#ifndef _CLIENT_H
#define _CLIENT_H

extern	int	cur_clients;

void	Client_NoTarget		(userEntity_t *self);
void	Client_LlamaCheat	(userEntity_t *self);
void	Client_RampageCheat (userEntity_t *self);
void	Client_HealthCheat	(userEntity_t *self);
void	Client_ShowStats	(userEntity_t *self);
void	Client_Use			(userEntity_t *self);
void	path_to_rocket		(userEntity_t *self);

void	Client_PreThink		(userEntity_t *self);
void	Client_PostThink	(userEntity_t *self);

void	Client_SetFOVRamp		(userEntity_t *self, float rate, float desired);
void	Client_SetForceAngles	(userEntity_t *self);
void	Client_ClearForceAngles	(userEntity_t *self);

//void	info_player_start (userEntity_t *self);
//void	info_player_deathmatch (userEntity_t *self);

#endif