#include once "fbgfx.bi"
#include once "iso_sprite.bi"
#include once "types.bi"

#define VIEW_WIDTH 800
#define VIEW_HEIGHT 600

#define TILE_WIDTH 108 ' the actual images seem to be 109, but 108 lines up and 109 doesn't so...
#define TILE_HEIGHT 44

extern as fb.image ptr buf
extern as sheet_t ptr floors, floors2, walls, chars, chars2, items, items2, walls2, curs

declare sub display_init _
	( _
	)

declare sub display_deinit _
	( _
	)

declare Function GetTargetCoord() As mcoord
