"models/global/e_gibarm.dkm"
"models/global/e_gibchest.dkm"
"models/global/e_gibeye.dkm"
"models/global/e_gibmisc.dkm"
"models/global/e_gibtorso.dkm"
"hiro/grunt11.wav" 
"hiro/grunt12.wav" 
"hiro/grunt13.wav" 
"mikiko/pain1.wav" 
"mikiko/pain2.wav" 
"mikiko/pain3.wav" 
"superfly/laugh1.wav" 
"superfly/laugh2.wav" 
"superfly/laugh3.wav" 
"global/a_powerquad.wav"
"global/e_arrowimp.wav"
"global/e_bulflesha.wav"
"global/e_bulfleshb.wav"
"global/e_bulfleshc.wav"
"global/e_bulfleshd.wav"
"global/e_bulfleshe.wav"
"global/e_explodeb.wav"
"global/e_explodec.wav"
"global/e_ricocheta.wav"
"global/e_ricochetb.wav"
"global/e_ricochetc.wav"
"global/e_ricochetd.wav"
"global/e_ricochete.wav"
"global/e_ricochetf.wav"
"global/e_ricochetg.wav"
"global/e_ricocheth.wav"
"global/e_teleportstart.wav" // 3.5 dsn  boost blink sounds
"global/earthquake_a.wav"
"global/earthquake_b.wav"
"global/earthquake_c.wav"
"global/earthquake_d.wav"
"global/earthquake_e.wav"
"global/m_gibsurfa.wav"
"global/m_gibsurfb.wav"
"global/m_gibsurfc.wav"
"hiro/death10.wav"
"hiro/death8.wav"
"hiro/death9.wav"
"hiro/pain10.wav"
"hiro/pain8.wav"
"hiro/pain9.wav"
"menus/600ms rotate ascend_001.wav"
"menus/600ms rotate descend_001.wav"
"menus/button_003.wav"
"menus/button_004.wav"
"menus/button_005.wav"
"menus/e_atmosphereb.wav"
"menus/Enter Menu_001.wav"
"menus/no_001.wav"
"breathe.wav"
"breathe2.wav"
"choke1.wav"
"choke3.wav"
"death1.wav"
"death2.wav"
"death3.wav"
"death4.wav"
"death5.wav"
"death6.wav"
"death7.wav"
"jump1.wav"
"jump2.wav"
"jump3.wav"
"land1.wav"
"land2.wav"
"land3.wav"
"land4.wav"
"landhurt2.wav"
"landinwater.wav"
"pain2.wav"
"pain3.wav"
"pain4.wav"
"pain5.wav"
"pain6.wav"
"pain7.wav"
"swim1.wav"
"waterchoke1.wav"
"waterdeath.wav"
"global/m_armorhita.wav"
"global/m_armorhitb.wav"
"global/m_armorhitc.wav"
"global/m_armorhitd.wav"
"global/m_armorhite.wav"
"global/m_swordhita.wav"
"global/m_swordhitb.wav"
"global/m_swordhitc.wav"
"global/m_swordhitd.wav"
"global/m_swordhite.wav"
"global/we_swordclanke.wav"
"global/we_swordstaba.wav"
"global/we_swordstabb.wav"
"global/we_swordstabc.wav"
"global/we_swordstabd.wav"
"global/we_swordwclanka.wav"
"global/we_swordwclankb.wav"
"global/we_swordwclankc.wav"
"global/we_swordwclankd.wav"
"global/we_swordwclanke.wav"
"global/we_swordwhoosha.wav"
"global/we_swordwhooshb.wav"
"global/we_swordwhooshc.wav"
"global/we_swordwhooshd.wav"
"global/we_swordwhooshe.wav"
"global/we_swordwhooshf.wav"
"hiro/waterdeath1.wav" 
"hiro/waterdeath2.wav" 
"hiro/waterdeath3.wav" 
"hiro/waterland4.wav" 
"hiro/waterland6.wav" 
"mikiko/waterchoke1.wav" 
"mikiko/waterchoke2.wav" 
"mikiko/waterchoke3.wav" 
"superfly/waterchoke2.wav" 
"superfly/waterchoke3.wav" 
"superfly/waterchoke4.wav" 
"e1/we_cv_wam.wav" 
"e1/we_dg_h.wav" 
"e1/we_ib_i.wav" 
"e1/we_sc6_sd.wav" 
"e1/we_shw_s.wav" 
"e1/we_sw_pgtw.wav" 
"e1/we_ug_bttd.wav" 
"e2/we_dod_uf.wav" 
"e2/we_eoz_kbz.wav" 
"e2/we_hoh_t.wav" 
"e2/we_pt_s.wav" 
"e2/we_sf_cc.wav" 
"e2/we_v_bm.wav" 
"e3/we_bal_tth.wav" 
"e3/we_bol_ttt.wav" 
"e3/we_nn_dbtd.wav" 
"e3/we_sc_clah.wav" 
"e3/we_ss_t.wav" 
"e3/we_ww_hv.wav" 
"e4/we_g_smg.wav" 
"e4/we_k_iib.wav" 
"e4/we_m_b.wav" 
"e4/we_n_bmu.wav" 
"e4/we_r_sid.wav" 
"e4/we_sl_s.wav" 
"models/global/hw_katana.dkm"
"models/global/hw_pistol.dkm"
"models/global/dv_arrow.dkm"
"models/global/dv_goal.dkm"
"models/global/dv_jumptarg.dkm"
"models/global/dv_lastnode.dkm"
"models/global/dv_marker.dkm"
"models/global/dv_node.dkm"
"models/global/dv_pathnode.dkm"};
"models/global/e_gibfoot.dkm"
"models/global/e_gibhand.dkm"
"models/global/e_gibhead.dkm"
"models/global/e_gibleg.dkm"
"models/global/e_gibrobot1.dkm"
"models/global/e_gibrobot2.dkm"
"models/global/e_gibrobot3.dkm"
"models/global/e_gibrobot4.dkm"
"models/global/e_glass1.dkm"
"models/global/e_glass2.dkm"
"models/global/e_metal1.dkm"
"models/global/e_metal2.dkm"
"models/global/e_rock1.dkm"
"models/global/e_rock2.dkm"
"models/global/e_rock3.dkm"
"models/global/e_wood1.dkm"
"models/global/e_wood2.dkm"
"models/global/g_bone.dkm"};
//"models/global/e_gibarm.dkm"
//"models/global/e_gibchunk.dkm"
//"models/global/e_gibleg.dkm"
//"models/global/e_gibshldr.dkm"
"e3/m_dwaraxfly.wav"
"exitwater.wav"
"landhurt1.wav"
"pain1.wav"
"udeath.wav"
"e3/we_wwispcorditea.wav"
"e3/we_wwispcorditeb.wav"
"e3/we_wwispcorditec.wav"
"global/a_ames.wav"
"global/e_firetravela.wav"
"global/e_firetravelb.wav"
"global/e_firetravelc.wav"
"global/e_firetraveld.wav"
"global/e_firetravele.wav"
"global/e_talk.wav"
"global/i_c4ammo.wav"
"global/i_pickup6.wav"
"global/inventory_open.wav"
"global/inventory_update.wav"
"global/m_gibslopa.wav"
"global/m_gibslopb.wav"
"global/m_gibslopc.wav"
"global/m_gibslopd.wav"
"global/m_gibslope.wav"
"global/skill_increase.wav"
"global/skill_selector.wav"
"global/skill_start.wav"
"global/we_noammo.wav"       // global no-ammo sound
"global/we_zapa.wav"
"global/we_zapb.wav"
"hiro/swim1.wav"
"hiro/swim2.wav"
"hiro/swim3.wav"
"hiro/swim4.wav"
//	    "landhurt.wav"
char	*debug_models [] = {"models/global/dv_curnode.dkm"
char	*gib_models [] =   {//"models/global/e_gibtorso.dkm"
WORLD.CPP:
