; Sprites

org $c000

enemy_skeleton: incbin "sprite_esqueleto.cmp"
enemy_orc:	incbin "sprite_orc.cmp"
enemy_mummy:	incbin "sprite_mummy.cmp"
enemy_troll:	incbin "sprite_troll.cmp"
enemy_rollingstone: incbin "sprite_rollingstone.cmp"

; Add here the barbarian weapon sprites


