_target_remove_powerups", (byte *)SP_target_remove_powerups},
{"Use_target_remove_powerups", (byte *)Use_target_remove_powerups},
{"SP_target_give", (byte *)SP_target_give},
{"Use_Target_Give", (byte *)Use_Target_Give},
{"G_CheckMenDown", (byte *)G_CheckMenDown},
{"G_CheckForNeededClasses", (byte *)G_CheckForNeededClasses},
{"G_SendSystemMessage", (byte *)G_SendSystemMessage},
{"G_GetSysMessageNumber", (byte *)G_GetSysMessageNumber},
{"G_NeedEngineers", (byte *)G_NeedEngineers},
{"CreateMapServerEntities", (byte *)CreateMapServerEntities},
{"CreateServerEntityFromData", (byte *)CreateServerEntityFromData},
{"InitServerEntitySetupFunc", (byte *)InitServerEntitySetupFunc},
{"FindServerEntity", (byte *)FindServerEntity},
{"InitialServerEntitySetup", (byte *)InitialServerEntitySetup},
{"CreateServerEntity", (byte *)CreateServerEntity},
{"GetFreeServerEntity", (byte *)GetFreeServerEntity},
{"GetServerEntity", (byte *)GetServerEntity},
{"InitServerEntities", (byte *)InitServerEntities},
{"ConsoleCommand", (byte *)ConsoleCommand},
{"Svcmd_RevivePlayer", (byte *)Svcmd_RevivePlayer},
{"Svcmd_ListCampaigns_f", (byte *)Svcmd_ListCampaigns_f},
{"Svcmd_Campaign_f", (byte *)Svcmd_Campaign_f},
{"Svcmd_ShuffleTeams_f", (byte *)Svcmd_ShuffleTeams_f},
{"Svcmd_SwapTeams_f", (byte *)Svcmd_SwapTeams_f},
{"Svcmd_ResetMatch_f", (byte *)Svcmd_ResetMatch_f},
{"Svcmd_StartMatch_f", (byte *)Svcmd_StartMatch_f},
{"Svcmd_ForceTeam_f", (byte *)Svcmd_ForceTeam_f},
{"G_GetPlayerByName", (byte *)G_GetPlayerByName},
{"G_GetPlayerByNum", (byte *)G_GetPlayerByNum},
{"ClientForString", (byte *)ClientForString},
{"Svcmd_EntityList_f", (byte *)Svcmd_EntityList_f},
{"ClearMaxLivesBans", (byte *)ClearMaxLivesBans},
{"Svcmd_RemoveIP_f", (byte *)Svcmd_RemoveIP_f},
{"Svcmd_AddIP_f", (byte *)Svcmd_AddIP_f},
{"G_ProcessIPBans", (byte *)G_ProcessIPBans},
{"AddMaxLivesGUID", (byte *)AddMaxLivesGUID},
{"AddMaxLivesBan", (byte *)AddMaxLivesBan},
{"AddIPBan", (byte *)AddIPBan},
{"AddIP", (byte *)AddIP},
{"G_FilterMaxLivesPacket", (byte *)G_FilterMaxLivesPacket},
{"G_FilterMaxLivesIPPacket", (byte *)G_FilterMaxLivesIPPacket},
{"G_FilterIPBanPacket", (byte *)G_FilterIPBanPacket},
{"G_FilterPacket", (byte *)G_FilterPacket},
{"G_FindIpData", (byte *)G_FindIpData},
{"PrintMaxLivesGUID", (byte *)PrintMaxLivesGUID},
{"StringToFilter", (byte *)StringToFilter},
{"G_BuildEndgameStats", (byte *)G_BuildEndgameStats},
{"G_DebugAddSkillPoints", (byte *)G_DebugAddSkillPoints},
{"G_DebugAddSkillLevel", (byte *)G_DebugAddSkillLevel},
{"G_DebugCloseSkillLog", (byte *)G_DebugCloseSkillLog},
{"G_DebugOpenSkillLog", (byte *)G_DebugOpenSkillLog},
{"G_AddKillSkillPointsForDestruction", (byte *)G_AddKillSkillPointsForDestruction},
{"G_AddKillSkillPoints", (byte *)G_AddKillSkillPoints},
{"G_LoseKillSkillPoints", (byte *)G_LoseKillSkillPoints},
{"G_AddSkillPoints", (byte *)G_AddSkillPoints},
{"G_LoseSkillPoints", (byte *)G_LoseSkillPoints},
{"G_SetPlayerSkill", (byte *)G_SetPlayerSkill},
{"G_SetPlayerScore", (byte *)G_SetPlayerScore},
{"G_PrintAccuracyLog", (byte *)G_PrintAccuracyLog},
{"G_LogRegionHit", (byte *)G_LogRegionHit},
{"G_LogTeamKill", (byte *)G_LogTeamKill},
{"G_LogKill", (byte *)G_LogKill},
{"G_LogDeath", (byte *)G_LogDeath},
{"G_SpawnEntitiesFromString", (byte *)G_SpawnEntitiesFromString},
{"SP_worldspawn", (byte *)SP_worldspawn},
{"G_ParseSpawnVars", (byte *)G_ParseSpawnVars},
{"G_AddSpawnVarToken", (byte *)G_AddSpawnVarToken},
{"G_SpawnGEntityFromSpawnVars", (byte *)G_SpawnGEntityFromSpawnVars},
{"G_ParseField", (byte *)G_ParseField},
{"G_NewString", (byte *)G_NewString},
{"G_CallSpawn", (byte *)G_CallSpawn},
{"G_SpawnVector2DExt", (byte *)G_SpawnVector2DExt},
{"G_SpawnVectorExt", (byte *)G_SpawnVectorExt},
{"G_SpawnIntExt", (byte *)G_SpawnIntExt},
{"G_SpawnFloatExt", (byte *)G_SpawnFloatExt},
{"G_SpawnStringExt", (byte *)G_SpawnStringExt},
{"G_WriteSessionData", (byte *)G_WriteSessionData},
{"G_InitWorldSession", (byte *)G_InitWorldSession},
{"G_InitSessionData", (byte *)G_InitSessionData},
{"G_ReadSessionData", (byte *)G_ReadSessionData},
{"G_CalcRank", (byte *)G_CalcRank},
{"G_ClientSwap", (byte *)G_ClientSwap},
{"G_WriteClientSessionData", (byte *)G_WriteClientSessionData},
{"etpro_ScriptAction_SetValues", (byte *)etpro_ScriptAction_SetValues},
{"G_ScriptAction_AbortIfNotSinglePlayer", (byte *)G_ScriptAction_AbortIfNotSinglePlayer},
{"G_ScriptAction_AbortIfWarmup", (byte *)G_ScriptAction_AbortIfWarmup},
{"G_ScriptAction_Cvar", (byte *)G_ScriptAction_Cvar},
{"G_ScriptAction_SpawnBot", (byte *)G_ScriptAction_SpawnBot},
{"G_ScriptAction_ConstructibleDuration", (byte *)G_ScriptAction_ConstructibleDuration},
{"G_ScriptAction_ConstructibleWeaponclass", (byte *)G_ScriptAction_ConstructibleWeaponclass},
{"G_ScriptAction_ConstructibleHealth", (byte *)G_ScriptAction_ConstructibleHealth},
{"G_ScriptAction_ConstructibleDestructXPBonus", (byte *)G_ScriptAction_ConstructibleDestructXPBonus},
{"G_ScriptAction_ConstructibleConstructXPBonus", (byte *)G_ScriptAction_ConstructibleConstructXPBonus},
{"G_ScriptAction_ConstructibleChargeBarReq", (byte *)G_ScriptAction_ConstructibleChargeBarReq},
{"G_ScriptAction_ConstructibleClass", (byte *)G_ScriptAction_ConstructibleClass},
{"G_ScriptAction_Construct", (byte *)G_ScriptAction_Construct},
{"G_ScriptAction_SetBotGoalPriority", (byte *)G_ScriptAction_SetBotGoalPriority},
{"G_ScriptAction_SetAASState", (byte *)G_ScriptAction_SetAASState},
{"G_ScriptAction_SetBotGoalState", (byte *)G_ScriptAction_SetBotGoalState},
{"G_IsValidBotStateGoal", (byte *)G_IsValidBotStateGoal},
{"G_ScriptAction_BotDebugging", (byte *)G_ScriptAction_BotDebugging},
{"G_ScriptAction_RemoveBot", (byte *)G_ScriptAction_RemoveBot},
{"G_ScriptAction_PrintGlobalAccum", (byte *)G_ScriptAction_PrintGlobalAccum},
{"G_ScriptAction_PrintAccum", (byte *)G_ScriptAction_PrintAccum},
{"G_ScriptAction_SetHQStatus", (byte *)G_ScriptAction_SetHQStatus},
{"G_ScriptAction_RepairMG42", (byte *)G_ScriptAction_RepairMG42},
{"G_ScriptAction_StopCam", (byte *)G_ScriptAction_StopCam},
{"G_ScriptAction_SetInitialCamera", (byte *)G_ScriptAction_SetInitialCamera},
{"G_ScriptAction_StartCam", (byte *)G_ScriptAction_StartCam},
{"G_ScriptAction_SetState", (byte *)G_ScriptAction_SetState},
{"G_ScriptAction_SetDamagable", (byte *)G_ScriptAction_SetDamagable},
{"G_ScriptAction_RemoveEntity", (byte *)G_ScriptAction_RemoveEntity},
{"G_ScriptAction_SetRoundTimelimit", (byte *)G_ScriptAction_SetRoundTimelimit},
{"G_ScriptAction_EndRound", (byte *)G_ScriptAction_EndRound},
{"G_ScriptAction_Announce", (byte *)G_ScriptAction_Announce},
{"G_ScriptAction_Announce_Icon", (byte *)G_ScriptAction_Announce_Icon},
{"G_ScriptAction_TeamVoiceAnnounce", (byte *)G_ScriptAction_TeamVoiceAnnounce},
{"G_ScriptAction_RemoveTeamVoiceAnnounce", (byte *)G_ScriptAction_RemoveTeamVoiceAnnounce},
{"G_ScriptAction_AddTeamVoiceAnnounce", (byte *)G_ScriptAction_AddTeamVoiceAnnounce},
{"G_ScriptAction_SetDefendingTeam", (byte *)G_ScriptAction_SetDefendingTeam},
{"G_ScriptAction_SetWinner", (byte *)G_ScriptAction_SetWinner},
{"G_ScriptAction_VoiceAnnounce", (byte *)G_ScriptAction_VoiceAnnounce},
{"G_ScriptAction_SetDebugLevel", (byte *)G_ScriptAction_SetDebugLevel},
{"G_ScriptAction_ObjectiveStatus", (byte *)G_ScriptAction_ObjectiveStatus},
{"G_ScriptAction_SetMainObjective", (byte *)G_ScriptAction_SetMainObjective},
{"G_ScriptAction_NumberofObjectives", (byte *)G_ScriptAction_NumberofObjectives},
{"G_ScriptAction_AlliedRespawntime", (byte *)G_ScriptAction_AlliedRespawntime},
{"G_ScriptAction_AxisRespawntime", (byte *)G_ScriptAction_AxisRespawntime},
{"G_ScriptAction_AIScriptName", (byte *)G_ScriptAction_AIScriptName},
{"G_ScriptAction_EntityScriptName", (byte *)G_ScriptAction_EntityScriptName},
{"G_ScriptAction_StopSound", (byte *)G_ScriptAction_StopSound},
{"G_ScriptAction_Halt", (byte *)G_ScriptAction_Halt},
{"G_ScriptAction_TagConnect", (byte *)G_ScriptAction_TagConnect},
{"G_ScriptAction_ResetScript", (byte *)G_ScriptAction_ResetScript},
{"G_ScriptAction_FaceAngles", (byte *)G_ScriptAction_FaceAngles},
{"G_ScriptAction_Print", (byte *)G_ScriptAction_Print},
{"G_ScriptAction_GlobalAccum", (byte *)G_ScriptAction_GlobalAccum},
{"G_ScriptAction_Accum", (byte *)G_ScriptAction_Accum},
{"G_ScriptAction_EnableSpeaker", (byte *)G_ScriptAction_EnableSpeaker},
{"G_ScriptAction_DisableSpeaker", (byte *)G_ScriptAction_DisableSpeaker},
{"G_ScriptAction_ToggleSpeaker", (byte *)G_ScriptAction_ToggleSpeaker},
{"G_ScriptAction_AlertEntity", (byte *)G_ScriptAction_AlertEntity},
{"G_ScriptAction_PlayAnim", (byte *)G_ScriptAction_PlayAnim},
{"G_ScriptAction_MusicFade", (byte *)G_ScriptAction_MusicFade},
{"G_ScriptAction_MusicQueue", (byte *)G_ScriptAction_MusicQueue},
{"G_ScriptAction_MusicStop", (byte *)G_ScriptAction_MusicStop},
{"G_ScriptAction_MusicPlay", (byte *)G_ScriptAction_MusicPlay},
{"G_ScriptAction_MusicStart", (byte *)G_ScriptAction_MusicStart},
{"G_ScriptAction_FadeAllSounds", (byte *)G_ScriptAction_FadeAllSounds},
{"G_ScriptAction_PlaySound", (byte *)G_ScriptAction_PlaySound},
{"G_ScriptAction_Trigger", (byte *)G_ScriptAction_Trigger},
{"G_ScriptAction_Wait", (byte *)G_ScriptAction_Wait},
{"G_ScriptAction_GotoMarker", (byte *)G_ScriptAction_GotoMarker},
{"G_ScriptAction_SetGlobalFog", (byte *)G_ScriptAction_SetGlobalFog},
{"G_ScriptAction_Kill", (byte *)G_ScriptAction_Kill},
{"G_ScriptAction_DisableMessage", (byte *)G_ScriptAction_DisableMessage},
{"G_ScriptAction_AddTankAmmo", (byte *)G_ScriptAction_AddTankAmmo},
{"G_ScriptAction_SetTankAmmo", (byte *)G_ScriptAction_SetTankAmmo},
{"G_ScriptAction_AllowTankEnter", (byte *)G_ScriptAction_AllowTankEnter},
{"G_ScriptAction_AllowTankExit", (byte *)G_ScriptAction_AllowTankExit},
{"G_ScriptAction_SpawnRubble", (byte *)G_ScriptAction_SpawnRubble},
{"G_ScriptAction_SetChargeTimeFactor", (byte *)G_ScriptAction_SetChargeTimeFactor},
{"G_ScriptAction_AbortMove", (byte *)G_ScriptAction_AbortMove},
{"G_ScriptAction_FollowSpline", (byte *)G_ScriptAction_FollowSpline},
{"G_ScriptAction_StopRotation", (byte *)G_ScriptAction_StopRotation},
{"G_ScriptAction_SetRotation", (byte *)G_ScriptAction_SetRotation},
{"G_ScriptAction_SetSpeed", (byte *)G_ScriptAction_SetSpeed},
{"G_ScriptAction_StartAnimation", (byte *)G_ScriptAction_StartAnimation},
{"G_ScriptAction_UnFreezeAnimation", (byte *)G_ScriptAction_UnFreezeAnimation},
{"G_ScriptAction_FreezeAnimation", (byte *)G_ScriptAction_FreezeAnimation},
{"G_ScriptAction_AttatchToTrain", (byte *)G_ScriptAction_AttatchToTrain},
{"G_ScriptAction_FollowPath", (byte *)G_ScriptAction_FollowPath},
{"G_ScriptAction_ShaderRemapFlush", (byte *)G_ScriptAction_ShaderRemapFlush},
{"G_ScriptAction_ShaderRemap", (byte *)G_ScriptAction_ShaderRemap},
{"G_ScriptAction_ChangeModel", (byte *)G_ScriptAction_ChangeModel},
{"G_ScriptAction_SetAutoSpawn", (byte *)G_ScriptAction_SetAutoSpawn},
{"G_ScriptAction_SetPosition", (byte *)G_ScriptAction_SetPosition},
{"G_ScriptAction_SetModelFromBrushmodel", (byte *)G_ScriptAction_SetModelFromBrushmodel},
{"SP_script_multiplayer", (byte *)SP_script_multiplayer},
{"SP_script_camera", (byte *)SP_script_camera},
{"SP_script_model_med", (byte *)SP_script_model_med},
{"script_model_med_use", (byte *)script_model_med_use},
{"script_model_med_spawn", (byte *)script_model_med_spawn},
{"SP_script_mover", (byte *)SP_script_mover},
{"script_mover_blocked", (byte *)script_mover_blocked},
{"script_mover_use", (byte *)script_mover_use},
{"script_mover_spawn", (byte *)script_mover_spawn},
{"script_mover_aas_blocking", (byte *)script_mover_aas_blocking},
{"script_mover_set_blocking", (byte *)script_mover_set_blocking},
{"script_mover_die", (byte *)script_mover_die},
{"script_linkentity", (byte *)script_linkentity},
{"mountedmg42_fire", (byte *)mountedmg42_fire},
{"G_Script_ScriptRun", (byte *)G_Script_ScriptRun},
{"G_Script_ScriptEvent", (byte *)G_Script_ScriptEvent},
{"G_Script_GetEventIndex", (byte *)G_Script_GetEventIndex},
{"G_Script_EventStringInit", (byte *)G_Script_EventStringInit},
{"G_Script_ScriptChange", (byte *)G_Script_ScriptChange},
{"G_Script_ScriptParse", (byte *)G_Script_ScriptParse},
{"G_Script_ParseSpawnbot", (byte *)G_Script_ParseSpawnbot},
{"G_Script_ScriptLoad", (byte *)G_Script_ScriptLoad},
{"G_Script_ActionForString", (byte *)G_Script_ActionForString},
{"G_Script_EventForString", (byte *)G_Script_EventForString},
{"G_Script_EventMatch_IntInRange", (byte *)G_Script_EventMatch_IntInRange},
{"G_Script_EventMatch_StringEqual", (byte *)G_Script_EventMatch_StringEqual},
{"G_refPrintf", (byte *)G_refPrintf},
{"G_refClientnumForName", (byte *)G_refClientnumForName},
{"G_UnMuteClient", (byte *)G_UnMuteClient},
{"G_MuteClient", (byte *)G_MuteClient},
{"G_RemoveReferee", (byte *)G_RemoveReferee},
{"G_MakeReferee", (byte *)G_MakeReferee},
{"G_PlayerBan", (byte *)G_PlayerBan},
{"Cmd_AuthRcon_f", (byte *)Cmd_AuthRcon_f},
{"G_refMute_cmd", (byte *)G_refMute_cmd},
{"G_refWarning_cmd", (byte *)G_refWarning_cmd},
{"G_refWarmup_cmd", (byte *)G_refWarmup_cmd},
{"G_refSpeclockTeams_cmd", (byte *)G_refSpeclockTeams_cmd},
{"G_refRemove_cmd", (byte *)G_refRemove_cmd},
{"G_refPlayerPut_cmd", (byte *)G_refPlayerPut_cmd},
{"G_refPause_cmd", (byte *)G_refPause_cmd},
{"G_refLockTeams_cmd", (byte *)G_refLockTeams_cmd},
{"G_refAllReady_cmd", (byte *)G_refAllReady_cmd},
{"G_ref_cmd", (byte *)G_ref_cmd},
{"G_refHelp_cmd", (byte *)G_refHelp_cmd},
{"G_refCommandCheck", (byte *)G_refCommandCheck},
{"SP_props_flamethrower", (byte *)SP_props_flamethrower},
{"props_flamethrower_init", (byte *)props_flamethrower_init},
{"props_flamethrower_use", (byte *)props_flamethrower_use},
{"props_flamethrower_think", (byte *)props_flamethrower_think},
{"SP_props_footlocker", (byte *)SP_props_footlocker},
{"props_locker_death", (byte *)props_locker_death},
{"props_locker_mass", (byte *)props_locker_mass},
{"props_locker_spawn_item", (byte *)props_locker_spawn_item},
{"init_locker", (byte *)init_locker},
{"props_locker_pain", (byte *)props_locker_pain},
{"props_locker_use", (byte *)props_locker_use},
{"props_locker_endrattle", (byte *)props_locker_endrattle},
{"Spawn_Junk", (byte *)Spawn_Junk},
{"SP_props_statueBRUSH", (byte *)SP_props_statueBRUSH},
{"SP_props_statue", (byte *)SP_props_statue},
{"props_statue_touch", (byte *)props_statue_touch},
{"props_statue_death", (byte *)props_statue_death},
{"props_statue_animate", (byte *)props_statue_animate},
{"props_statue_blocked", (byte *)props_statue_blocked},
{"SP_skyportal", (byte *)SP_skyportal},
{"SP_props_decor_Scale", (byte *)SP_props_decor_Scale},
{"SP_props_decorBRUSH", (byte *)SP_props_decorBRUSH},
{"SP_props_decoration", (byte *)SP_props_decoration},
{"props_touch", (byte *)props_touch},
{"Use_props_decoration", (byte *)Use_props_decoration},
{"props_decoration_death", (byte *)props_decoration_death},
{"props_decoration_animate", (byte *)props_decoration_animate},
{"SP_props_snowGenerator", (byte *)SP_props_snowGenerator},
{"props_snowGenerator_use", (byte *)props_snowGenerator_use},
{"props_snowGenerator_think", (byte *)props_snowGenerator_think},
{"SP_props_castlebed", (byte *)SP_props_castlebed},
{"props_castlebed_die", (byte *)props_castlebed_die},
{"props_castlebed_animate", (byte *)props_castlebed_animate},
{"props_castlebed_touch", (byte *)props_castlebed_touch},
{"SP_Props_58x112tablew", (byte *)SP_Props_58x112tablew},
{"props_58x112tablew_die", (byte *)props_58x112tablew_die},
{"props_58x112tablew_think", (byte *)props_58x112tablew_think},
{"SP_Props_Flipping_Table", (byte *)SP_Props_Flipping_Table},
{"props_flippy_blocked", (byte *)props_flippy_blocked},
{"props_flippy_table_die", (byte *)props_flippy_table_die},
{"flippy_table_animate", (byte *)flippy_table_animate},
{"flippy_table_use", (byte *)flippy_table_use},
{"SP_Props_Crate32x64", (byte *)SP_Props_Crate32x64},
{"props_crate32x64_die", (byte *)props_crate32x64_die},
{"props_crate32x64_think", (byte *)props_crate32x64_think},
{"SP_crate_32", (byte *)SP_crate_32},
{"SP_crate_64", (byte *)SP_crate_64},
{"crate_die", (byte *)crate_die},
{"crate_animate", (byte *)crate_animate},
{"touch_crate_64", (byte *)touch_crate_64},
{"SP_Props_Flamebarrel", (byte *)SP_Props_Flamebarrel},
{"Props_Barrel_Think", (byte *)Props_Barrel_Think},
{"Props_Barrel_Die", (byte *)Props_Barrel_Die},
{"OilSlick_remove", (byte *)OilSlick_remove},
{"OilSlick_remove_think", (byte *)OilSlick_remove_think},
{"Props_Barrel_Pain", (byte *)Props_Barrel_Pain},
{"SP_OilParticles", (byte *)SP_OilParticles},
{"validOilSlickSpawnPoint", (byte *)validOilSlickSpawnPoint},
{"Delayed_Leak_Think", (byte *)Delayed_Leak_Think},
{"OilParticles_think", (byte *)OilParticles_think},
{"SP_OilSlick", (byte *)SP_OilSlick},
{"smoker_think", (byte *)smoker_think},
{"barrel_smoke", (byte *)barrel_smoke},
{"Props_Barrel_Animate", (byte *)Props_Barrel_Animate},
{"Props_Barrel_Touch", (byte *)Props_Barrel_Touch},
{"SP_Props_Desklamp", (byte *)SP_Props_Desklamp},
{"SP_props_shard_generator", (byte *)SP_props_shard_generator},
{"Use_Props_Shard_Generator", (byte *)Use_Props_Shard_Generator},
{"SP_Props_DamageInflictor", (byte *)SP_Props_DamageInflictor},
{"Use_DamageInflictor", (byte *)Use_DamageInflictor},
{"SP_Props_ChairChatArm", (byte *)SP_Props_ChairChatArm},
{"SP_Props_ChairChat", (byte *)SP_Props_ChairChat},
{"SP_Props_ChateauChair", (byte *)SP_Props_ChateauChair},
{"SP_Props_ChairSide", (byte *)SP_Props_ChairSide},
{"SP_Props_ChairHiback", (byte *)SP_Props_ChairHiback},
{"SP_Props_Chair", (byte *)SP_Props_Chair},
{"Props_Chair_Skyboxtouch", (byte *)Props_Chair_Skyboxtouch},
{"Props_Chair_Die", (byte *)Props_Chair_Die},
{"Prop_Break_Sound", (byte *)Prop_Break_Sound},
{"Spawn_Shard", (byte *)Spawn_Shard},
{"Props_Chair_Animate", (byte *)Props_Chair_Animate},
{"Props_Chair_Touch", (byte *)Props_Chair_Touch},
{"Prop_Check_Ground", (byte *)Prop_Check_Ground},
{"Prop_Touch", (byte *)Prop_Touch},
{"Props_Chair_Think", (byte *)Props_Chair_Think},
{"Props_Activated", (byte *)Props_Activated},
{"Props_TurnLightsOff", (byte *)Props_TurnLightsOff},
{"Just_Got_Thrown", (byte *)Just_Got_Thrown},
{"SP_Props_Locker_Tall", (byte *)SP_Props_Locker_Tall},
{"props_locker_tall_die", (byte *)props_locker_tall_die},
{"locker_tall_think", (byte *)locker_tall_think},
{"SP_Props_RadioSEVEN", (byte *)SP_Props_RadioSEVEN},
{"props_radio_dieSEVEN", (byte *)props_radio_dieSEVEN},
{"SP_Props_Radio", (byte *)SP_Props_Radio},
{"props_radio_die", (byte *)props_radio_die},
{"SP_Props_Bench", (byte *)SP_Props_Bench},
{"props_bench_die", (byte *)props_bench_die},
{"props_bench_think", (byte *)props_bench_think},
{"InitProp", (byte *)InitProp},
{"propExplosion", (byte *)propExplosion},
{"propExplosionLarge", (byte *)propExplosionLarge},
{"SP_Dust", (byte *)SP_Dust},
{"dust_angles_think", (byte *)dust_angles_think},
{"dust_use", (byte *)dust_use},
{"SP_SmokeDust", (byte *)SP_SmokeDust},
{"smokedust_use", (byte *)smokedust_use},
{"SP_props_gunsparks", (byte *)SP_props_gunsparks},
{"SP_props_sparks", (byte *)SP_props_sparks},
{"sparks_angles_think", (byte *)sparks_angles_think},
{"Psparks_think", (byte *)Psparks_think},
{"PGUNsparks_use", (byte *)PGUNsparks_use},
{"prop_smoke", (byte *)prop_smoke},
{"Psmoke_think", (byte *)Psmoke_think},
{"SP_props_box_64", (byte *)SP_props_box_64},
{"touch_props_box_64", (byte *)touch_props_box_64},
{"SP_props_box_48", (byte *)SP_props_box_48},
{"touch_props_box_48", (byte *)touch_props_box_48},
{"SP_props_box_32", (byte *)SP_props_box_32},
{"touch_props_box_32", (byte *)touch_props_box_32},
{"moveit", (byte *)moveit},
{"DropToFloor", (byte *)DropToFloor},
{"DropToFloorG", (byte *)DropToFloorG},
{"G_smvRunCamera", (byte *)G_smvRunCamera},
{"G_smvAllRemoveSingleClient", (byte *)G_smvAllRemoveSingleClient},
{"G_smvRemoveInvalidClients", (byte *)G_smvRemoveInvalidClients},
{"G_smvUpdateClientCSList", (byte *)G_smvUpdateClientCSList},
{"G_smvRegenerateClients", (byte *)G_smvRegenerateClients},
{"G_smvGenerateClientList", (byte *)G_smvGenerateClientList},
{"G_smvRemoveEntityInMVList", (byte *)G_smvRemoveEntityInMVList},
{"G_smvLocateEntityInMVList", (byte *)G_smvLocateEntityInMVList},
{"G_smvAddView", (byte *)G_smvAddView},
{"G_smvDel_cmd", (byte *)G_smvDel_cmd},
{"G_smvAddTeam_cmd", (byte *)G_smvAddTeam_cmd},
{"G_smvAdd_cmd", (byte *)G_smvAdd_cmd},
{"G_smvCommands", (byte *)G_smvCommands},
{"G_LinkDebris", (byte *)G_LinkDebris},
{"G_LinkDamageParents", (byte *)G_LinkDamageParents},
{"SP_func_debris", (byte *)SP_func_debris},
{"G_AllocDebrisChunk", (byte *)G_AllocDebrisChunk},
{"SP_func_brushmodel", (byte *)SP_func_brushmodel},
{"func_brushmodel_delete", (byte *)func_brushmodel_delete},
{"SP_func_constructible", (byte *)SP_func_constructible},
{"func_constructiblespawn", (byte *)func_constructiblespawn},
{"func_constructible_underconstructionthink", (byte *)func_constructible_underconstructionthink},
{"func_constructible_explode", (byte *)func_constructible_explode},
{"func_constructible_spawn", (byte *)func_constructible_spawn},
{"func_constructible_use", (byte *)func_constructible_use},
{"InitConstructible", (byte *)InitConstructible},
{"G_Activate", (byte *)G_Activate},
{"SP_func_invisible_user", (byte *)SP_func_invisible_user},
{"use_invisible_user", (byte *)use_invisible_user},
{"SP_func_explosive", (byte *)SP_func_explosive},
{"SP_target_explosion", (byte *)SP_target_explosion},
{"target_explosion_use", (byte *)target_explosion_use},
{"InitExplosive", (byte *)InitExplosive},
{"func_explosive_spawn", (byte *)func_explosive_spawn},
{"func_explosive_alert", (byte *)func_explosive_alert},
{"func_explosive_use", (byte *)func_explosive_use},
{"func_explosive_touch", (byte *)func_explosive_touch},
{"func_explosive_explode", (byte *)func_explosive_explode},
{"BecomeExplosion", (byte *)BecomeExplosion},
{"ThrowDebris", (byte *)ThrowDebris},
{"SP_target_effect", (byte *)SP_target_effect},
{"target_effect", (byte *)target_effect},
{"SP_func_door_rotating", (byte *)SP_func_door_rotating},
{"SP_func_pendulum", (byte *)SP_func_pendulum},
{"SP_func_bobbing", (byte *)SP_func_bobbing},
{"SP_func_rotating", (byte *)SP_func_rotating},
{"Use_Func_Rotate", (byte *)Use_Func_Rotate},
{"SP_func_static", (byte *)SP_func_static},
{"SP_func_leaky", (byte *)SP_func_leaky},
{"G_BlockThink", (byte *)G_BlockThink},
{"Static_Pain", (byte *)Static_Pain},
{"Use_Static", (byte *)Use_Static},
{"SP_func_train_rotating", (byte *)SP_func_train_rotating},
{"Think_SetupTrainTargets_rotating", (byte *)Think_SetupTrainTargets_rotating},
{"Reached_Train_rotating", (byte *)Reached_Train_rotating},
{"Think_BeginMoving_rotating", (byte *)Think_BeginMoving_rotating},
{"SP_func_train", (byte *)SP_func_train},
{"SP_info_limbo_camera", (byte *)SP_info_limbo_camera},
{"info_limbo_camera_setup", (byte *)info_limbo_camera_setup},
{"SP_info_train_spline_main", (byte *)SP_info_train_spline_main},
{"SP_path_corner_2", (byte *)SP_path_corner_2},
{"SP_path_corner", (byte *)SP_path_corner},
{"Think_SetupTrainTargets", (byte *)Think_SetupTrainTargets},
{"Reached_Train", (byte *)Reached_Train},
{"Think_BeginMoving", (byte *)Think_BeginMoving},
{"SP_func_button", (byte *)SP_func_button},
{"Touch_Button", (byte *)Touch_Button},
{"SP_func_plat", (byte *)SP_func_plat},
{"SpawnPlatTrigger", (byte *)SpawnPlatTrigger},
{"Touch_PlatCenterTrigger", (byte *)Touch_PlatCenterTrigger},
{"Touch_Plat", (byte *)Touch_Plat},
{"SP_func_secret", (byte *)SP_func_secret},
{"SP_func_door", (byte *)SP_func_door},
{"G_TryDoor", (byte *)G_TryDoor},
{"DoorSetSounds", (byte *)DoorSetSounds},
{"Door_reverse_sounds", (byte *)Door_reverse_sounds},
{"finishSpawningKeyedMover", (byte *)finishSpawningKeyedMover},
{"findNonAIBrushTargeter", (byte *)findNonAIBrushTargeter},
{"Think_MatchTeam", (byte *)Think_MatchTeam},
{"Think_SpawnNewDoorTrigger", (byte *)Think_SpawnNewDoorTrigger},
{"Touch_DoorTrigger", (byte *)Touch_DoorTrigger},
{"Blocked_DoorRotate", (byte *)Blocked_DoorRotate},
{"Blocked_Door", (byte *)Blocked_Door},
{"InitMoverRotate", (byte *)InitMoverRotate},
{"InitMover", (byte *)InitMover},
{"Use_BinaryMover", (byte *)Use_BinaryMover},
{"Use_TrinaryMover", (byte *)Use_TrinaryMover},
{"Reached_TrinaryMover", (byte *)Reached_TrinaryMover},
{"IsBinaryMoverBlocked", (byte *)IsBinaryMoverBlocked},
{"Reached_BinaryMover", (byte *)Reached_BinaryMover},
{"ReturnToPos1Rotate", (byte *)ReturnToPos1Rotate},
{"GotoPos3", (byte *)GotoPos3},
{"ReturnToPos2", (byte *)ReturnToPos2},
{"ReturnToPos1", (byte *)ReturnToPos1},
{"MatchTeamReverseAngleOnSlaves", (byte *)MatchTeamReverseAngleOnSlaves},
{"MatchTeam", (byte *)MatchTeam},
{"SetMoverState", (byte *)SetMoverState},
{"G_RunMover", (byte *)G_RunMover},
{"G_MoverTeam", (byte *)G_MoverTeam},
{"G_MoverPush", (byte *)G_MoverPush},
{"G_TryPushingEntity", (byte *)G_TryPushingEntity},
{"G_TestEntityMoveTowardsPos", (byte *)G_TestEntityMoveTowardsPos},
{"G_TestEntityDropToFloor", (byte *)G_TestEntityDropToFloor},
{"G_TestEntityPosition", (byte *)G_TestEntityPosition},
{"fire_mortar", (byte *)fire_mortar},
{"visible", (byte *)visible},
{"fire_lead", (byte *)fire_lead},
{"fire_flamebarrel", (byte *)fire_flamebarrel},
{"fire_rocket", (byte *)fire_rocket},
{"fire_grenade", (byte *)fire_grenade},
{"G_LandmineSnapshotCallback", (byte *)G_LandmineSnapshotCallback},
{"G_LandminePrime", (byte *)G_LandminePrime},
{"LandminePostThink", (byte *)LandminePostThink},
{"G_LandmineThink", (byte *)G_LandmineThink},
{"sEntWillTriggerMine", (byte *)sEntWillTriggerMine},
{"G_TripMinePrime", (byte *)G_TripMinePrime},
{"G_TripMineThink", (byte *)G_TripMineThink},
{"LandMinePostTrigger", (byte *)LandMinePostTrigger},
{"LandMineTrigger", (byte *)LandMineTrigger},
{"G_FreeSatchel", (byte *)G_FreeSatchel},
{"G_ExplodeSatchels", (byte *)G_ExplodeSatchels},
{"G_ExplodeMines", (byte *)G_ExplodeMines},
{"G_HasDroppedItem", (byte *)G_HasDroppedItem},
{"G_FindSatchel", (byte *)G_FindSatchel},
{"G_SweepForLandmines", (byte *)G_SweepForLandmines},
{"G_CountTeamLandmines", (byte *)G_CountTeamLandmines},
{"G_FadeItems", (byte *)G_FadeItems},
{"DynaFree", (byte *)DynaFree},
{"DynaSink", (byte *)DynaSink},
{"fire_flamechunk", (byte *)fire_flamechunk},
{"G_RunFlamechunk", (byte *)G_RunFlamechunk},
{"G_FlameDamage", (byte *)G_FlameDamage},
{"G_BurnTarget", (byte *)G_BurnTarget},
{"G_PredictMissile", (byte *)G_PredictMissile},
{"G_PredictBounceMissile", (byte *)G_PredictBounceMissile},
{"G_RunMissile", (byte *)G_RunMissile},
{"Landmine_Check_Ground", (byte *)Landmine_Check_Ground},
{"G_RunBomb", (byte *)G_RunBomb},
{"G_MissileDie", (byte *)G_MissileDie},
{"G_ExplodeMissile", (byte *)G_ExplodeMissile},
{"M_think", (byte *)M_think},
{"G_MissileImpact", (byte *)G_MissileImpact},
{"G_BounceMissile", (byte *)G_BounceMissile},
{"G_TempTraceIgnorePlayersAndBodies", (byte *)G_TempTraceIgnorePlayersAndBodies},
{"G_TempTraceIgnoreEntity", (byte *)G_TempTraceIgnoreEntity},
{"G_ResetTempTraceIgnoreEnts", (byte *)G_ResetTempTraceIgnoreEnts},
{"G_InitTempTraceIgnoreEnts", (byte *)G_InitTempTraceIgnoreEnts},
{"SP_misc_commandmap_marker", (byte *)SP_misc_commandmap_marker},
{"SP_misc_landmine", (byte *)SP_misc_landmine},
{"landmine_setup", (byte *)landmine_setup},
{"SP_misc_constructiblemarker", (byte *)SP_misc_constructiblemarker},
{"constructiblemarker_setup", (byte *)constructiblemarker_setup},
{"SP_misc_firetrails", (byte *)SP_misc_firetrails},
{"misc_firetrails_think", (byte *)misc_firetrails_think},
{"firetrail_use", (byte *)firetrail_use},
{"firetrail_die", (byte *)firetrail_die},
{"SP_misc_spawner", (byte *)SP_misc_spawner},
{"misc_spawner_use", (byte *)misc_spawner_use},
{"misc_spawner_think", (byte *)misc_spawner_think},
{"SP_misc_flak", (byte *)SP_misc_flak},
{"flak_spawn", (byte *)flak_spawn},
{"Flak_Animate", (byte *)Flak_Animate},
{"SP_mg42", (byte *)SP_mg42},
{"mg42_spawn", (byte *)mg42_spawn},
{"mg42_use", (byte *)mg42_use},
{"mg42_die", (byte *)mg42_die},
{"mg42_stopusing", (byte *)mg42_stopusing},
{"mg42_think", (byte *)mg42_think},
{"mg42_track", (byte *)mg42_track},
{"mg42_fire", (byte *)mg42_fire},
{"mg42_touch", (byte *)mg42_touch},
{"SP_aagun", (byte *)SP_aagun},
{"aagun_spawn", (byte *)aagun_spawn},
{"aagun_touch", (byte *)aagun_touch},
{"aagun_fire", (byte *)aagun_fire},
{"aagun_stopusing", (byte *)aagun_stopusing},
{"aagun_think", (byte *)aagun_think},
{"aagun_track", (byte *)aagun_track},
{"aagun_die", (byte *)aagun_die},
{"aagun_use", (byte *)aagun_use},
{"clamp_hweapontofirearc", (byte *)clamp_hweapontofirearc},
{"clamp_playerbehindgun", (byte *)clamp_playerbehindgun},
{"Fire_Lead_Ext", (byte *)Fire_Lead_Ext},
{"flakPuff", (byte *)flakPuff},
{"SP_dlight", (byte *)SP_dlight},
{"use_dlight", (byte *)use_dlight},
{"shutoff_dlight", (byte *)shutoff_dlight},
{"dlight_finish_spawning", (byte *)dlight_finish_spawning},
{"SP_corona", (byte *)SP_corona},
{"use_corona", (byte *)use_corona},
{"SP_shooter_grenade", (byte *)SP_shooter_grenade},
{"SP_shooter_rocket", (byte *)SP_shooter_rocket},
{"SP_shooter_mortar", (byte *)SP_shooter_mortar},
{"InitShooter", (byte *)InitShooter},
{"Use_Shooter", (byte *)Use_Shooter},
{"SP_misc_portal_camera", (byte *)SP_misc_portal_camera},
{"SP_misc_portal_surface", (byte *)SP_misc_portal_surface},
{"locateCamera", (byte *)locateCamera},
{"SP_misc_light_surface", (byte *)SP_misc_light_surface},
{"SP_misc_vis_dummy_multiple", (byte *)SP_misc_vis_dummy_multiple},
{"SP_misc_vis_dummy", (byte *)SP_misc_vis_dummy},
{"locateMaster", (byte *)locateMaster},
{"SP_misc_gamemodel", (byte *)SP_misc_gamemodel},
{"SP_misc_model", (byte *)SP_misc_model},
{"SP_misc_spotlight", (byte *)SP_misc_spotlight},
{"spotlight_finish_spawning", (byte *)spotlight_finish_spawning},
{"use_spotlight", (byte *)use_spotlight},
{"SP_misc_grabber_trap", (byte *)SP_misc_grabber_trap},
{"grabber_wake_touch", (byte *)grabber_wake_touch},
{"grabber_use", (byte *)grabber_use},
{"grabber_wake", (byte *)grabber_wake},
{"grabber_pain", (byte *)grabber_pain},
{"grabber_close", (byte *)grabber_close},
{"grabber_attack", (byte *)grabber_attack},
{"grabber_die", (byte *)grabber_die},
{"grabber_think_hit", (byte *)grabber_think_hit},
{"grabber_think_idle", (byte *)grabber_think_idle},
{"SP_misc_teleporter_dest", (byte *)SP_misc_teleporter_dest},
{"TeleportPlayer", (byte *)TeleportPlayer},
{"SP_lightJunior", (byte *)SP_lightJunior},
{"SP_light", (byte *)SP_light},
{"SP_info_notnull", (byte *)SP_info_notnull},
{"SP_info_null", (byte *)SP_info_null},
{"SP_info_camp", (byte *)SP_info_camp},
{"Svcmd_GameMem_f", (byte *)Svcmd_GameMem_f},
{"G_InitMemory", (byte *)G_InitMemory},
{"G_Alloc", (byte *)G_Alloc},
{"G_resetModeState", (byte *)G_resetModeState},
{"G_resetRoundState", (byte *)G_resetRoundState},
{"G_statsPrint", (byte *)G_statsPrint},
{"G_checkServerToggle", (byte *)G_checkServerToggle},
{"G_matchInfoDump", (byte *)G_matchInfoDump},
{"G_printMatchInfo", (byte *)G_printMatchInfo},
{"G_parseStats", (byte *)G_parseStats},
{"G_deleteStats", (byte *)G_deleteStats},
{"G_createStats", (byte *)G_createStats},
{"G_weapStatIndex_MOD", (byte *)G_weapStatIndex_MOD},
{"G_addStatsHeadShot", (byte *)G_addStatsHeadShot},
{"G_addStats", (byte *)G_addStats},
{"G_spawnPrintf", (byte *)G_spawnPrintf},
{"G_delayPrint", (byte *)G_delayPrint},
{"G_globalSound", (byte *)G_globalSound},
{"G_printFull", (byte *)G_printFull},
{"G_loadMatchGame", (byte *)G_loadMatchGame},
{"G_initMatch", (byte *)G_initMatch},
{"G_RunItem", (byte *)G_RunItem},
{"G_RunItemProp", (byte *)G_RunItemProp},
{"G_BounceItem", (byte *)G_BounceItem},
{"G_SpawnItem", (byte *)G_SpawnItem},
{"FinishSpawningItem", (byte *)FinishSpawningItem},
{"Use_Item", (byte *)Use_Item},
{"Drop_Item", (byte *)Drop_Item},
{"LaunchItem", (byte *)LaunchItem},
{"Touch_Item", (byte *)Touch_Item},
{"Touch_Item_Auto", (byte *)Touch_Item_Auto},
{"RespawnItem", (byte *)RespawnItem},
{"Pickup_Health", (byte *)Pickup_Health},
{"Pickup_Weapon", (byte *)Pickup_Weapon},
{"G_CanPickupWeapon", (byte *)G_CanPickupWeapon},
{"G_DropWeapon", (byte *)G_DropWeapon},
{"G_GetPrimaryWeaponForClient", (byte *)G_GetPrimaryWeaponForClient},
{"AddMagicAmmo", (byte *)AddMagicAmmo},
{"Pickup_Ammo", (byte *)Pickup_Ammo},
{"Add_Ammo", (byte *)Add_Ammo},
{"Fill_Clip", (byte *)Fill_Clip},
{"AddToClip", (byte *)AddToClip},
{"Pickup_Holdable", (byte *)Pickup_Holdable},
{"UseHoldableItem", (byte *)UseHoldableItem},
{"Pickup_Treasure", (byte *)Pickup_Treasure},
{"Pickup_Clipboard", (byte *)Pickup_Clipboard},
{"Pickup_Key", (byte *)Pickup_Key},
{"Pickup_Powerup", (byte *)Pickup_Powerup},
{"Cmd_FireTeam_MP_f", (byte *)Cmd_FireTeam_MP_f},
{"G_FindFreePublicFireteam", (byte *)G_FindFreePublicFireteam},
{"G_FireteamNumberForString", (byte *)G_FireteamNumberForString},
{"G_ProposeFireTeamPlayer", (byte *)G_ProposeFireTeamPlayer},
{"G_ApplyToFireTeam", (byte *)G_ApplyToFireTeam},
{"G_KickFireTeamPlayer", (byte *)G_KickFireTeamPlayer},
{"G_WarnFireTeamPlayer", (byte *)G_WarnFireTeamPlayer},
{"G_DestroyFireteam", (byte *)G_DestroyFireteam},
{"G_InviteToFireTeam", (byte *)G_InviteToFireTeam},
{"G_RemoveClientFromFireteams", (byte *)G_RemoveClientFromFireteams},
{"G_AddClientToFireteam", (byte *)G_AddClientToFireteam},
{"G_RegisterFireteam", (byte *)G_RegisterFireteam},
{"G_FindFreeFireteamIdent", (byte *)G_FindFreeFireteamIdent},
{"G_IsFireteamLeader", (byte *)G_IsFireteamLeader},
{"G_IsOnFireteam", (byte *)G_IsOnFireteam},
{"G_UpdateFireteamConfigString", (byte *)G_UpdateFireteamConfigString},
{"G_CountTeamFireteams", (byte *)G_CountTeamFireteams},
{"G_GetFireteamTeam", (byte *)G_GetFireteamTeam},
{"G_FindFreeFireteam", (byte *)G_FindFreeFireteam},
{"G_configSet", (byte *)G_configSet},
{"G_Damage", (byte *)G_Damage},
{"IsArmShot", (byte *)IsArmShot},
{"IsLegShot", (byte *)IsLegShot},
{"IsHeadShot", (byte *)IsHeadShot},
{"G_BuildLeg", (byte *)G_BuildLeg},
{"G_BuildHead", (byte *)G_BuildHead},
{"IsHeadShotWeapon", (byte *)IsHeadShotWeapon},
{"player_die", (byte *)player_die},
{"body_die", (byte *)body_die},
{"GibEntity", (byte *)GibEntity},
{"LookAtKiller", (byte *)LookAtKiller},
{"TossClientItems", (byte *)TossClientItems},
{"AddKillScore", (byte *)AddKillScore},
{"AddScore", (byte *)AddScore},
{"G_weaponRankings_cmd", (byte *)G_weaponRankings_cmd},
{"G_weaponStatsLeaders_cmd", (byte *)G_weaponStatsLeaders_cmd},
{"SortStats", (byte *)SortStats},
{"G_teamready_cmd", (byte *)G_teamready_cmd},
{"G_statsall_cmd", (byte *)G_statsall_cmd},
{"G_weaponStats_cmd", (byte *)G_weaponStats_cmd},
{"G_speclock_cmd", (byte *)G_speclock_cmd},
{"G_specinvite_cmd", (byte *)G_specinvite_cmd},
{"G_scores_cmd", (byte *)G_scores_cmd},
{"G_say_teamnl_cmd", (byte *)G_say_teamnl_cmd},
{"G_ready_cmd", (byte *)G_ready_cmd},
{"G_players_cmd", (byte *)G_players_cmd},
{"G_pause_cmd", (byte *)G_pause_cmd},
{"G_lock_cmd", (byte *)G_lock_cmd},
{"G_commands_cmd", (byte *)G_commands_cmd},
{"G_noTeamControls", (byte *)G_noTeamControls},
{"G_cmdDebounce", (byte *)G_cmdDebounce},
{"G_commandHelp", (byte *)G_commandHelp},
{"G_commandCheck", (byte *)G_commandCheck},
{"ClientCommand", (byte *)ClientCommand},
{"Cmd_SwapPlacesWithBot_f", (byte *)Cmd_SwapPlacesWithBot_f},
{"Cmd_UnIgnore_f", (byte *)Cmd_UnIgnore_f},
{"Cmd_TicketTape_f", (byte *)Cmd_TicketTape_f},
{"Cmd_Ignore_f", (byte *)Cmd_Ignore_f},
{"Cmd_SelectedObjective_f", (byte *)Cmd_SelectedObjective_f},
{"Cmd_IntermissionWeaponAccuracies_f", (byte *)Cmd_IntermissionWeaponAccuracies_f},
{"G_CalcClientAccuracies", (byte *)G_CalcClientAccuracies},
{"Cmd_IntermissionPlayerKillsDeaths_f", (byte *)Cmd_IntermissionPlayerKillsDeaths_f},
{"Cmd_IntermissionReady_f", (byte *)Cmd_IntermissionReady_f},
{"G_MakeUnready", (byte *)G_MakeUnready},
{"G_MakeReady", (byte *)G_MakeReady},
{"Cmd_IntermissionWeaponStats_f", (byte *)Cmd_IntermissionWeaponStats_f},
{"Cmd_WeaponStat_f", (byte *)Cmd_WeaponStat_f},
{"Cmd_SetSniperSpot_f", (byte *)Cmd_SetSniperSpot_f},
{"Cmd_SetSpawnPoint_f", (byte *)Cmd_SetSpawnPoint_f},
{"SetPlayerSpawn", (byte *)SetPlayerSpawn},
{"G_UpdateSpawnCounts", (byte *)G_UpdateSpawnCounts},
{"Cmd_Activate2_f", (byte *)Cmd_Activate2_f},
{"Cmd_Activate_f", (byte *)Cmd_Activate_f},
{"G_LeaveTank", (byte *)G_LeaveTank},
{"Do_Activate_f", (byte *)Do_Activate_f},
{"Do_Activate2_f", (byte *)Do_Activate2_f},
{"G_TankIsMountable", (byte *)G_TankIsMountable},
{"G_TankIsOccupied", (byte *)G_TankIsOccupied},
{"Cmd_InterruptCamera_f", (byte *)Cmd_InterruptCamera_f},
{"Cmd_SetCameraOrigin_f", (byte *)Cmd_SetCameraOrigin_f},
{"Cmd_StopCamera_f", (byte *)Cmd_StopCamera_f},
{"Cmd_StartCamera_f", (byte *)Cmd_StartCamera_f},
{"Cmd_SetViewpos_f", (byte *)Cmd_SetViewpos_f},
{"G_canPickupMelee", (byte *)G_canPickupMelee},
{"Cmd_Vote_f", (byte *)Cmd_Vote_f},
{"G_FindFreeComplainIP", (byte *)G_FindFreeComplainIP},
{"Cmd_CallVote_f", (byte *)Cmd_CallVote_f},
{"Cmd_Where_f", (byte *)Cmd_Where_f},
{"G_Voice", (byte *)G_Voice},
{"G_VoiceTo", (byte *)G_VoiceTo},
{"Cmd_Say_f", (byte *)Cmd_Say_f},
{"G_Say", (byte *)G_Say},
{"G_SayTo", (byte *)G_SayTo},
{"G_EntitySoundNoCut", (byte *)G_EntitySoundNoCut},
{"G_EntitySound", (byte *)G_EntitySound},
{"Cmd_FollowCycle_f", (byte *)Cmd_FollowCycle_f},
{"Cmd_Follow_f", (byte *)Cmd_Follow_f},
{"Cmd_TeamBot_f", (byte *)Cmd_TeamBot_f},
{"Cmd_SetWeapons_f", (byte *)Cmd_SetWeapons_f},
{"Cmd_SetClass_f", (byte *)Cmd_SetClass_f},
{"Cmd_ResetSetup_f", (byte *)Cmd_ResetSetup_f},
{"Cmd_Team_f", (byte *)Cmd_Team_f},
{"G_SetClientWeapons", (byte *)G_SetClientWeapons},
{"G_IsWeaponDisabled", (byte *)G_IsWeaponDisabled},
{"G_TeamCount", (byte *)G_TeamCount},
{"G_IsHeavyWeapon", (byte *)G_IsHeavyWeapon},
{"G_NumPlayersOnTeam", (byte *)G_NumPlayersOnTeam},
{"G_NumPlayersWithWeapon", (byte *)G_NumPlayersWithWeapon},
{"StopFollowing", (byte *)StopFollowing},
{"SetTeam", (byte *)SetTeam},
{"G_TeamDataForString", (byte *)G_TeamDataForString},
{"Cmd_Kill_f", (byte *)Cmd_Kill_f},
{"Cmd_Noclip_f", (byte *)Cmd_Noclip_f},
{"Cmd_Notarget_f", (byte *)Cmd_Notarget_f},
{"Cmd_Nofatigue_f", (byte *)Cmd_Nofatigue_f},
{"Cmd_God_f", (byte *)Cmd_God_f},
{"Cmd_Give_f", (byte *)Cmd_Give_f},
{"Cmd_ListBotGoals_f", (byte *)Cmd_ListBotGoals_f},
{"ClientNumberFromString", (byte *)ClientNumberFromString},
{"SanitizeString", (byte *)SanitizeString},
{"ConcatArgs", (byte *)ConcatArgs},
{"CheatsOk", (byte *)CheatsOk},
{"Cmd_Score_f", (byte *)Cmd_Score_f},
{"G_SendScore", (byte *)G_SendScore},
{"ClientStoreSurfaceFlags", (byte *)ClientStoreSurfaceFlags},
{"ClientDisconnect", (byte *)ClientDisconnect},
{"ClientSpawn", (byte *)ClientSpawn},
{"SelectSpawnPointFromList", (byte *)SelectSpawnPointFromList},
{"ClientBegin", (byte *)ClientBegin},
{"G_ComputeMaxLives", (byte *)G_ComputeMaxLives},
{"ClientConnect", (byte *)ClientConnect},
{"ClientUserinfoChanged", (byte *)ClientUserinfoChanged},
{"G_StartPlayerAppropriateSound", (byte *)G_StartPlayerAppropriateSound},
{"AddMedicTeamBonus", (byte *)AddMedicTeamBonus},
{"G_CountTeamMedics", (byte *)G_CountTeamMedics},
{"SetWolfSpawnWeapons", (byte *)SetWolfSpawnWeapons},
{"AddWeaponToPlayer", (byte *)AddWeaponToPlayer},
{"PickTeam", (byte *)PickTeam},
{"TeamCount", (byte *)TeamCount},
{"respawn", (byte *)respawn},
{"reinforce", (byte *)reinforce},
{"limbo", (byte *)limbo},
{"SetClientViewAnglePitch", (byte *)SetClientViewAnglePitch},
{"SetClientViewAngle", (byte *)SetClientViewAngle},
{"CopyToBodyQue", (byte *)CopyToBodyQue},
{"BodySink", (byte *)BodySink},
{"BodySink2", (byte *)BodySink2},
{"BodyUnlink", (byte *)BodyUnlink},
{"InitBodyQue", (byte *)InitBodyQue},
{"SelectSpectatorSpawnPoint", (byte *)SelectSpectatorSpawnPoint},
{"SelectSpawnPoint", (byte *)SelectSpawnPoint},
{"SelectRandomDeathmatchSpawnPoint", (byte *)SelectRandomDeathmatchSpawnPoint},
{"SelectNearestDeathmatchSpawnPoint", (byte *)SelectNearestDeathmatchSpawnPoint},
{"SpotWouldTelefrag", (byte *)SpotWouldTelefrag},
{"SP_info_player_intermission", (byte *)SP_info_player_intermission},
{"SP_info_player_start", (byte *)SP_info_player_start},
{"SP_info_player_checkpoint", (byte *)SP_info_player_checkpoint},
{"SP_info_player_deathmatch", (byte *)SP_info_player_deathmatch},
{"G_UpdateCharacter", (byte *)G_UpdateCharacter},
{"G_RegisterPlayerClasses", (byte *)G_RegisterPlayerClasses},
{"G_RegisterCharacter", (byte *)G_RegisterCharacter},
{"G_RemoveFromAllIgnoreLists", (byte *)G_RemoveFromAllIgnoreLists},
{"SP_bot_landmine_area", (byte *)SP_bot_landmine_area},
{"SP_bot_seek_cover_sequence", (byte *)SP_bot_seek_cover_sequence},
{"bot_seek_cover_sequence_init", (byte *)bot_seek_cover_sequence_init},
{"bot_seek_cover_sequence_touch", (byte *)bot_seek_cover_sequence_touch},
{"SP_bot_axis_seek_cover_spot", (byte *)SP_bot_axis_seek_cover_spot},
{"SP_bot_seek_cover_spot", (byte *)SP_bot_seek_cover_spot},
{"SP_Seek_Cover_Spawn", (byte *)SP_Seek_Cover_Spawn},
{"SP_SeekCover_Setup", (byte *)SP_SeekCover_Setup},
{"bot_seek_cover_spot_think", (byte *)bot_seek_cover_spot_think},
{"SP_bot_jump_dest", (byte *)SP_bot_jump_dest},
{"SP_bot_jump_source", (byte *)SP_bot_jump_source},
{"SP_bot_attractor", (byte *)SP_bot_attractor},
{"SP_bot_landminespot_spot", (byte *)SP_bot_landminespot_spot},
{"bot_landminespot_setup", (byte *)bot_landminespot_setup},
{"SP_bot_sniper_spot", (byte *)SP_bot_sniper_spot},
{"SP_ai_marker", (byte *)SP_ai_marker},
{"SP_AIMarker_Setup", (byte *)SP_AIMarker_Setup},
{"ServerEntityDropToFloor", (byte *)ServerEntityDropToFloor},
{"BotDropToFloor", (byte *)BotDropToFloor},
{"G_InitBots", (byte *)G_InitBots},
{"G_BotDelayedInit", (byte *)G_BotDelayedInit},
{"G_GetBotInfoByName", (byte *)G_GetBotInfoByName},
{"G_GetBotInfoByNumber", (byte *)G_GetBotInfoByNumber},
{"Svcmd_RemoveBot_f", (byte *)Svcmd_RemoveBot_f},
{"G_RemoveNamedBot", (byte *)G_RemoveNamedBot},
{"Svcmd_SpawnBot", (byte *)Svcmd_SpawnBot},
{"G_SpawnBot", (byte *)G_SpawnBot},
{"G_BotParseCharacterParms", (byte *)G_BotParseCharacterParms},
{"G_ClassForString", (byte *)G_ClassForString},
{"Svcmd_AddBot_f", (byte *)Svcmd_AddBot_f},
{"Bot_GetWeaponForClassAndTeam", (byte *)Bot_GetWeaponForClassAndTeam},
{"G_BotConnect", (byte *)G_BotConnect},
{"G_QueueBotBegin", (byte *)G_QueueBotBegin},
{"G_CheckBotSpawn", (byte *)G_CheckBotSpawn},
{"G_CheckMinimumPlayers", (byte *)G_CheckMinimumPlayers},
{"G_CountBotPlayers", (byte *)G_CountBotPlayers},
{"G_CountHumanPlayers", (byte *)G_CountHumanPlayers},
{"G_RemoveRandomBot", (byte *)G_RemoveRandomBot},
{"G_AddRandomBot", (byte *)G_AddRandomBot},
{"G_GetArenaInfoByMap", (byte *)G_GetArenaInfoByMap},
{"G_Trace", (byte *)G_Trace},
{"G_HistoricalTraceEnd", (byte *)G_HistoricalTraceEnd},
{"G_HistoricalTraceBegin", (byte *)G_HistoricalTraceBegin},
{"G_HistoricalTrace", (byte *)G_HistoricalTrace},
{"G_SwitchBodyPartEntity", (byte *)G_SwitchBodyPartEntity},
{"G_DettachBodyParts", (byte *)G_DettachBodyParts},
{"G_AttachBodyParts", (byte *)G_AttachBodyParts},
{"G_ResetMarkers", (byte *)G_ResetMarkers},
{"G_AdjustClientPositions", (byte *)G_AdjustClientPositions},
{"G_StoreClientPosition", (byte *)G_StoreClientPosition},
{"SP_alarm_box", (byte *)SP_alarm_box},
{"alarmbox_finishspawning", (byte *)alarmbox_finishspawning},
{"alarmbox_die", (byte *)alarmbox_die},
{"alarmbox_use", (byte *)alarmbox_use},
{"alarmbox_updateparts", (byte *)alarmbox_updateparts},
{"ClientEndFrame", (byte *)ClientEndFrame},
{"WolfReviveBbox", (byte *)WolfReviveBbox},
{"WolfRevivePushEnt", (byte *)WolfRevivePushEnt},
{"StuckInClient", (byte *)StuckInClient},
{"SpectatorClientEndFrame", (byte *)SpectatorClientEndFrame},
{"G_RunClient", (byte *)G_RunClient},
{"ClientThink", (byte *)ClientThink},
{"ClientThink_real", (byte *)ClientThink_real},
{"WolfFindMedic", (byte *)WolfFindMedic},
{"SendPendingPredictableEvents", (byte *)SendPendingPredictableEvents},
{"ClientEvents", (byte *)ClientEvents},
{"ClientIntermissionThink", (byte *)ClientIntermissionThink},
{"ClientTimerActions", (byte *)ClientTimerActions},
{"ClientInactivityTimer", (byte *)ClientInactivityTimer},
{"SpectatorThink", (byte *)SpectatorThink},
{"G_TouchTriggers", (byte *)G_TouchTriggers},
{"ClientImpacts", (byte *)ClientImpacts},
{"CheckBotImpacts", (byte *)CheckBotImpacts},
{"ReadyToConstruct", (byte *)ReadyToConstruct},
{"ReadyToCallArtillery", (byte *)ReadyToCallArtillery},
{"ClientNeedsAmmo", (byte *)ClientNeedsAmmo},
{"PushBot", (byte *)PushBot},
{"G_SetClientSound", (byte *)G_SetClientSound},
{"P_WorldEffects", (byte *)P_WorldEffects},
{"P_DamageFeedback", (byte *)P_DamageFeedback},
{"etpro_FinalizeTracemapClamp", (byte *)etpro_FinalizeTracemapClamp},
{"BG_GetTracemapGroundCeil", (byte *)BG_GetTracemapGroundCeil},
{"BG_GetTracemapGroundFloor", (byte *)BG_GetTracemapGroundFloor},
{"BG_GetGroundHeightAtPoint", (byte *)BG_GetGroundHeightAtPoint},
{"BG_GetSkyGroundHeightAtPoint", (byte *)BG_GetSkyGroundHeightAtPoint},
{"BG_GetSkyHeightAtPoint", (byte *)BG_GetSkyHeightAtPoint},
{"BG_LoadTraceMap", (byte *)BG_LoadTraceMap},
{"BG_WeapStatForWeapon", (byte *)BG_WeapStatForWeapon},
{"BG_LoadSpeakerScript", (byte *)BG_LoadSpeakerScript},
{"BG_SS_StoreSpeaker", (byte *)BG_SS_StoreSpeaker},
{"BG_SS_DeleteSpeaker", (byte *)BG_SS_DeleteSpeaker},
{"BG_GetScriptSpeaker", (byte *)BG_GetScriptSpeaker},
{"BG_GetIndexForSpeaker", (byte *)BG_GetIndexForSpeaker},
{"BG_NumScriptSpeakers", (byte *)BG_NumScriptSpeakers},
{"BG_ClearScriptSpeakerPool", (byte *)BG_ClearScriptSpeakerPool},
{"PM_StepSlideMove", (byte *)PM_StepSlideMove},
{"PM_SlideMove", (byte *)PM_SlideMove},
{"BG_ClassSkillForClass", (byte *)BG_ClassSkillForClass},
{"BG_ClassTextToClass", (byte *)BG_ClassTextToClass},
{"BG_ClassLetterForNumber", (byte *)BG_ClassLetterForNumber},
{"BG_ClassnameForNumber", (byte *)BG_ClassnameForNumber},
{"BG_ShortClassnameForNumber", (byte *)BG_ShortClassnameForNumber},
{"BG_WeaponIsPrimaryForClassAndTeam", (byte *)BG_WeaponIsPrimaryForClassAndTeam},
{"BG_ClassHasWeapon", (byte *)BG_ClassHasWeapon},
{"BG_PlayerClassForPlayerState", (byte *)BG_PlayerClassForPlayerState},
{"BG_GetPlayerClassInfo", (byte *)BG_GetPlayerClassInfo},
{"BG_FindCharacter", (byte *)BG_FindCharacter},
{"BG_FindFreeCharacter", (byte *)BG_FindFreeCharacter},
{"BG_ClearCharacterPool", (byte *)BG_ClearCharacterPool},
{"BG_GetCharacterForPlayerstate", (byte *)BG_GetCharacterForPlayerstate},
{"BG_GetCharacter", (byte *)BG_GetCharacter},
{"BG_ParseCharacterFile", (byte *)BG_ParseCharacterFile},
{"BG_StoreCampaignSave", (byte *)BG_StoreCampaignSave},
{"BG_LoadCampaignSave", (byte *)BG_LoadCampaignSave},
{"BG_R_RegisterAnimationGroup", (byte *)BG_R_RegisterAnimationGroup},
{"BG_ClearAnimationPool", (byte *)BG_ClearAnimationPool},
{"BG_AnimUpdatePlayerStateConditions", (byte *)BG_AnimUpdatePlayerStateConditions},
{"BG_GetAnimationForIndex", (byte *)BG_GetAnimationForIndex},
{"BG_GetAnimScriptEvent", (byte *)BG_GetAnimScriptEvent},
{"BG_GetAnimScriptAnimation", (byte *)BG_GetAnimScriptAnimation},
{"BG_ClearConditionBitFlag", (byte *)BG_ClearConditionBitFlag},
{"BG_SetConditionBitFlag", (byte *)BG_SetConditionBitFlag},
{"BG_GetConditionBitFlag", (byte *)BG_GetConditionBitFlag},
{"BG_GetConditionValue", (byte *)BG_GetConditionValue},
{"BG_UpdateConditionValue", (byte *)BG_UpdateConditionValue},
{"BG_GetAnimString", (byte *)BG_GetAnimString},
{"BG_AnimScriptEvent", (byte *)BG_AnimScriptEvent},
{"BG_AnimScriptCannedAnimation", (byte *)BG_AnimScriptCannedAnimation},
{"BG_AnimScriptAnimation", (byte *)BG_AnimScriptAnimation},
{"BG_ExecuteCommand", (byte *)BG_ExecuteCommand},
{"BG_PlayAnimName", (byte *)BG_PlayAnimName},
{"BG_PlayAnim", (byte *)BG_PlayAnim},
{"BG_ClearAnimTimer", (byte *)BG_ClearAnimTimer},
{"BG_FirstValidItem", (byte *)BG_FirstValidItem},
{"BG_EvaluateConditions", (byte *)BG_EvaluateConditions},
{"BG_AnimParseAnimScript", (byte *)BG_AnimParseAnimScript},
{"BG_ParseConditions", (byte *)BG_ParseConditions},
{"BG_ParseConditionBits", (byte *)BG_ParseConditionBits},
{"BG_InitWeaponStrings", (byte *)BG_InitWeaponStrings},
{"BG_CopyStringIntoBuffer", (byte *)BG_CopyStringIntoBuffer},
{"BG_IndexForString", (byte *)BG_IndexForString},
{"BG_AnimationForString", (byte *)BG_AnimationForString},
{"BG_AnimParseError", (byte *)BG_AnimParseError},
{"BG_StringHashValue_Lwr", (byte *)BG_StringHashValue_Lwr},
{"BG_StringHashValue", (byte *)BG_StringHashValue},
{0, 0}
