<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="bspc"
	ProjectGUID="{08B9126F-88DD-42F7-9CFE-C92517317189}"
	SccProjectName=""
	SccAuxPath=""
	SccLocalPath=""
	SccProvider="">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="1"
				PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE,BSPC"
				StringPooling="TRUE"
				BasicRuntimeChecks="0"
				RuntimeLibrary="4"
				EnableFunctionLevelLinking="FALSE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Release/bspc.pch"
				AssemblerListingLocation=".\Release/"
				ObjectFile=".\Release/"
				ProgramDataBaseFileName=".\Release/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="odbc32.lib odbccp32.lib"
				OutputFile="../Release/bspc.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Release/bspc.pdb"
				SubSystem="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Release/bspc.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\Debug"
			IntermediateDirectory=".\Debug"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE,BSPC"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Debug/bspc.pch"
				AssemblerListingLocation=".\Debug/"
				ObjectFile=".\Debug/"
				ProgramDataBaseFileName=".\Debug/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="odbc32.lib odbccp32.lib"
				OutputFile="..\Debug\bspc.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug/bspc.pdb"
				SubSystem="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Debug/bspc.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
			<File
				RelativePath=".\_files.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_areamerging.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_cfg.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_create.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_edgemelting.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_facemerging.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_file.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_gsubdiv.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_map.c">
			</File>
			<File
				RelativePath=".\aas_prunenodes.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\aas_store.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\be_aas_bspc.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\botlib\be_aas_bspq3.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\botlib\be_aas_cluster.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\botlib\be_aas_move.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\botlib\be_aas_optimize.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\botlib\be_aas_reach.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\botlib\be_aas_sample.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\brushbsp.c">
			</File>
			<File
				RelativePath=".\bspc.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\qcommon\cm_load.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\qcommon\cm_patch.c">
			</File>
			<File
				RelativePath="..\qcommon\cm_test.c">
			</File>
			<File
				RelativePath="..\qcommon\cm_trace.c">
			</File>
			<File
				RelativePath=".\csg.c">
			</File>
			<File
				RelativePath=".\faces.c">
			</File>
			<File
				RelativePath=".\glfile.c">
			</File>
			<File
				RelativePath=".\l_bsp_ent.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\l_bsp_q3.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\l_cmd.c">
			</File>
			<File
				RelativePath="..\botlib\l_libvar.c">
			</File>
			<File
				RelativePath=".\l_log.c">
			</File>
			<File
				RelativePath=".\l_math.c">
			</File>
			<File
				RelativePath=".\l_mem.c">
			</File>
			<File
				RelativePath=".\l_poly.c">
			</File>
			<File
				RelativePath="..\botlib\l_precomp.c">
			</File>
			<File
				RelativePath=".\l_qfiles.c">
			</File>
			<File
				RelativePath="..\botlib\l_script.c">
			</File>
			<File
				RelativePath="..\botlib\l_struct.c">
			</File>
			<File
				RelativePath=".\l_threads.c">
			</File>
			<File
				RelativePath=".\l_utils.c">
			</File>
			<File
				RelativePath=".\leakfile.c">
			</File>
			<File
				RelativePath=".\map.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\map_q3.c">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="..\qcommon\md4.c">
			</File>
			<File
				RelativePath=".\nodraw.c">
			</File>
			<File
				RelativePath=".\portals.c">
			</File>
			<File
				RelativePath=".\prtfile.c">
			</File>
			<File
				RelativePath=".\textures.c">
			</File>
			<File
				RelativePath=".\tree.c">
			</File>
			<File
				RelativePath="..\qcommon\unzip.c">
			</File>
			<File
				RelativePath=".\writebsp.c">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl">
			<File
				RelativePath=".\aas_areamerging.h">
			</File>
			<File
				RelativePath=".\aas_cfg.h">
			</File>
			<File
				RelativePath=".\aas_create.h">
			</File>
			<File
				RelativePath=".\aas_edgemelting.h">
			</File>
			<File
				RelativePath=".\aas_facemerging.h">
			</File>
			<File
				RelativePath=".\aas_file.h">
			</File>
			<File
				RelativePath=".\aas_gsubdiv.h">
			</File>
			<File
				RelativePath=".\aas_map.h">
			</File>
			<File
				RelativePath=".\aas_prunenodes.h">
			</File>
			<File
				RelativePath=".\aas_store.h">
			</File>
			<File
				RelativePath="..\botlib\aasfile.h">
			</File>
			<File
				RelativePath="..\game\be_aas.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_bsp.h">
			</File>
			<File
				RelativePath=".\be_aas_bspc.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_cluster.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_debug.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_def.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_entity.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_file.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_funcs.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_main.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_move.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_optimize.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_reach.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_route.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_routealt.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_routetable.h">
			</File>
			<File
				RelativePath="..\botlib\be_aas_sample.h">
			</File>
			<File
				RelativePath="..\botlib\be_interface.h">
			</File>
			<File
				RelativePath="..\botlib\botlib.h">
			</File>
			<File
				RelativePath="..\qcommon\cm_local.h">
			</File>
			<File
				RelativePath="..\qcommon\cm_patch.h">
			</File>
			<File
				RelativePath="..\qcommon\cm_polylib.h">
			</File>
			<File
				RelativePath="..\qcommon\cm_public.h">
			</File>
			<File
				RelativePath=".\l_bsp_ent.h">
			</File>
			<File
				RelativePath=".\l_bsp_hl.h">
			</File>
			<File
				RelativePath=".\l_bsp_q1.h">
			</File>
			<File
				RelativePath=".\l_bsp_q2.h">
			</File>
			<File
				RelativePath=".\l_bsp_q3.h">
			</File>
			<File
				RelativePath=".\l_bsp_sin.h">
			</File>
			<File
				RelativePath=".\l_cmd.h">
			</File>
			<File
				RelativePath="..\botlib\l_libvar.h">
			</File>
			<File
				RelativePath=".\l_log.h">
			</File>
			<File
				RelativePath="..\botlib\l_log.h">
			</File>
			<File
				RelativePath=".\l_math.h">
			</File>
			<File
				RelativePath=".\l_mem.h">
			</File>
			<File
				RelativePath="..\botlib\l_memory.h">
			</File>
			<File
				RelativePath=".\l_poly.h">
			</File>
			<File
				RelativePath="..\botlib\l_precomp.h">
			</File>
			<File
				RelativePath=".\l_qfiles.h">
			</File>
			<File
				RelativePath="..\botlib\l_script.h">
			</File>
			<File
				RelativePath="..\botlib\l_struct.h">
			</File>
			<File
				RelativePath=".\l_threads.h">
			</File>
			<File
				RelativePath=".\l_utils.h">
			</File>
			<File
				RelativePath="..\botlib\l_utils.h">
			</File>
			<File
				RelativePath=".\q2files.h">
			</File>
			<File
				RelativePath=".\q3files.h">
			</File>
			<File
				RelativePath="..\game\q_shared.h">
			</File>
			<File
				RelativePath=".\qbsp.h">
			</File>
			<File
				RelativePath="..\qcommon\qcommon.h">
			</File>
			<File
				RelativePath="..\qcommon\qfiles.h">
			</File>
			<File
				RelativePath=".\qfiles.h">
			</File>
			<File
				RelativePath=".\sinfiles.h">
			</File>
			<File
				RelativePath="..\game\surfaceflags.h">
			</File>
			<File
				RelativePath="..\qcommon\unzip.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
