using System;
using System.Runtime.InteropServices;

namespace SharpQuake
{
	[StructLayout(LayoutKind.Sequential, Pack = 1)]
	internal struct dsprite_t
	{
		public int ident;

		public int version;

		public int type;

		public float boundingradius;

		public int width;

		public int height;

		public int numframes;

		public float beamlength;

		public synctype_t synctype;

		public static int SizeInBytes = Marshal.SizeOf(typeof(dsprite_t));
	}
}
