tileDatROM: db	0, 0, 0, TILES_PAGE, 0, 0, 0, BACK_BUFFER, TILE_WIDTH, 0, TILE_HEIGHT, 0, 0, 0, CMD_HMMM;CMD_LMMM;CMD_HMMM
fgtileDatROM: db	0, 0, 0, TILES_PAGE, 0, 0, 0, BACK_BUFFER, TILE_WIDTH, 0, TILE_HEIGHT, 0, 0, 0, CMD_LMMM | VDP_TIMP;CMD_LMMM;CMD_HMMM
dirtyTileDatROM: db	0, 0, 0, BACK_BUFFER, 0, 0, 0, FRONT_BUFFER, TILE_WIDTH, 0, TILE_HEIGHT, 0, 0, 0, CMD_HMMM
vdpCmdSpriteROM: db	0, 0, 0, 0, 0, 0, 0, BACK_BUFFER, SPRITE_WIDTH, 0, SPRITE_HEIGHT, 0, 0, 0, CMD_LMMC | VDP_TIMP	; note the first 4 bytes are dummy bytes!
charDatROM: db	0, 0, 0, FONT_PAGE, 0, 0, 0, BACK_BUFFER, FONT_WIDTH, 0, FONT_HEIGHT, 0, 0, 0, CMD_HMMM;CMD_LMMM;CMD_HMMM
charDat2ROM: db	0, 0, 0, FONT_PAGE, 0, 0, 0, FRONT_BUFFER, FONT_WIDTH, 0, FONT_HEIGHT, 0, 0, 0, CMD_HMMM;CMD_LMMM;CMD_HMMM
charDat3ROM: db	0, 0, 0, FONT_PAGE, 0, 0, 0, BACK_BUFFER, FONT_WIDTH, 0, 1, 0, 0, 0, CMD_LMMM | VDP_TIMP;CMD_LMMM;CMD_HMMM
fillDatROM: db	0, 0, 0, 0, 0, 0, 0, BACK_BUFFER, 0, 0, 0, 0, 0, 0, CMD_HMMV ; note the first 4 bytes are dummy bytes!
vdpCmdWeaponROM: db 0, 0, 0, WEAPON_PAGE, 0, 0, 0, BACK_BUFFER, 24, 0, 16, 0, 0, 0, CMD_HMMM;CMD_LMMM;CMD_HMMM
linemoveDatROM: db	0, 0, 0, FRONT_BUFFER, 0, 0, 0, FRONT_BUFFER, 253, 0, 1, 0, 0, 0, CMD_HMMM
vdpCopyDatROM:  db 0, 0, 0, BACK_BUFFER, 0, 0, 0, FRONT_BUFFER, 0, 0, 0, 0, 0, 0, CMD_HMMM;CMD_LMMM;CMD_HMMM
scoreDatROM: db 0, 0, 0, WEAPON_PAGE, 0, 0, 0, BACK_BUFFER, 24, 0, 24, 0, 0, 0, CMD_HMMM;
