using System;

namespace SharpQuake
{
	internal static class Surf
	{
		public const int SURF_PLANEBACK = 2;

		public const int SURF_DRAWSKY = 4;

		public const int SURF_DRAWSPRITE = 8;

		public const int SURF_DRAWTURB = 16;

		public const int SURF_DRAWTILED = 32;

		public const int SURF_DRAWBACKGROUND = 64;

		public const int SURF_UNDERWATER = 128;
	}
}
