/* esco - interpreter for a lot (in future) esoteric languages.
 * Copyright (C) 2007-2011, Zasenko Sergey
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* Program must be able to execute any supported script, so we need abstract class witch one descript machine */

#ifndef MACHINE_H
#define MACHINE_H

#include <cstdlib>
#include "defs.h"
// Abtract class for every machine
class Machine {
    public:
        virtual ~Machine();
        /* Virtual destructor.. */

        virtual int step() = 0;
            /*One instruction executing
            return succesfull of executing.*/
        
        /* return source code of machine */
        virtual const char* getCode() {return NULL;};

        /* This think is really stupid */
        /* virtual const unsigned char* getMemmory() = 0; */

        /* Debug info functions*/
        /* getDbg() return offset of currentrly executed instruction in sourcecode */
        virtual int getDbg() {return 0;};
        /* Size of executed instruction */
        virtual int getDbgSize() {return 0;};
};

#endif



