using System;

namespace SharpQuake
{
	internal static class Planes
	{
		public const int PLANE_X = 0;

		public const int PLANE_Y = 1;

		public const int PLANE_Z = 2;

		public const int PLANE_ANYX = 3;

		public const int PLANE_ANYY = 4;

		public const int PLANE_ANYZ = 5;
	}
}
