{{fbdoc item="title" value="RANDOMIZE"}}----
Seeds the random number generator

{{fbdoc item="syntax"}}##
	[[KeyPgDeclare declare]] [[KeyPgSub sub]] **Randomize** ( [[KeyPgByval byval]] //seed// [[KeyPgAs as]] [[KeyPgDouble double]] = -1.0,  [[KeyPgByval byval]] //algorithm// [[KeyPgAs as]] [[KeyPgLong long]] = 0 )
##
{{fbdoc item="usage"}}##
	**Randomize** [ //seed// ][, //algorithm// ]
##
{{fbdoc item="param"}}
	##//seed//##
		A ##[[KeyPgDouble double]]## seed value for the random number generator.  If omitted, a value based on ##[[KeyPgTimer Timer]]## will be used instead.
	##//algorithm//##
		An integer value to select the algorithm. If omitted, the default algorithm for the current [[CompilerDialects language dialect]] is used.

{{fbdoc item="desc"}}
	Sets the random seed that helps ##[[KeyPgRnd Rnd]]## generate random numbers, and selects the algorithm to use. Valid values for ##//algorithm//## are:

		##**0**## - Default for current [[CompilerDialects language dialect]]. This is algorithm ##**3**## in the //[[CompilerOptlang -lang fb]]// dialect, ##**4**## in the //[[CompilerOptlang -lang qb]]// dialect and ##**1**## in the //[[CompilerOptlang -lang fblite]]// dialect.
		##**1**## - Uses the C runtime library's ##rand()## function. This will give different results depending on the platform.
		##**2**## - Uses a fast implementation. This should be stable across all platforms, and provides 32-bit granularity, reasonable degree of randomness.
		##**3**## - Uses the Mersenne Twister. This should be stable across all platforms, provides 32-bit granularity, and gives a high degree of randomness.
		##**4**## - Uses a function that is designed to give the same random number sequences as QBASIC. This should be stable across all platforms, and provides 24-bit precision, with a low degree of randomness.
		##**5**## - Available on ""Win32"" and Linux, using system features (""Win32"" Crypto API, Linux /dev/urandom) to provide cryptographically random numbers. If those system APIs are unavailable, algorithm ##**3**## will be used instead.
		
		For any given seed, each algorithm will produce a specific, deterministic sequence of numbers for that seed.  If you want each call to ##**Randomize**## to produce a different sequence of numbers, a seed that is not quite predictable should be used - for example, the value returned from ##[[KeyPgTimer Timer]]##.  Omitting the ##//seed//## parameter will use a value based on this.
		Note: using the ##[[KeyPgTimer Timer]]## value directly as a parameter will produce the same seed if used more than once in the same second.  However, it is generally not worth calling ##**Randomize**## twice with unpredictable seeds anyway, because the second sequence will be no more random than the first.  In most cases, the Mersenne twister should provide a sufficiently random sequence of numbers, without requiring reseeding between ##[[KeyPgRnd Rnd]]## calls.


		When you call ##**Randomize**## with the QB compatible algorithm, part of the old seed is retained.  This means that if you call ##**Randomize**## several times with the same seed, you will **not** get the same sequence each time.  To get a specific sequence in QB compatible mode, set the seed by calling ##[[KeyPgRnd Rnd]]## with a negative parameter.

{{fbdoc item="ex"}}
{{fbdoc item="filename" value="examples/manual/math/randomize.bas"}}%%(freebasic)
'' Seed the RNG to the method using C's rand()
randomize , 1

'' Print a sequence of random numbers
for i as integer = 1 to 10
	print rnd
next
%%

{{fbdoc item="lang"}}
	The default algorithm used depends on the current dialect in use:
		- With the //[[CompilerOptlang -lang fb]]// dialect, a 32 bit Mersenne Twister function with a granularity of 32 bits is used.
		- With the //[[CompilerOptlang -lang qb]]// dialect, a function giving the same output as ##**Rnd**## in QB is used. The granularity is 24 bits.
		- With the //[[CompilerOptlang -lang deprecated]]// and //[[CompilerOptlang -lang fblite]]// dialects, the function in the C runtime available in the system is used. The function has a granularity of 15 bits in ""Win32"", and 32 bits in Linux and DOS.

{{fbdoc item="diff"}}
	- The ##//algorithm//## parameter is new to ""FreeBASIC"".
	- QBASIC only had one algorithm (replicated in FB in algorithm number ##**4**##, and set as the default in the //[[CompilerOptlang -lang qb]]// dialect).

{{fbdoc item="see"}}
	- ##[[KeyPgRnd Rnd]]##
	- [[CompilerDialects Language dialects]]

{{fbdoc item="back" value="CatPgMath|Mathematical Functions"}}