//#include <windows.h>
#include <memory.h>
#include <malloc.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#include	"p_user.h"
#include	"hooks.h"
#include	"common.h"
#include	"weapon_funcs.h"

#define TRUE      1
#define FALSE     0

/////////////////////////////////////////////////////////////////////
//	globals
/////////////////////////////////////////////////////////////////////

extern	serverState_t	*gstate;
extern	Vector			forward, up, right;
extern	userTrace_t		trace;
extern	vec3_t			zero_vector;
extern   common_export_t *com;
