using System;

namespace SharpQuake
{
	public static class QStats
	{
		public static int MAX_CL_STATS = 32;

		public static int STAT_HEALTH = 0;

		public static int STAT_FRAGS = 1;

		public static int STAT_WEAPON = 2;

		public static int STAT_AMMO = 3;

		public static int STAT_ARMOR = 4;

		public static int STAT_WEAPONFRAME = 5;

		public static int STAT_SHELLS = 6;

		public static int STAT_NAILS = 7;

		public static int STAT_ROCKETS = 8;

		public static int STAT_CELLS = 9;

		public static int STAT_ACTIVEWEAPON = 10;

		public static int STAT_TOTALSECRETS = 11;

		public static int STAT_TOTALMONSTERS = 12;

		public static int STAT_SECRETS = 13;

		public static int STAT_MONSTERS = 14;
	}
}
