using System;

namespace SharpQuake
{
	internal static class CCRep
	{
		public const int CCREP_ACCEPT = 129;

		public const int CCREP_REJECT = 130;

		public const int CCREP_SERVER_INFO = 131;

		public const int CCREP_PLAYER_INFO = 132;

		public const int CCREP_RULE_INFO = 133;
	}
}
