; File generated automatically by `tools/generate_map_data.py`

Overworld80::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $F0, $F5                ; object
  db   $F2, $F5                ; object
  db   $01, $F5                ; object
  db   $21, $F5                ; object
  db   $C4, $09, $F5           ; object
  db   $C5, $F8, $F5           ; object
  db   $C2, $47, $F5           ; object
  db   $C2, $42, $F5           ; object
  db   $C3, $33, $F5           ; object
  db   $C2, $44, $F5           ; object
  db   $10, $3C                ; object
  db   $C2, $20, $37           ; object
  db   $40, $2E                ; object
  db   $41, $3C                ; object
  db   $C3, $51, $37           ; object
  db   $50, $3E                ; object
  db   $60, $39                ; object
  db   $70, $0E                ; object
  db   $16, $0A                ; object
  db   $C4, $07, $0A           ; object
  db   $07, $44                ; object
  db   $35, $44                ; object
  db   ROOM_END

Overworld81::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C5, $F9, $F5           ; object
  db   $C4, $08, $F5           ; object
  db   $84, $F0, $F5           ; object
  db   $C4, $0F, $F5           ; object
  db   $70, $F5                ; object
  db   $11, $3D                ; object
  db   $82, $12, $2F           ; object
  db   $14, $3C                ; object
  db   $83, $15, $0A           ; object
  db   $83, $25, $0A           ; object
  db   $15, $FD                ; object
  db   $26, $5B                ; object
  db   $C3, $21, $38           ; object
  db   $24, $37                ; object
  db   $34, $33                ; object
  db   $35, $3C                ; object
  db   $45, $37                ; object
  db   $51, $32                ; object
  db   $83, $52, $2C           ; object
  db   $55, $31                ; object
  db   $82, $22, $0E           ; object
  db   $82, $32, $0E           ; object
  db   $83, $42, $0E           ; object
  db   $82, $36, $0A           ; object
  db   $E2, $0F, $B1, $8C, $22 ; object
  db   $47, $44                ; object
  db   $63, $44                ; object
  db   ROOM_END

Overworld82::
  db   ANIMATED_TILES_WEATHER_VANE ; animation id
  db   $04 ; floor tile
  db   $86, $FF, $F5           ; object
  db   $85, $00, $F5           ; object
  db   $C4, $1F, $F5           ; object
  db   $C3, $21, $5C           ; object
  db   $42, $5C                ; object
  db   $53, $5C                ; object
  db   $84, $63, $5C           ; object
  db   $51, $36                ; object
  db   $52, $3C                ; object
  db   $62, $37                ; object
  db   $72, $2E                ; object
  db   $84, $73, $2F           ; object
  db   $77, $48                ; object
  db   $78, $4A                ; object
  db   $79, $49                ; object
  db   $85, $55, $0B           ; object
  db   $24, $F6                ; object
  db   $E1, $10, $A5, $50, $7C ; object
  db   $E1, $10, $A6, $50, $7C ; object
  db   $54, $44                ; object
  db   $68, $44                ; object
  db   ROOM_END

Overworld83::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $FF, $F5           ; object
  db   $85, $00, $F5           ; object
  db   $84, $70, $2F           ; object
  db   $71, $E0                ; object
  db   $74, $4E                ; object
  db   $64, $3D                ; object
  db   $65, $35                ; object
  db   $21, $5F                ; object
  db   $22, $5F                ; object
  db   $23, $5F                ; object
  db   $31, $60                ; object
  db   $33, $60                ; object
  db   $41, $20                ; object
  db   $43, $20                ; object
  db   $52, $20                ; object
  db   $32, $E2                ; object
  db   $E1, $13, $AA, $50, $7C ; object
  db   $50, $0B                ; object
  db   $C2, $51, $0B           ; object
  db   $26, $44                ; object
  db   $40, $44                ; object
  db   $54, $44                ; object
  db   $67, $44                ; object
  db   $C2, $49, $F5           ; object
  db   ROOM_END

Overworld84::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $FF, $F5                ; object
  db   $85, $00, $F5           ; object
  db   $C4, $15, $F5           ; object
  db   $83, $22, $5C           ; object
  db   $C2, $35, $5C           ; object
  db   $C2, $36, $04           ; object
  db   $36, $F5                ; object
  db   $27, $36                ; object
  db   $28, $3C                ; object
  db   $38, $2E                ; object
  db   $39, $2F                ; object
  db   $48, $3E                ; object
  db   $49, $3A                ; object
  db   $29, $0A                ; object
  db   $83, $57, $0A           ; object
  db   $82, $68, $0A           ; object
  db   $79, $0A                ; object
  db   $58, $39                ; object
  db   $59, $E1                ; object
  db   $E1, $11, $CD, $50, $7C ; object
  db   $C2, $4F, $F5           ; object
  db   ROOM_END

Overworld85::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $8A, $00, $04           ; object
  db   $8A, $10, $04           ; object
  db   $87, $20, $04           ; object
  db   $88, $30, $2F           ; object
  db   $88, $40, $3A           ; object
  db   $88, $50, $3A           ; object
  db   $34, $48                ; object
  db   $36, $49                ; object
  db   $37, $4E                ; object
  db   $17, $3D                ; object
  db   $82, $18, $2F           ; object
  db   $27, $38                ; object
  db   $82, $73, $04           ; object
  db   $82, $68, $04           ; object
  db   $82, $77, $04           ; object
  db   $47, $3F                ; object
  db   $57, $3B                ; object
  db   $86, $04, $04           ; object
  db   $82, $15, $04           ; object
  db   $82, $28, $3A           ; object
  db   $82, $38, $3A           ; object
  db   $25, $20                ; object
  db   $35, $4A                ; object
  db   $F8, $F5                ; object
  db   $82, $68, $44           ; object
  db   $73, $44                ; object
  db   $C3, $59, $04           ; object
  db   $C2, $49, $F5           ; object
  db   $83, $00, $F5           ; object
  db   $21, $44                ; object
  db   $C3, $35, $E0           ; object
  db   ROOM_END

Overworld86::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $87, $03, $3A           ; object
  db   $02, $38                ; object
  db   $82, $10, $2F           ; object
  db   $12, $4E                ; object
  db   $82, $20, $3A           ; object
  db   $82, $30, $3A           ; object
  db   $22, $3F                ; object
  db   $32, $3B                ; object
  db   $82, $13, $0A           ; object
  db   $82, $23, $0A           ; object
  db   $33, $0A                ; object
  db   $82, $43, $0A           ; object
  db   $85, $50, $0A           ; object
  db   $57, $0A                ; object
  db   $83, $60, $0A           ; object
  db   $65, $0A                ; object
  db   $84, $70, $0A           ; object
  db   $69, $F5                ; object
  db   $37, $44                ; object
  db   $55, $44                ; object
  db   $83, $15, $5C           ; object
  db   $F0, $F5                ; object
  db   $27, $E8                ; object
  db   $34, $E8                ; object
  db   $46, $E8                ; object
  db   $48, $E8                ; object
  db   $54, $E8                ; object
  db   $66, $E8                ; object
  db   $C3, $50, $04           ; object
  db   $C2, $4F, $F5           ; object
  db   $82, $41, $0A           ; object
  db   $84, $36, $0B           ; object
  db   $82, $44, $0B           ; object
  db   $C2, $64, $0B           ; object
  db   $31, $BA                ; object
  db   $E1, $11, $F4, $40, $7C ; object
  db   ROOM_END

Overworld87::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $29, $F5           ; object
  db   $F6, $F5                ; object
  db   $08, $F5                ; object
  db   $85, $00, $3A           ; object
  db   $05, $3B                ; object
  db   $24, $F5                ; object
  db   $33, $0A                ; object
  db   $36, $0A                ; object
  db   $82, $44, $0A           ; object
  db   $11, $44                ; object
  db   $23, $44                ; object
  db   $26, $44                ; object
  db   $32, $44                ; object
  db   $37, $44                ; object
  db   $43, $44                ; object
  db   $46, $44                ; object
  db   $54, $44                ; object
  db   $55, $44                ; object
  db   $64, $44                ; object
  db   $65, $44                ; object
  db   $17, $5C                ; object
  db   $C2, $28, $5C           ; object
  db   $6F, $F5                ; object
  db   $68, $F5                ; object
  db   $82, $30, $0B           ; object
  db   $82, $41, $0B           ; object
  db   $C2, $52, $0B           ; object
  db   $82, $63, $0B           ; object
  db   $74, $0B                ; object
  db   $77, $6E                ; object
  db   $02, $BA                ; object
  db   $E1, $1F, $F3, $50, $7C ; object
  db   ROOM_END

Overworld88::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $84, $F2, $F5           ; object
  db   $C2, $2F, $F5           ; object
  db   $00, $F5                ; object
  db   $79, $F5                ; object
  db   $82, $60, $F5           ; object
  db   $16, $44                ; object
  db   $32, $44                ; object
  db   $49, $44                ; object
  db   $67, $44                ; object
  db   $34, $F5                ; object
  db   $35, $F5                ; object
  db   $35, $45                ; object
  db   $45, $E1                ; object
  db   $E1, $10, $9C, $50, $7C ; object
  db   $85, $55, $0B           ; object
  db   $C2, $65, $0B           ; object
  db   $77, $F5                ; object
  db   ROOM_END

Overworld89::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $F0, $F5                ; object
  db   $C5, $F9, $F5           ; object
  db   $85, $7F, $F5           ; object
  db   $37, $D4                ; object
  db   $C5, $05, $0B           ; object
  db   $C3, $12, $5C           ; object
  db   $13, $44                ; object
  db   $14, $5C                ; object
  db   $C2, $17, $5C           ; object
  db   $20, $44                ; object
  db   $34, $E8                ; object
  db   $41, $5C                ; object
  db   $43, $5C                ; object
  db   $86, $50, $0B           ; object
  db   $56, $E8                ; object
  db   $58, $44                ; object
  db   $61, $5C                ; object
  db   $63, $5C                ; object
  db   $C2, $64, $0B           ; object
  db   $65, $5C                ; object
  db   $67, $5C                ; object
  db   $73, $04                ; object
  db   ROOM_END

Overworld8A::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $FF, $F5           ; object
  db   $C4, $1F, $F5           ; object
  db   $87, $13, $2C           ; object
  db   $C5, $31, $37           ; object
  db   $79, $3D                ; object
  db   $12, $2B                ; object
  db   $22, $31                ; object
  db   $21, $2B                ; object
  db   $24, $FB                ; object
  db   $25, $FB                ; object
  db   $25, $C3                ; object
  db   $35, $E1                ; object
  db   $46, $D4                ; object
  db   $C4, $45, $0B           ; object
  db   $42, $FB                ; object
  db   $47, $FB                ; object
  db   $E2, $10, $E9, $08, $70 ; object
  db   ROOM_END

Overworld8B::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $82, $FF, $F5           ; object
  db   $82, $10, $2C           ; object
  db   $12, $2D                ; object
  db   $22, $38                ; object
  db   $32, $32                ; object
  db   $82, $33, $2C           ; object
  db   $C3, $45, $38           ; object
  db   $C8, $07, $38           ; object
  db   $C8, $08, $0E           ; object
  db   $C8, $09, $37           ; object
  db   $C2, $43, $5C           ; object
  db   $C2, $44, $5C           ; object
  db   $84, $61, $5C           ; object
  db   $70, $2F                ; object
  db   $71, $48                ; object
  db   $72, $4A                ; object
  db   $73, $4A                ; object
  db   $74, $49                ; object
  db   $75, $4E                ; object
  db   $35, $2D                ; object
  db   $16, $44                ; object
  db   $21, $44                ; object
  db   $24, $44                ; object
  db   $50, $44                ; object
  db   ROOM_END

Overworld8C::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $38           ; object
  db   $89, $01, $3A           ; object
  db   $85, $11, $B9           ; object
  db   $C6, $16, $38           ; object
  db   $83, $17, $3A           ; object
  db   $85, $21, $B3           ; object
  db   $C6, $28, $38           ; object
  db   $29, $3A                ; object
  db   $85, $31, $B3           ; object
  db   $C5, $39, $0E           ; object
  db   $85, $41, $B9           ; object
  db   $42, $B8                ; object
  db   $44, $B8                ; object
  db   $85, $51, $B9           ; object
  db   $51, $B6                ; object
  db   $55, $B6                ; object
  db   $85, $61, $B9           ; object
  db   $61, $B7                ; object
  db   $65, $B7                ; object
  db   $85, $71, $2F           ; object
  db   $72, $48                ; object
  db   $73, $E0                ; object
  db   $74, $49                ; object
  db   $76, $4E                ; object
  db   $36, $F2                ; object
  db   $46, $F3                ; object
  db   $56, $F4                ; object
  db   $48, $F2                ; object
  db   $58, $F3                ; object
  db   $68, $F4                ; object
  db   $27, $70                ; object
  db   $16, $DD                ; object
  db   $28, $DD                ; object
  db   ROOM_END

Overworld8CAlt::   ; Alternate Northern Face Shrine (entrance raised)
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $38           ; object
  db   $89, $01, $3A           ; object
  db   $85, $11, $B9           ; object
  db   $C6, $16, $38           ; object
  db   $83, $17, $3A           ; object
  db   $C6, $28, $38           ; object
  db   $29, $3A                ; object
  db   $C5, $39, $0E           ; object
  db   $85, $41, $B9           ; object
  db   $42, $B8                ; object
  db   $44, $B8                ; object
  db   $85, $51, $B9           ; object
  db   $51, $B6                ; object
  db   $55, $B6                ; object
  db   $85, $61, $B9           ; object
  db   $61, $B7                ; object
  db   $65, $B7                ; object
  db   $85, $71, $2F           ; object
  db   $72, $48                ; object
  db   $73, $E0                ; object
  db   $74, $49                ; object
  db   $76, $4E                ; object
  db   $36, $F2                ; object
  db   $46, $F3                ; object
  db   $56, $F4                ; object
  db   $48, $F2                ; object
  db   $58, $F3                ; object
  db   $68, $F4                ; object
  db   $27, $70                ; object
  db   $16, $DD                ; object
  db   $28, $DD                ; object
  db   $85, $01, $B3           ; object
  db   $85, $11, $B3           ; object
  db   $21, $AD                ; object
  db   $22, $B1                ; object
  db   $23, $E7                ; object
  db   $24, $AD                ; object
  db   $25, $B1                ; object
  db   $31, $AE                ; object
  db   $32, $B2                ; object
  db   $33, $E3                ; object
  db   $34, $AE                ; object
  db   $35, $B2                ; object
  db   $E1, $05, $D4, $50, $7C ; object
  db   ROOM_END

Overworld8D::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $8A, $00, $3A           ; object
  db   $8A, $10, $3A           ; object
  db   $8A, $20, $3A           ; object
  db   $C4, $22, $37           ; object
  db   $C4, $23, $04           ; object
  db   $C4, $24, $04           ; object
  db   $C2, $25, $38           ; object
  db   $45, $32                ; object
  db   $84, $46, $2C           ; object
  db   $47, $E0                ; object
  db   $62, $33                ; object
  db   $85, $63, $2F           ; object
  db   $64, $48                ; object
  db   $65, $E0                ; object
  db   $66, $49                ; object
  db   $68, $3C                ; object
  db   $78, $37                ; object
  db   $85, $55, $04           ; object
  db   $C2, $69, $04           ; object
  db   $69, $6E                ; object
  db   $22, $DE                ; object
  db   $25, $DD                ; object
  db   $13, $BA                ; object
  db   $E1, $1F, $AC, $50, $7C ; object
  db   ROOM_END

Overworld8E::
  db   ANIMATED_TILES_WATERFALL ; animation id
  db   $04 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $8A, $10, $3A           ; object
  db   $84, $20, $3A           ; object
  db   $24, $37                ; object
  db   $28, $09                ; object
  db   $84, $30, $0E           ; object
  db   $34, $33                ; object
  db   $85, $35, $2F           ; object
  db   $36, $48                ; object
  db   $37, $E0                ; object
  db   $38, $49                ; object
  db   $82, $40, $2C           ; object
  db   $42, $2D                ; object
  db   $87, $43, $0E           ; object
  db   $52, $32                ; object
  db   $87, $53, $2C           ; object
  db   $60, $6E                ; object
  db   $82, $61, $20           ; object
  db   $82, $63, $5C           ; object
  db   $66, $20                ; object
  db   $C2, $68, $6E           ; object
  db   $71, $6E                ; object
  db   $73, $6E                ; object
  db   $76, $6E                ; object
  db   $24, $DE                ; object
  db   ROOM_END

Overworld8F::
  db   ANIMATED_TILES_WATERFALL ; animation id
  db   $04 ; floor tile
  db   $00, $3A                ; object
  db   $01, $3F                ; object
  db   $10, $E1                ; object
  db   $E1, $1F, $F7, $88, $60 ; object
  db   $11, $3F                ; object
  db   $C5, $38, $38           ; object
  db   $C8, $05, $37           ; object
  db   $C6, $06, $0A           ; object
  db   $C7, $07, $0A           ; object
  db   $C8, $03, $0E           ; object
  db   $C8, $04, $0E           ; object
  db   $26, $F5                ; object
  db   $30, $2F                ; object
  db   $31, $34                ; object
  db   $21, $38                ; object
  db   $83, $40, $0E           ; object
  db   $82, $50, $2C           ; object
  db   $52, $2D                ; object
  db   $C5, $39, $0E           ; object
  db   $28, $3D                ; object
  db   $29, $34                ; object
  db   $C2, $09, $38           ; object
  db   $C2, $05, $3E           ; object
  db   $82, $06, $3A           ; object
  db   $08, $3F                ; object
  db   $82, $16, $3A           ; object
  db   $18, $3B                ; object
  db   $83, $02, $E9           ; object
  db   $83, $12, $E9           ; object
  db   $C2, $22, $0E           ; object
  db   $C2, $62, $38           ; object
  db   $47, $6F                ; object
  db   $61, $20                ; object
  db   ROOM_END

Overworld90::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $0E           ; object
  db   $C8, $01, $37           ; object
  db   $C4, $02, $F5           ; object
  db   $C2, $F3, $F5           ; object
  db   $04, $F5                ; object
  db   $07, $F5                ; object
  db   $C5, $F8, $F5           ; object
  db   $C4, $09, $F5           ; object
  db   $25, $0A                ; object
  db   $26, $5C                ; object
  db   $C2, $34, $0A           ; object
  db   $55, $D4                ; object
  db   $C2, $66, $0B           ; object
  db   $77, $0A                ; object
  db   $67, $44                ; object
  db   ROOM_END

Overworld91::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $0F, $F5           ; object
  db   $F0, $F5                ; object
  db   $82, $70, $F5           ; object
  db   $08, $F5                ; object
  db   $68, $F5                ; object
  db   $C3, $F9, $F5           ; object
  db   $C2, $59, $F5           ; object
  db   $77, $F5                ; object
  db   $22, $F5                ; object
  db   $45, $F5                ; object
  db   $25, $44                ; object
  db   $53, $44                ; object
  db   ROOM_END

Overworld92::
  db   ANIMATED_TILES_WEATHER_VANE ; animation id
  db   $0C ; floor tile
  db   $45, $C6                ; object
  db   $87, $03, $3A           ; object
  db   $83, $24, $5C           ; object
  db   $C3, $33, $5C           ; object
  db   $C3, $37, $5C           ; object
  db   $83, $64, $5C           ; object
  db   $C8, $00, $04           ; object
  db   $C5, $FF, $F5           ; object
  db   $02, $39                ; object
  db   $C8, $01, $04           ; object
  db   $C7, $19, $04           ; object
  db   $69, $0B                ; object
  db   $35, $91                ; object
  db   $45, $5E                ; object
  db   $E1, $1F, $F4, $58, $70 ; object
  db   $83, $24, $44           ; object
  db   $C3, $33, $44           ; object
  db   $C3, $37, $44           ; object
  db   $83, $64, $44           ; object
  db   $25, $DC                ; object
  db   ROOM_END

Overworld93::
  db   ANIMATED_TILES_WEATHER_VANE ; animation id
  db   $04 ; floor tile
  db   $84, $00, $3A           ; object
  db   $01, $E0                ; object
  db   $04, $3B                ; object
  db   $83, $23, $5C           ; object
  db   $C3, $32, $5C           ; object
  db   $C3, $36, $5C           ; object
  db   $33, $F7                ; object
  db   $43, $40                ; object
  db   $44, $41                ; object
  db   $45, $42                ; object
  db   $E1, $0E, $A1, $50, $7C ; object
  db   $83, $27, $0B           ; object
  db   $C5, $11, $0B           ; object
  db   $88, $60, $0B           ; object
  db   $C3, $37, $0B           ; object
  db   $16, $44                ; object
  db   $09, $F5                ; object
  db   $C3, $39, $F5           ; object
  db   ROOM_END

Overworld94::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $F5, $F5                ; object
  db   $35, $F5                ; object
  db   $44, $F5                ; object
  db   $82, $51, $F5           ; object
  db   $82, $60, $F5           ; object
  db   $83, $7F, $F5           ; object
  db   $8A, $20, $0B           ; object
  db   $C3, $14, $5C           ; object
  db   $C2, $33, $5C           ; object
  db   $42, $5C                ; object
  db   $13, $D4                ; object
  db   $C2, $15, $20           ; object
  db   $0F, $F5                ; object
  db   $C3, $3F, $F5           ; object
  db   $83, $07, $0A           ; object
  db   $83, $17, $0A           ; object
  db   $38, $44                ; object
  db   $C2, $39, $0A           ; object
  db   $47, $0A                ; object
  db   $82, $56, $0A           ; object
  db   $69, $0A                ; object
  db   $84, $76, $0A           ; object
  db   ROOM_END

Overworld95::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $82, $04, $04           ; object
  db   $18, $5C                ; object
  db   $22, $5C                ; object
  db   $82, $23, $04           ; object
  db   $82, $33, $04           ; object
  db   $23, $F5                ; object
  db   $85, $55, $0B           ; object
  db   $82, $78, $04           ; object
  db   $78, $F5                ; object
  db   $82, $20, $0B           ; object
  db   $82, $31, $0B           ; object
  db   $83, $42, $0B           ; object
  db   $C2, $54, $0B           ; object
  db   $85, $64, $0B           ; object
  db   $82, $58, $0B           ; object
  db   $82, $50, $04           ; object
  db   $82, $61, $04           ; object
  db   $74, $04                ; object
  db   $76, $04                ; object
  db   $35, $2B                ; object
  db   $36, $2C                ; object
  db   $37, $2D                ; object
  db   $45, $37                ; object
  db   $46, $E8                ; object
  db   $47, $38                ; object
  db   $55, $33                ; object
  db   $56, $E0                ; object
  db   $57, $34                ; object
  db   $09, $04                ; object
  db   $09, $F5                ; object
  db   ROOM_END

Overworld96::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $09, $F5           ; object
  db   $38, $F5                ; object
  db   $85, $70, $F5           ; object
  db   $82, $10, $0A           ; object
  db   $22, $0A                ; object
  db   $C2, $30, $0A           ; object
  db   $83, $60, $0A           ; object
  db   $0F, $F5                ; object
  db   $18, $E8                ; object
  db   $23, $E8                ; object
  db   $35, $E8                ; object
  db   $41, $E8                ; object
  db   $56, $E8                ; object
  db   $37, $5C                ; object
  db   $C5, $04, $0B           ; object
  db   $85, $50, $0B           ; object
  db   ROOM_END

Overworld97::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $0F, $F5           ; object
  db   $30, $F5                ; object
  db   $63, $F5                ; object
  db   $69, $F5                ; object
  db   $85, $70, $F5           ; object
  db   $C2, $04, $0B           ; object
  db   $07, $2B                ; object
  db   $82, $08, $2C           ; object
  db   $17, $EA                ; object
  db   $22, $E8                ; object
  db   $83, $24, $0B           ; object
  db   $27, $F0                ; object
  db   $29, $44                ; object
  db   $37, $F1                ; object
  db   $43, $E8                ; object
  db   $47, $2E                ; object
  db   $49, $49                ; object
  db   $52, $09                ; object
  db   $57, $39                ; object
  db   $82, $58, $3A           ; object
  db   $C2, $48, $E0           ; object
  db   $61, $6E                ; object
  db   $46, $6E                ; object
  db   $44, $FA                ; object
  db   ROOM_END

Overworld98::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $6F, $F5                ; object
  db   $83, $75, $F5           ; object
  db   $C4, $F9, $F5           ; object
  db   $82, $70, $F5           ; object
  db   $83, $00, $2C           ; object
  db   $03, $2D                ; object
  db   $11, $44                ; object
  db   $C2, $13, $38           ; object
  db   $15, $44                ; object
  db   $31, $3D                ; object
  db   $C2, $32, $E0           ; object
  db   $33, $4E                ; object
  db   $40, $2F                ; object
  db   $41, $4E                ; object
  db   $43, $3B                ; object
  db   $47, $44                ; object
  db   $50, $3A                ; object
  db   $51, $3B                ; object
  db   $61, $44                ; object
  db   $27, $D4                ; object
  db   $36, $E8                ; object
  db   $C2, $05, $0B           ; object
  db   $82, $25, $0B           ; object
  db   $46, $0B                ; object
  db   $85, $52, $0B           ; object
  db   $C2, $64, $0B           ; object
  db   $F7, $F5                ; object
  db   ROOM_END

Overworld99::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $FF, $F5           ; object
  db   $C3, $1F, $F5           ; object
  db   $19, $F5                ; object
  db   $03, $04                ; object
  db   $C5, $04, $0B           ; object
  db   $12, $5C                ; object
  db   $16, $5C                ; object
  db   $18, $5C                ; object
  db   $21, $44                ; object
  db   $23, $E8                ; object
  db   $25, $5C                ; object
  db   $27, $E8                ; object
  db   $32, $5C                ; object
  db   $36, $5C                ; object
  db   $37, $44                ; object
  db   $38, $5C                ; object
  db   $43, $E8                ; object
  db   $45, $5C                ; object
  db   $47, $E8                ; object
  db   $52, $5C                ; object
  db   $86, $54, $0B           ; object
  db   $61, $44                ; object
  db   $C2, $67, $0B           ; object
  db   $75, $44                ; object
  db   $82, $7F, $F5           ; object
  db   $78, $F5                ; object
  db   ROOM_END

Overworld9A::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $FF, $F5           ; object
  db   $C2, $01, $37           ; object
  db   $21, $33                ; object
  db   $82, $22, $2F           ; object
  db   $24, $3C                ; object
  db   $34, $33                ; object
  db   $35, $35                ; object
  db   $28, $36                ; object
  db   $29, $34                ; object
  db   $C2, $09, $38           ; object
  db   $85, $70, $F5           ; object
  db   $05, $0B                ; object
  db   $83, $15, $0B           ; object
  db   $C3, $27, $0B           ; object
  db   $88, $50, $0B           ; object
  db   ROOM_END

Overworld9B::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $85, $00, $3A           ; object
  db   $05, $3B                ; object
  db   $10, $F5                ; object
  db   $C3, $08, $0E           ; object
  db   $86, $34, $0E           ; object
  db   $86, $44, $0E           ; object
  db   $C3, $53, $0E           ; object
  db   $C3, $54, $0E           ; object
  db   $C2, $07, $38           ; object
  db   $C2, $09, $37           ; object
  db   $29, $2E                ; object
  db   $23, $3D                ; object
  db   $24, $48                ; object
  db   $25, $E0                ; object
  db   $26, $49                ; object
  db   $27, $34                ; object
  db   $33, $38                ; object
  db   $39, $39                ; object
  db   $40, $44                ; object
  db   $42, $3D                ; object
  db   $43, $34                ; object
  db   $C3, $52, $38           ; object
  db   $68, $44                ; object
  db   $16, $44                ; object
  db   $68, $44                ; object
  db   $76, $44                ; object
  db   $70, $F5                ; object
  db   $55, $2B                ; object
  db   $84, $56, $2C           ; object
  db   $C2, $65, $37           ; object
  db   $79, $2B                ; object
  db   ROOM_END

Overworld9C::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $00, $38           ; object
  db   $85, $01, $3A           ; object
  db   $03, $E0                ; object
  db   $05, $E1                ; object
  db   $E1, $1F, $F0, $38, $10 ; object
  db   $06, $3B                ; object
  db   $C2, $08, $38           ; object
  db   $C4, $09, $0E           ; object
  db   $11, $3A                ; object
  db   $12, $DE                ; object
  db   $20, $4E                ; object
  db   $C2, $21, $0E           ; object
  db   $22, $2E                ; object
  db   $23, $48                ; object
  db   $24, $4A                ; object
  db   $25, $49                ; object
  db   $82, $26, $2F           ; object
  db   $28, $4E                ; object
  db   $30, $3B                ; object
  db   $32, $39                ; object
  db   $85, $33, $3A           ; object
  db   $38, $3B                ; object
  db   $8A, $40, $0E           ; object
  db   $8A, $50, $2C           ; object
  db   $8A, $70, $2C           ; object
  db   ROOM_END

Overworld9D::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $C5, $08, $37           ; object
  db   $C6, $09, $04           ; object
  db   $11, $2B                ; object
  db   $84, $12, $2C           ; object
  db   $16, $2D                ; object
  db   $21, $37                ; object
  db   $22, $C6                ; object
  db   $E1, $1F, $F1, $88, $60 ; object
  db   $83, $23, $B9           ; object
  db   $25, $B8                ; object
  db   $26, $38                ; object
  db   $31, $33                ; object
  db   $32, $2F                ; object
  db   $33, $48                ; object
  db   $34, $E0                ; object
  db   $35, $49                ; object
  db   $36, $34                ; object
  db   $88, $50, $2C           ; object
  db   $58, $31                ; object
  db   $8A, $60, $04           ; object
  db   $8A, $70, $2C           ; object
  db   $29, $6E                ; object
  db   $59, $6E                ; object
  db   ROOM_END

Overworld9E::
  db   ANIMATED_TILES_WATERFALL ; animation id
  db   $04 ; floor tile
  db   $01, $6E                ; object
  db   $03, $6E                ; object
  db   $08, $6E                ; object
  db   $88, $11, $20           ; object
  db   $14, $5C                ; object
  db   $C2, $06, $6E           ; object
  db   $87, $20, $6E           ; object
  db   $C3, $28, $20           ; object
  db   $29, $6E                ; object
  db   $31, $6E                ; object
  db   $83, $33, $20           ; object
  db   $82, $36, $5C           ; object
  db   $44, $20                ; object
  db   $85, $45, $6E           ; object
  db   $82, $47, $20           ; object
  db   $84, $50, $6E           ; object
  db   $62, $5C                ; object
  db   $84, $63, $20           ; object
  db   $65, $5C                ; object
  db   $68, $20                ; object
  db   $8A, $70, $2C           ; object
  db   ROOM_END

Overworld9F::
  db   ANIMATED_TILES_WATERFALL ; animation id
  db   $04 ; floor tile
  db   $C2, $02, $38           ; object
  db   $82, $03, $0E           ; object
  db   $C2, $05, $37           ; object
  db   $C8, $08, $38           ; object
  db   $C8, $09, $0E           ; object
  db   $C3, $11, $5C           ; object
  db   $82, $13, $0E           ; object
  db   $20, $6E                ; object
  db   $22, $32                ; object
  db   $82, $23, $2C           ; object
  db   $25, $31                ; object
  db   $32, $6E                ; object
  db   $83, $40, $6E           ; object
  db   $46, $36                ; object
  db   $47, $3C                ; object
  db   $82, $54, $20           ; object
  db   $C2, $57, $37           ; object
  db   $87, $70, $2C           ; object
  db   $72, $2D                ; object
  db   $73, $04                ; object
  db   $74, $2B                ; object
  db   $77, $31                ; object
  db   ROOM_END

OverworldA0::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $02, $F5                ; object
  db   $C8, $01, $37           ; object
  db   $C8, $00, $0E           ; object
  db   $C2, $06, $0B           ; object
  db   $84, $16, $0B           ; object
  db   $22, $36                ; object
  db   $23, $3C                ; object
  db   $83, $24, $5C           ; object
  db   $27, $3D                ; object
  db   $28, $35                ; object
  db   $33, $2E                ; object
  db   $34, $48                ; object
  db   $35, $4A                ; object
  db   $36, $49                ; object
  db   $37, $4E                ; object
  db   $43, $39                ; object
  db   $83, $44, $3A           ; object
  db   $47, $3B                ; object
  db   $C2, $38, $5C           ; object
  db   $C2, $54, $62           ; object
  db   $C2, $56, $62           ; object
  db   $55, $61                ; object
  db   $83, $67, $0B           ; object
  db   $77, $0B                ; object
  db   $E1, $11, $A4, $50, $7C ; object
  db   $F8, $F5                ; object
  db   $07, $0A                ; object
  db   $48, $44                ; object
  db   $63, $44                ; object
  db   $79, $F5                ; object
  db   ROOM_END

OverworldA1::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $83, $04, $0A           ; object
  db   $25, $52                ; object
  db   $35, $E2                ; object
  db   $E1, $12, $B2, $50, $7C ; object
  db   $82, $F0, $F5           ; object
  db   $82, $F7, $F5           ; object
  db   $10, $0B                ; object
  db   $C4, $11, $0B           ; object
  db   $82, $42, $0B           ; object
  db   $82, $60, $0B           ; object
  db   $89, $71, $0B           ; object
  db   $82, $36, $0A           ; object
  db   $82, $36, $0A           ; object
  db   $84, $45, $0A           ; object
  db   $85, $53, $0A           ; object
  db   $44, $E6                ; object
  db   $15, $0A                ; object
  db   $C2, $26, $62           ; object
  db   $12, $F7                ; object
  db   $E1, $10, $A7, $50, $7C ; object
  db   $26, $44                ; object
  db   $52, $44                ; object
  db   $68, $44                ; object
  db   $7F, $F5                ; object
  db   ROOM_END

OverworldA2::
  db   ANIMATED_TILES_WEATHER_VANE ; animation id
  db   $04 ; floor tile
  db   $84, $23, $0A           ; object
  db   $84, $33, $0A           ; object
  db   $85, $43, $0A           ; object
  db   $85, $53, $0A           ; object
  db   $27, $F5                ; object
  db   $C2, $29, $0A           ; object
  db   $34, $FD                ; object
  db   $E1, $10, $A3, $50, $7C ; object
  db   $87, $12, $62           ; object
  db   $C5, $22, $62           ; object
  db   $86, $63, $62           ; object
  db   $C2, $48, $62           ; object
  db   $65, $04                ; object
  db   $FF, $F5                ; object
  db   $86, $70, $0B           ; object
  db   $C2, $55, $0B           ; object
  db   $31, $44                ; object
  db   ROOM_END

OverworldA3::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $C8, $09, $04           ; object
  db   $86, $22, $5C           ; object
  db   $86, $32, $5C           ; object
  db   $86, $42, $5C           ; object
  db   $86, $52, $5C           ; object
  db   $86, $62, $5C           ; object
  db   $C5, $F9, $F5           ; object
  db   ROOM_END

OverworldA4::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $C3, $05, $04           ; object
  db   $85, $31, $04           ; object
  db   $85, $41, $04           ; object
  db   $83, $52, $04           ; object
  db   $41, $44                ; object
  db   $54, $44                ; object
  db   $C8, $00, $04           ; object
  db   $C5, $FF, $F5           ; object
  db   $84, $01, $04           ; object
  db   $82, $F1, $F5           ; object
  db   $22, $F5                ; object
  db   $23, $F5                ; object
  db   $23, $45                ; object
  db   $33, $E1                ; object
  db   $E1, $10, $B4, $50, $7C ; object
  db   $44, $D4                ; object
  db   $82, $26, $04           ; object
  db   $82, $36, $04           ; object
  db   $26, $F5                ; object
  db   $C3, $58, $04           ; object
  db   $C3, $59, $04           ; object
  db   $C2, $58, $F5           ; object
  db   $48, $36                ; object
  db   $49, $2F                ; object
  db   ROOM_END

OverworldA5::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $02, $0A           ; object
  db   $F8, $F5                ; object
  db   $87, $11, $0A           ; object
  db   $18, $2B                ; object
  db   $19, $2C                ; object
  db   $C5, $20, $0A           ; object
  db   $C6, $21, $0A           ; object
  db   $C6, $22, $0A           ; object
  db   $23, $2B                ; object
  db   $84, $24, $2C           ; object
  db   $28, $31                ; object
  db   $C5, $33, $37           ; object
  db   $33, $EA                ; object
  db   $43, $F0                ; object
  db   $53, $F1                ; object
  db   $73, $2E                ; object
  db   $86, $74, $2F           ; object
  db   $35, $0A                ; object
  db   $44, $0A                ; object
  db   $46, $0A                ; object
  db   $55, $0A                ; object
  db   $40, $3C                ; object
  db   $C3, $50, $37           ; object
  db   ROOM_END

OverworldA6::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $8A, $00, $04           ; object
  db   $85, $F0, $F5           ; object
  db   $83, $10, $2C           ; object
  db   $13, $2D                ; object
  db   $86, $14, $0F           ; object
  db   $C5, $20, $04           ; object
  db   $C5, $21, $04           ; object
  db   $C5, $22, $04           ; object
  db   $C5, $23, $38           ; object
  db   $70, $48                ; object
  db   $71, $E0                ; object
  db   $72, $49                ; object
  db   $73, $4E                ; object
  db   $35, $1A                ; object
  db   $36, $10                ; object
  db   $37, $19                ; object
  db   $C2, $45, $12           ; object
  db   $46, $5C                ; object
  db   $C2, $47, $11           ; object
  db   $56, $04                ; object
  db   $65, $18                ; object
  db   $66, $0F                ; object
  db   $67, $17                ; object
  db   $19, $6E                ; object
  db   ROOM_END

OverworldA7::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $85, $F0, $F5           ; object
  db   $05, $F5                ; object
  db   $09, $F5                ; object
  db   $82, $10, $0F           ; object
  db   $12, $14                ; object
  db   $C6, $20, $0E           ; object
  db   $C6, $21, $0E           ; object
  db   $C6, $22, $0E           ; object
  db   $82, $28, $0B           ; object
  db   $38, $0B                ; object
  db   $C2, $45, $F5           ; object
  db   $82, $47, $0B           ; object
  db   $C3, $57, $0B           ; object
  db   $59, $2B                ; object
  db   $C2, $69, $37           ; object
  db   $12, $0F                ; object
  db   $13, $14                ; object
  db   $C6, $23, $12           ; object
  db   $10, $6E                ; object
  db   ROOM_END

OverworldA8::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $82, $F0, $F5           ; object
  db   $0F, $F5                ; object
  db   $83, $F5, $F5           ; object
  db   $82, $50, $2C           ; object
  db   $52, $31                ; object
  db   $42, $37                ; object
  db   $32, $2B                ; object
  db   $84, $33, $2C           ; object
  db   $37, $2D                ; object
  db   $47, $32                ; object
  db   $48, $2D                ; object
  db   $C3, $58, $38           ; object
  db   $60, $F5                ; object
  db   $73, $2B                ; object
  db   $82, $74, $2C           ; object
  db   $76, $2D                ; object
  db   $C2, $04, $0B           ; object
  db   $85, $20, $0B           ; object
  db   $16, $F5                ; object
  db   $49, $6E                ; object
  db   $44, $6F                ; object
  db   ROOM_END

OverworldA9::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $82, $FF, $F5           ; object
  db   $C4, $07, $0B           ; object
  db   $82, $38, $0B           ; object
  db   $85, $22, $6E           ; object
  db   $32, $6E                ; object
  db   $83, $40, $6E           ; object
  db   $45, $6E                ; object
  db   $C4, $47, $6E           ; object
  db   $61, $6E                ; object
  db   $63, $6E                ; object
  db   $65, $6E                ; object
  db   $04, $44                ; object
  db   $31, $44                ; object
  db   $46, $44                ; object
  db   $54, $44                ; object
  db   $F8, $F5                ; object
  db   $19, $F5                ; object
  db   $79, $F5                ; object
  db   ROOM_END

OverworldAA::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $89, $30, $0B           ; object
  db   $85, $F0, $F5           ; object
  db   $05, $F5                ; object
  db   $1F, $F5                ; object
  db   $82, $14, $F5           ; object
  db   $83, $42, $F5           ; object
  db   $86, $7F, $F5           ; object
  db   $23, $D4                ; object
  db   $48, $D3                ; object
  db   $E1, $11, $D0, $28, $40 ; object
  db   ROOM_END

OverworldAB::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C3, $02, $38           ; object
  db   $32, $32                ; object
  db   $33, $2D                ; object
  db   $C4, $43, $38           ; object
  db   $C2, $05, $37           ; object
  db   $25, $33                ; object
  db   $26, $3C                ; object
  db   $C5, $36, $37           ; object
  db   $C8, $09, $37           ; object
  db   $47, $C6                ; object
  db   $E1, $11, $D1, $78, $40 ; object
  db   $C2, $06, $0A           ; object
  db   $08, $44                ; object
  db   $27, $44                ; object
  db   $F0, $F5                ; object
  db   $82, $7F, $F5           ; object
  db   $C3, $03, $0E           ; object
  db   $C3, $04, $0E           ; object
  db   $C5, $34, $0E           ; object
  db   $C5, $35, $0E           ; object
  db   $61, $6E                ; object
  db   $53, $F2                ; object
  db   $63, $F3                ; object
  db   $73, $F4                ; object
  db   $56, $EA                ; object
  db   $66, $F0                ; object
  db   $76, $F1                ; object
  db   $68, $6E                ; object
  db   ROOM_END

OverworldAC::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $00, $3D                ; object
  db   $01, $3C                ; object
  db   $09, $3D                ; object
  db   $C7, $10, $38           ; object
  db   $C7, $11, $37           ; object
  db   $C7, $19, $38           ; object
  db   $71, $2E                ; object
  db   $87, $72, $2F           ; object
  db   $74, $48                ; object
  db   $75, $E0                ; object
  db   $76, $49                ; object
  db   $79, $4E                ; object
  db   $C3, $45, $B9           ; object
  db   $64, $B9                ; object
  db   $66, $B9                ; object
  db   $87, $02, $B3           ; object
  db   $87, $12, $B3           ; object
  db   $22, $AD                ; object
  db   $23, $AF                ; object
  db   $24, $B1                ; object
  db   $25, $E7                ; object
  db   $26, $AD                ; object
  db   $27, $AF                ; object
  db   $28, $B1                ; object
  db   $32, $AE                ; object
  db   $33, $B0                ; object
  db   $34, $B2                ; object
  db   $35, $E3                ; object
  db   $36, $AE                ; object
  db   $37, $B0                ; object
  db   $38, $B2                ; object
  db   $E1, $16, $8F, $50, $7C ; object
  db   ROOM_END

OverworldAD::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $8A, $00, $2F           ; object
  db   $8A, $10, $3A           ; object
  db   $C6, $20, $B6           ; object
  db   $C4, $43, $B6           ; object
  db   $C3, $25, $B6           ; object
  db   $55, $B7                ; object
  db   $C4, $47, $B6           ; object
  db   $82, $78, $B6           ; object
  db   $49, $B6                ; object
  db   $59, $B7                ; object
  db   $33, $B8                ; object
  db   $37, $B8                ; object
  db   ROOM_END

OverworldAE::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $8A, $00, $2F           ; object
  db   $8A, $10, $3A           ; object
  db   $C5, $25, $B6           ; object
  db   $40, $B6                ; object
  db   $50, $B7                ; object
  db   $8A, $70, $B6           ; object
  db   $32, $B8                ; object
  db   $52, $B8                ; object
  db   $38, $B8                ; object
  db   $58, $B8                ; object
  db   $54, $C6                ; object
  db   $E1, $11, $FC, $68, $60 ; object
  db   $C3, $33, $B9           ; object
  db   $83, $42, $B9           ; object
  db   $C3, $37, $B9           ; object
  db   $83, $46, $B9           ; object
  db   ROOM_END

OverworldAF::
  db   ANIMATED_TILES_WATERFALL ; animation id
  db   $03 ; floor tile
  db   $82, $00, $2F           ; object
  db   $02, $4E                ; object
  db   $04, $2E                ; object
  db   $05, $2F                ; object
  db   $06, $3C                ; object
  db   $07, $09                ; object
  db   $C5, $08, $38           ; object
  db   $C5, $09, $0E           ; object
  db   $82, $10, $3A           ; object
  db   $12, $3B                ; object
  db   $14, $39                ; object
  db   $15, $3A                ; object
  db   $C6, $16, $37           ; object
  db   $C3, $22, $B6           ; object
  db   $C2, $34, $B6           ; object
  db   $52, $B7                ; object
  db   $54, $B7                ; object
  db   $31, $B8                ; object
  db   $35, $B8                ; object
  db   $51, $B8                ; object
  db   $55, $B8                ; object
  db   $67, $09                ; object
  db   $70, $B6                ; object
  db   $72, $B6                ; object
  db   $74, $B6                ; object
  db   $76, $2E                ; object
  db   $77, $3C                ; object
  db   $58, $32                ; object
  db   $59, $2D                ; object
  db   $C2, $69, $38           ; object
  db   $C6, $23, $B9           ; object
  db   $24, $B9                ; object
  db   $83, $62, $B9           ; object
  db   ROOM_END

OverworldB0::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $0E           ; object
  db   $C8, $01, $37           ; object
  db   $72, $F5                ; object
  db   $68, $F5                ; object
  db   $82, $77, $F5           ; object
  db   $C4, $07, $0B           ; object
  db   $36, $0B                ; object
  db   $82, $45, $0B           ; object
  db   $C2, $48, $5C           ; object
  db   $C3, $55, $0B           ; object
  db   $02, $44                ; object
  db   $14, $44                ; object
  db   $38, $44                ; object
  db   $C4, $F9, $F5           ; object
  db   $12, $FD                ; object
  db   $E1, $1D, $FA, $50, $7C ; object
  db   ROOM_END

OverworldB1::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $FF, $F5           ; object
  db   $60, $F5                ; object
  db   $86, $7F, $F5           ; object
  db   $87, $21, $60           ; object
  db   $21, $5F                ; object
  db   $27, $5F                ; object
  db   $31, $60                ; object
  db   $37, $60                ; object
  db   $C3, $32, $0A           ; object
  db   $C3, $36, $0A           ; object
  db   $33, $F7                ; object
  db   $E1, $10, $A9, $50, $7C ; object
  db   $07, $44                ; object
  db   $13, $44                ; object
  db   $39, $44                ; object
  db   $68, $44                ; object
  db   $34, $61                ; object
  db   ROOM_END

OverworldB2::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $7F, $F5           ; object
  db   $87, $12, $0C           ; object
  db   $C4, $22, $0C           ; object
  db   $C4, $28, $0C           ; object
  db   $87, $62, $0C           ; object
  db   $85, $23, $0D           ; object
  db   $C2, $33, $0D           ; object
  db   $C2, $37, $0D           ; object
  db   $85, $53, $0D           ; object
  db   $34, $F5                ; object
  db   $35, $F5                ; object
  db   $35, $45                ; object
  db   $45, $E1                ; object
  db   $E1, $10, $CB, $50, $7C ; object
  db   $07, $44                ; object
  db   $20, $44                ; object
  db   $61, $44                ; object
  db   ROOM_END

OverworldB3::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $83, $14, $5C           ; object
  db   $C4, $23, $5C           ; object
  db   $C4, $27, $5C           ; object
  db   $82, $64, $5C           ; object
  db   $24, $F7                ; object
  db   $34, $40                ; object
  db   $35, $41                ; object
  db   $36, $42                ; object
  db   $E1, $0F, $A0, $50, $7C ; object
  db   $C7, $08, $38           ; object
  db   $C7, $09, $0E           ; object
  db   $82, $73, $04           ; object
  db   $66, $F5                ; object
  db   $84, $7F, $F5           ; object
  db   $88, $00, $0A           ; object
  db   $78, $32                ; object
  db   $79, $2C                ; object
  db   $09, $04                ; object
  db   $F9, $F5                ; object
  db   $08, $0A                ; object
  db   $18, $3D                ; object
  db   $19, $2F                ; object
  db   $41, $44                ; object
  db   ROOM_END

OverworldB4::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $00, $04                ; object
  db   $FF, $F5                ; object
  db   $C8, $08, $04           ; object
  db   $C8, $09, $04           ; object
  db   $C5, $F8, $F5           ; object
  db   $10, $3C                ; object
  db   $C5, $20, $37           ; object
  db   $82, $43, $04           ; object
  db   $43, $F5                ; object
  db   $45, $D4                ; object
  db   $C4, $51, $04           ; object
  db   $C3, $52, $04           ; object
  db   $C2, $51, $F5           ; object
  db   $C2, $63, $04           ; object
  db   $62, $F5                ; object
  db   $70, $31                ; object
  db   $26, $E8                ; object
  db   $83, $35, $E8           ; object
  db   $46, $E8                ; object
  db   $C2, $47, $E8           ; object
  db   ROOM_END

OverworldB5::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $04, $6A                ; object
  db   $08, $6A                ; object
  db   $14, $6B                ; object
  db   $18, $6B                ; object
  db   $83, $05, $6C           ; object
  db   $83, $15, $62           ; object
  db   $16, $C2                ; object
  db   $03, $39                ; object
  db   $09, $3A                ; object
  db   $13, $B6                ; object
  db   $23, $B7                ; object
  db   $33, $B6                ; object
  db   $43, $B7                ; object
  db   $44, $B6                ; object
  db   $54, $B7                ; object
  db   $46, $B6                ; object
  db   $56, $C0                ; object
  db   $48, $B6                ; object
  db   $58, $B7                ; object
  db   $19, $1B                ; object
  db   $24, $11                ; object
  db   $83, $25, $1B           ; object
  db   $28, $1A                ; object
  db   $29, $10                ; object
  db   $34, $15                ; object
  db   $83, $35, $10           ; object
  db   $38, $16                ; object
  db   $C2, $53, $0A           ; object
  db   $64, $0A                ; object
  db   $E1, $02, $52, $50, $7C ; object
  db   $C7, $00, $37           ; object
  db   $70, $2E                ; object
  db   $89, $71, $2F           ; object
  db   $75, $48                ; object
  db   $76, $E0                ; object
  db   $77, $49                ; object
  db   $C7, $01, $0A           ; object
  db   $C7, $02, $0A           ; object
  db   $55, $6E                ; object
  db   $57, $6E                ; object
  db   $68, $6E                ; object
  db   ROOM_END

OverworldB6::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $83, $00, $3A           ; object
  db   $01, $E0                ; object
  db   $03, $3B                ; object
  db   $10, $1A                ; object
  db   $82, $11, $10           ; object
  db   $13, $19                ; object
  db   $15, $1A                ; object
  db   $16, $19                ; object
  db   $20, $16                ; object
  db   $82, $21, $04           ; object
  db   $23, $11                ; object
  db   $25, $18                ; object
  db   $26, $17                ; object
  db   $C4, $30, $04           ; object
  db   $31, $13                ; object
  db   $32, $0F                ; object
  db   $33, $17                ; object
  db   $C3, $40, $04           ; object
  db   $C3, $41, $11           ; object
  db   $46, $1A                ; object
  db   $47, $19                ; object
  db   $53, $1A                ; object
  db   $54, $19                ; object
  db   $56, $18                ; object
  db   $57, $17                ; object
  db   $63, $18                ; object
  db   $64, $17                ; object
  db   $8A, $70, $2F           ; object
  db   $18, $1A                ; object
  db   $28, $18                ; object
  db   $19, $10                ; object
  db   $29, $0F                ; object
  db   ROOM_END

OverworldB7::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C7, $00, $0E           ; object
  db   $C7, $01, $0E           ; object
  db   $C7, $02, $0E           ; object
  db   $C2, $33, $0E           ; object
  db   $05, $F5                ; object
  db   $C2, $07, $0B           ; object
  db   $C8, $09, $37           ; object
  db   $C3, $26, $F5           ; object
  db   $C4, $45, $0A           ; object
  db   $53, $3D                ; object
  db   $54, $35                ; object
  db   $62, $0E                ; object
  db   $63, $38                ; object
  db   $64, $0A                ; object
  db   $83, $70, $2F           ; object
  db   $73, $4E                ; object
  db   $82, $74, $D3           ; object
  db   $10, $10                ; object
  db   $20, $0F                ; object
  db   $11, $19                ; object
  db   $21, $17                ; object
  db   $C3, $03, $12           ; object
  db   $23, $18                ; object
  db   $24, $14                ; object
  db   $C2, $34, $12           ; object
  db   ROOM_END

OverworldB8::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $00, $F5           ; object
  db   $C2, $51, $F5           ; object
  db   $03, $37                ; object
  db   $06, $38                ; object
  db   $13, $2E                ; object
  db   $82, $14, $2F           ; object
  db   $16, $4E                ; object
  db   $23, $39                ; object
  db   $24, $3A                ; object
  db   $25, $E1                ; object
  db   $E1, $0A, $95, $70, $7C ; object
  db   $26, $3B                ; object
  db   $C4, $08, $38           ; object
  db   $45, $3D                ; object
  db   $82, $46, $2F           ; object
  db   $48, $4E                ; object
  db   $56, $3A                ; object
  db   $57, $E1                ; object
  db   $E1, $0A, $92, $30, $7C ; object
  db   $58, $3B                ; object
  db   $C3, $55, $38           ; object
  db   $C4, $29, $0A           ; object
  db   $83, $66, $0A           ; object
  db   $82, $76, $0A           ; object
  db   $33, $44                ; object
  db   $59, $6E                ; object
  db   $77, $6E                ; object
  db   $79, $6E                ; object
  db   ROOM_END

OverworldB9::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $66, $38           ; object
  db   $56, $3D                ; object
  db   $83, $57, $2F           ; object
  db   $83, $67, $0E           ; object
  db   $83, $77, $0E           ; object
  db   $C3, $07, $6E           ; object
  db   $11, $6E                ; object
  db   $13, $6E                ; object
  db   $15, $6E                ; object
  db   $31, $6E                ; object
  db   $34, $20                ; object
  db   $83, $35, $6E           ; object
  db   $C2, $44, $6E           ; object
  db   $83, $50, $6E           ; object
  db   $04, $44                ; object
  db   $19, $44                ; object
  db   $74, $44                ; object
  db   $70, $6E                ; object
  db   $72, $6E                ; object
  db   $F9, $F5                ; object
  db   ROOM_END

OverworldBA::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $20, $44                ; object
  db   $23, $3D                ; object
  db   $86, $24, $2F           ; object
  db   $26, $48                ; object
  db   $27, $E0                ; object
  db   $28, $49                ; object
  db   $33, $38                ; object
  db   $86, $34, $0E           ; object
  db   $42, $3D                ; object
  db   $43, $34                ; object
  db   $44, $0E                ; object
  db   $45, $2B                ; object
  db   $84, $46, $2C           ; object
  db   $82, $50, $2F           ; object
  db   $52, $34                ; object
  db   $82, $53, $0E           ; object
  db   $55, $37                ; object
  db   $84, $56, $0A           ; object
  db   $85, $60, $0E           ; object
  db   $65, $33                ; object
  db   $66, $E0                ; object
  db   $67, $3C                ; object
  db   $82, $68, $0A           ; object
  db   $87, $70, $0E           ; object
  db   $77, $37                ; object
  db   $78, $0A                ; object
  db   $79, $F5                ; object
  db   $86, $FF, $F5           ; object
  db   ROOM_END

OverworldBB::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C3, $04, $0E           ; object
  db   $C3, $05, $0E           ; object
  db   $85, $30, $0E           ; object
  db   $C2, $03, $38           ; object
  db   $83, $20, $2F           ; object
  db   $23, $34                ; object
  db   $C3, $06, $37           ; object
  db   $35, $2B                ; object
  db   $36, $31                ; object
  db   $85, $40, $2C           ; object
  db   $45, $31                ; object
  db   $C8, $09, $37           ; object
  db   $C3, $27, $0A           ; object
  db   $46, $0A                ; object
  db   $88, $50, $0A           ; object
  db   $82, $65, $0A           ; object
  db   $C2, $68, $0A           ; object
  db   $38, $5C                ; object
  db   $58, $5C                ; object
  db   $64, $5C                ; object
  db   $08, $44                ; object
  db   $76, $44                ; object
  db   $7F, $F5                ; object
  db   $82, $FF, $F5           ; object
  db   ROOM_END

OverworldBC::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $C7, $00, $38           ; object
  db   $01, $39                ; object
  db   $87, $02, $3A           ; object
  db   $05, $E0                ; object
  db   $09, $3B                ; object
  db   $16, $B6                ; object
  db   $83, $23, $B6           ; object
  db   $C2, $33, $B6           ; object
  db   $82, $34, $B7           ; object
  db   $53, $B7                ; object
  db   $26, $B7                ; object
  db   $44, $B8                ; object
  db   $83, $47, $B6           ; object
  db   $57, $B6                ; object
  db   $82, $58, $B7           ; object
  db   $67, $B7                ; object
  db   $70, $32                ; object
  db   $89, $71, $2C           ; object
  db   $83, $13, $B9           ; object
  db   $C3, $17, $B9           ; object
  db   $C4, $22, $B9           ; object
  db   $C3, $36, $B9           ; object
  db   $C2, $45, $B9           ; object
  db   $54, $B9                ; object
  db   ROOM_END

OverworldBD::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $00, $B7                ; object
  db   $C4, $03, $B6           ; object
  db   $83, $07, $B7           ; object
  db   $84, $36, $B6           ; object
  db   $84, $40, $B6           ; object
  db   $C2, $46, $B6           ; object
  db   $83, $47, $B7           ; object
  db   $84, $50, $B7           ; object
  db   $66, $B7                ; object
  db   $8A, $70, $2C           ; object
  db   $24, $B8                ; object
  db   ROOM_END

OverworldBE::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $8A, $00, $B7           ; object
  db   $C4, $22, $B6           ; object
  db   $C3, $07, $B6           ; object
  db   $83, $37, $B6           ; object
  db   $30, $B6                ; object
  db   $40, $B7                ; object
  db   $83, $47, $B7           ; object
  db   $16, $B8                ; object
  db   $44, $B8                ; object
  db   $8A, $70, $2C           ; object
  db   $62, $B7                ; object
  db   $C4, $15, $B9           ; object
  db   $83, $24, $B9           ; object
  db   $83, $34, $B9           ; object
  db   ROOM_END

OverworldBF::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $03 ; floor tile
  db   $06, $39                ; object
  db   $C8, $07, $37           ; object
  db   $88, $70, $2C           ; object
  db   $77, $31                ; object
  db   $C8, $09, $38           ; object
  db   $28, $09                ; object
  db   $68, $09                ; object
  db   $00, $B7                ; object
  db   $02, $B6                ; object
  db   $04, $B6                ; object
  db   $12, $B7                ; object
  db   $14, $B7                ; object
  db   $30, $B6                ; object
  db   $32, $B6                ; object
  db   $34, $B6                ; object
  db   $40, $B7                ; object
  db   $42, $B7                ; object
  db   $44, $B7                ; object
  db   $33, $B8                ; object
  db   $55, $B8                ; object
  db   $C2, $03, $B9           ; object
  db   $C2, $41, $B9           ; object
  db   $43, $B9                ; object
  db   $45, $B9                ; object
  db   $52, $B9                ; object
  db   $54, $B9                ; object
  db   ROOM_END

OverworldC0::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $01, $37           ; object
  db   $C2, $00, $0E           ; object
  db   $21, $31                ; object
  db   $20, $2B                ; object
  db   $C5, $30, $37           ; object
  db   $82, $F7, $F5           ; object
  db   $F2, $F5                ; object
  db   $22, $36                ; object
  db   $23, $3C                ; object
  db   $33, $2E                ; object
  db   $34, $2F                ; object
  db   $35, $48                ; object
  db   $36, $43                ; object
  db   $37, $49                ; object
  db   $38, $4E                ; object
  db   $28, $3D                ; object
  db   $29, $2F                ; object
  db   $84, $44, $3A           ; object
  db   $43, $39                ; object
  db   $48, $3B                ; object
  db   $70, $2E                ; object
  db   $82, $71, $2F           ; object
  db   $73, $48                ; object
  db   $74, $43                ; object
  db   $75, $49                ; object
  db   $82, $76, $2F           ; object
  db   $78, $4E                ; object
  db   $68, $3D                ; object
  db   $69, $2F                ; object
  db   $14, $D4                ; object
  db   $C2, $05, $0B           ; object
  db   $C2, $16, $0B           ; object
  db   $56, $0B                ; object
  db   $83, $64, $0B           ; object
  db   $27, $44                ; object
  db   $55, $44                ; object
  db   ROOM_END

OverworldC1::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $FF, $F5           ; object
  db   $83, $20, $2F           ; object
  db   $23, $35                ; object
  db   $60, $35                ; object
  db   $57, $35                ; object
  db   $56, $3D                ; object
  db   $C2, $66, $38           ; object
  db   $C3, $39, $F5           ; object
  db   $82, $26, $5C           ; object
  db   $83, $42, $5C           ; object
  db   $45, $E8                ; object
  db   $15, $44                ; object
  db   $62, $44                ; object
  db   $68, $44                ; object
  db   ROOM_END

OverworldC2::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $FF, $F5           ; object
  db   $C3, $3F, $F5           ; object
  db   $83, $35, $F5           ; object
  db   $41, $F5                ; object
  db   $69, $F5                ; object
  db   $78, $F5                ; object
  db   $83, $53, $E8           ; object
  db   $43, $E8                ; object
  db   $16, $44                ; object
  db   $22, $44                ; object
  db   ROOM_END

OverworldC3::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $84, $FF, $F5           ; object
  db   $82, $06, $F5           ; object
  db   $C4, $19, $F5           ; object
  db   $82, $3F, $F5           ; object
  db   $6F, $F5                ; object
  db   $82, $70, $F5           ; object
  db   $74, $2B                ; object
  db   $83, $75, $2C           ; object
  db   $78, $2D                ; object
  db   $34, $5C                ; object
  db   $38, $5C                ; object
  db   $56, $5C                ; object
  db   $23, $44                ; object
  db   $36, $44                ; object
  db   $55, $44                ; object
  db   ROOM_END

OverworldC4::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $F1, $F5                ; object
  db   $82, $00, $F5           ; object
  db   $C4, $1F, $F5           ; object
  db   $40, $F5                ; object
  db   $86, $04, $0A           ; object
  db   $86, $14, $0A           ; object
  db   $84, $21, $0A           ; object
  db   $22, $D4                ; object
  db   $25, $1A                ; object
  db   $84, $26, $10           ; object
  db   $83, $31, $0A           ; object
  db   $34, $1A                ; object
  db   $35, $16                ; object
  db   $36, $E8                ; object
  db   $37, $D4                ; object
  db   $42, $E8                ; object
  db   $43, $0A                ; object
  db   $44, $12                ; object
  db   $46, $13                ; object
  db   $83, $47, $0F           ; object
  db   $52, $6E                ; object
  db   $53, $1A                ; object
  db   $54, $16                ; object
  db   $C2, $56, $11           ; object
  db   $57, $D4                ; object
  db   $82, $58, $1B           ; object
  db   $C2, $49, $04           ; object
  db   $49, $F5                ; object
  db   $61, $E8                ; object
  db   $62, $0A                ; object
  db   $C2, $63, $12           ; object
  db   $65, $D4                ; object
  db   $83, $67, $1B           ; object
  db   $82, $71, $0A           ; object
  db   $76, $15                ; object
  db   $83, $77, $10           ; object
  db   $82, $08, $04           ; object
  db   $F8, $F5                ; object
  db   ROOM_END

OverworldC5::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $00, $39                ; object
  db   $06, $E0                ; object
  db   $83, $74, $0A           ; object
  db   $84, $10, $0A           ; object
  db   $84, $16, $0A           ; object
  db   $88, $22, $0A           ; object
  db   $14, $F5                ; object
  db   $25, $F5                ; object
  db   $20, $10                ; object
  db   $21, $19                ; object
  db   $22, $D4                ; object
  db   $31, $15                ; object
  db   $82, $32, $10           ; object
  db   $34, $19                ; object
  db   $37, $D4                ; object
  db   $38, $6E                ; object
  db   $82, $40, $0F           ; object
  db   $42, $14                ; object
  db   $43, $44                ; object
  db   $44, $15                ; object
  db   $82, $45, $10           ; object
  db   $47, $19                ; object
  db   $82, $50, $1B           ; object
  db   $52, $18                ; object
  db   $53, $14                ; object
  db   $55, $20                ; object
  db   $56, $D4                ; object
  db   $57, $11                ; object
  db   $83, $60, $1B           ; object
  db   $C2, $63, $12           ; object
  db   $64, $D4                ; object
  db   $65, $13                ; object
  db   $66, $0F                ; object
  db   $67, $17                ; object
  db   $70, $19                ; object
  db   $82, $71, $1B           ; object
  db   $73, $12                ; object
  db   $74, $44                ; object
  db   $75, $11                ; object
  db   $C3, $48, $0A           ; object
  db   $83, $76, $0A           ; object
  db   $C2, $40, $04           ; object
  db   $4F, $F5                ; object
  db   $C3, $39, $F5           ; object
  db   $27, $0A                ; object
  db   ROOM_END

OverworldC6::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $22, $2B                ; object
  db   $82, $23, $2C           ; object
  db   $25, $2D                ; object
  db   $32, $2E                ; object
  db   $82, $33, $2F           ; object
  db   $35, $4E                ; object
  db   $42, $39                ; object
  db   $43, $E1                ; object
  db   $E1, $11, $C9, $80, $7C ; object
  db   $44, $3A                ; object
  db   $45, $3B                ; object
  db   $C8, $00, $04           ; object
  db   $8A, $00, $3A           ; object
  db   $C2, $10, $0A           ; object
  db   $19, $D3                ; object
  db   $27, $5C                ; object
  db   $C3, $3F, $F5           ; object
  db   $39, $D3                ; object
  db   $84, $46, $D3           ; object
  db   $C3, $52, $6E           ; object
  db   $86, $54, $D3           ; object
  db   $87, $63, $5C           ; object
  db   $87, $73, $D3           ; object
  db   $76, $0A                ; object
  db   $69, $0A                ; object
  db   $15, $6E                ; object
  db   $19, $6E                ; object
  db   $39, $6E                ; object
  db   $84, $46, $6E           ; object
  db   $17, $6F                ; object
  db   ROOM_END

OverworldC7::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $D3 ; floor tile
  db   $C8, $07, $6E           ; object
  db   $C8, $08, $04           ; object
  db   $C8, $09, $37           ; object
  db   $C2, $11, $5C           ; object
  db   $C2, $14, $5C           ; object
  db   $15, $5C                ; object
  db   $C6, $16, $5C           ; object
  db   $20, $0A                ; object
  db   $86, $31, $5C           ; object
  db   $83, $52, $5C           ; object
  db   $82, $60, $5C           ; object
  db   $64, $5C                ; object
  db   $71, $0A                ; object
  db   $74, $0A                ; object
  db   $76, $0A                ; object
  db   $60, $0A                ; object
  db   $83, $00, $3A           ; object
  db   $03, $3B                ; object
  db   ROOM_END

OverworldC8::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $00, $03           ; object
  db   $F1, $F5                ; object
  db   $03, $09                ; object
  db   $04, $09                ; object
  db   $11, $09                ; object
  db   $12, $03                ; object
  db   $20, $09                ; object
  db   $22, $09                ; object
  db   $30, $3D                ; object
  db   $C4, $40, $38           ; object
  db   $82, $31, $2F           ; object
  db   $33, $4E                ; object
  db   $23, $38                ; object
  db   $13, $3D                ; object
  db   $14, $2F                ; object
  db   $15, $4E                ; object
  db   $05, $38                ; object
  db   $24, $3A                ; object
  db   $25, $3B                ; object
  db   $41, $3A                ; object
  db   $42, $E1                ; object
  db   $E1, $0A, $93, $30, $7C ; object
  db   $43, $3B                ; object
  db   $C3, $06, $0A           ; object
  db   $35, $0A                ; object
  db   $C3, $34, $0A           ; object
  db   $83, $51, $0A           ; object
  db   $83, $61, $0A           ; object
  db   $82, $71, $0A           ; object
  db   $38, $3D                ; object
  db   $39, $2F                ; object
  db   $C2, $48, $38           ; object
  db   $68, $4E                ; object
  db   $67, $3D                ; object
  db   $77, $38                ; object
  db   $78, $3F                ; object
  db   $C4, $49, $0E           ; object
  db   $07, $6E                ; object
  db   $09, $6E                ; object
  db   $82, $26, $6E           ; object
  db   ROOM_END

OverworldC9::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $86, $00, $04           ; object
  db   $06, $38                ; object
  db   $83, $10, $04           ; object
  db   $83, $13, $3D           ; object
  db   $82, $14, $2F           ; object
  db   $16, $34                ; object
  db   $83, $20, $04           ; object
  db   $23, $38                ; object
  db   $30, $48                ; object
  db   $31, $E0                ; object
  db   $32, $49                ; object
  db   $33, $34                ; object
  db   $17, $CA                ; object
  db   $62, $CA                ; object
  db   $65, $51                ; object
  db   $02, $6E                ; object
  db   $00, $6E                ; object
  db   ROOM_END

OverworldCA::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $C8, $07, $37           ; object
  db   $08, $0A                ; object
  db   $C7, $18, $04           ; object
  db   $C5, $F9, $F5           ; object
  db   ROOM_END

OverworldCB::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $82, $07, $0A           ; object
  db   $C3, $52, $0A           ; object
  db   $63, $0A                ; object
  db   $06, $44                ; object
  db   $11, $44                ; object
  db   $45, $44                ; object
  db   $58, $44                ; object
  db   $67, $44                ; object
  db   $23, $5C                ; object
  db   $26, $5C                ; object
  db   $53, $5C                ; object
  db   $56, $5C                ; object
  db   $09, $2E                ; object
  db   $19, $39                ; object
  db   $27, $F5                ; object
  db   $38, $F5                ; object
  db   $68, $F5                ; object
  db   $47, $D4                ; object
  db   $C5, $FF, $F5           ; object
  db   $01, $0A                ; object
  db   $11, $44                ; object
  db   $12, $0A                ; object
  db   $83, $16, $0A           ; object
  db   $21, $0A                ; object
  db   $C4, $41, $0A           ; object
  db   $C3, $52, $0A           ; object
  db   ROOM_END

OverworldCC::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $8A, $40, $0A           ; object
  db   $8A, $00, $2F           ; object
  db   $8A, $10, $3A           ; object
  db   $89, $61, $0A           ; object
  db   $89, $71, $0A           ; object
  db   $8A, $50, $0C           ; object
  db   $8A, $30, $62           ; object
  db   $40, $62                ; object
  db   $21, $55                ; object
  db   $82, $22, $5A           ; object
  db   $24, $56                ; object
  db   $31, $57                ; object
  db   $82, $32, $59           ; object
  db   $34, $58                ; object
  db   $84, $41, $5B           ; object
  db   $42, $E2                ; object
  db   $E1, $10, $DB, $50, $7C ; object
  db   $C2, $60, $62           ; object
  db   $28, $44                ; object
  db   $36, $FD                ; object
  db   $E1, $10, $DD, $50, $7C ; object
  db   ROOM_END

OverworldCD::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $89, $00, $2F           ; object
  db   $89, $10, $3A           ; object
  db   $09, $3C                ; object
  db   $C7, $19, $37           ; object
  db   $87, $30, $62           ; object
  db   $18, $BA                ; object
  db   $E1, $0A, $F7, $60, $7C ; object
  db   $21, $F7                ; object
  db   $E1, $10, $D9, $50, $7C ; object
  db   $24, $F7                ; object
  db   $E1, $10, $DA, $50, $7C ; object
  db   $C5, $37, $62           ; object
  db   $40, $0A                ; object
  db   $86, $50, $0C           ; object
  db   $86, $60, $0A           ; object
  db   $86, $70, $0A           ; object
  db   $C3, $56, $0C           ; object
  db   ROOM_END

OverworldCE::
  db   ANIMATED_TILES_WARP_TILE ; animation id
  db   $08 ; floor tile
  db   $C5, $20, $38           ; object
  db   $10, $3D                ; object
  db   $70, $32                ; object
  db   $00, $09                ; object
  db   $09, $09                ; object
  db   $11, $34                ; object
  db   $01, $3D                ; object
  db   $86, $02, $2F           ; object
  db   $08, $3C                ; object
  db   $18, $33                ; object
  db   $19, $3C                ; object
  db   $29, $33                ; object
  db   $75, $2B                ; object
  db   $83, $76, $2C           ; object
  db   $79, $31                ; object
  db   $C2, $59, $37           ; object
  db   $49, $2B                ; object
  db   $83, $12, $CF           ; object
  db   $84, $21, $CF           ; object
  db   $84, $31, $CF           ; object
  db   $83, $15, $D0           ; object
  db   $84, $25, $D0           ; object
  db   $84, $35, $D0           ; object
  db   $84, $41, $D1           ; object
  db   $84, $51, $D1           ; object
  db   $84, $61, $D1           ; object
  db   $84, $45, $D2           ; object
  db   $84, $55, $D2           ; object
  db   $84, $65, $D2           ; object
  db   $82, $71, $2C           ; object
  db   $73, $2D                ; object
  db   ROOM_END

OverworldCF::
  db   ANIMATED_TILES_WARP_TILE ; animation id
  db   $08 ; floor tile
  db   $C8, $09, $38           ; object
  db   $00, $3D                ; object
  db   $86, $01, $2F           ; object
  db   $07, $3C                ; object
  db   $08, $09                ; object
  db   $10, $38                ; object
  db   $17, $33                ; object
  db   $18, $3C                ; object
  db   $20, $34                ; object
  db   $C5, $28, $37           ; object
  db   $78, $31                ; object
  db   $77, $2C                ; object
  db   $76, $2B                ; object
  db   $40, $2D                ; object
  db   $C3, $50, $38           ; object
  db   $32, $69                ; object
  db   $83, $44, $69           ; object
  db   $83, $51, $69           ; object
  db   $82, $72, $69           ; object
  db   $13, $6F                ; object
  db   $04, $48                ; object
  db   $05, $E1                ; object
  db   $06, $49                ; object
  db   $E1, $1F, $F9, $78, $60 ; object
  db   ROOM_END

OverworldD0::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $37           ; object
  db   $00, $3E                ; object
  db   $87, $01, $3A           ; object
  db   $08, $3B                ; object
  db   $30, $2E                ; object
  db   $40, $3E                ; object
  db   $89, $31, $2F           ; object
  db   $89, $41, $3A           ; object
  db   $37, $48                ; object
  db   $C2, $38, $E0           ; object
  db   $39, $49                ; object
  db   $34, $48                ; object
  db   $35, $43                ; object
  db   $36, $49                ; object
  db   $C2, $14, $0B           ; object
  db   $25, $0B                ; object
  db   $63, $36                ; object
  db   $64, $3C                ; object
  db   $74, $2E                ; object
  db   $75, $48                ; object
  db   $76, $4A                ; object
  db   $77, $49                ; object
  db   $82, $78, $2F           ; object
  db   ROOM_END

OverworldD1::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $F9, $F5           ; object
  db   $C2, $06, $38           ; object
  db   $26, $4E                ; object
  db   $36, $3B                ; object
  db   $83, $33, $3A           ; object
  db   $25, $49                ; object
  db   $23, $48                ; object
  db   $24, $4A                ; object
  db   $22, $3D                ; object
  db   $32, $4E                ; object
  db   $82, $30, $2F           ; object
  db   $82, $40, $3A           ; object
  db   $42, $3B                ; object
  db   $8A, $70, $2F           ; object
  db   $74, $48                ; object
  db   $76, $49                ; object
  db   $75, $4A                ; object
  db   $83, $56, $5C           ; object
  db   $82, $62, $5C           ; object
  db   $01, $44                ; object
  db   $14, $44                ; object
  db   $27, $44                ; object
  db   $53, $44                ; object
  db   ROOM_END

OverworldD2::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $FF, $F5           ; object
  db   $F8, $F5                ; object
  db   $09, $F5                ; object
  db   $29, $F5                ; object
  db   $38, $F5                ; object
  db   $49, $F5                ; object
  db   $43, $F5                ; object
  db   $8A, $70, $2F           ; object
  db   $12, $44                ; object
  db   $18, $44                ; object
  db   $25, $44                ; object
  db   $52, $44                ; object
  db   ROOM_END

OverworldD3::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0C ; floor tile
  db   $82, $F0, $F5           ; object
  db   $C3, $0F, $F5           ; object
  db   $C4, $F9, $F5           ; object
  db   $04, $2E                ; object
  db   $83, $05, $2F           ; object
  db   $08, $4E                ; object
  db   $14, $39                ; object
  db   $18, $3B                ; object
  db   $83, $15, $62           ; object
  db   $16, $C2                ; object
  db   $82, $11, $04           ; object
  db   $82, $21, $04           ; object
  db   $82, $31, $04           ; object
  db   $82, $41, $04           ; object
  db   $83, $51, $04           ; object
  db   $68, $04                ; object
  db   $34, $B6                ; object
  db   $38, $B6                ; object
  db   $46, $B6                ; object
  db   $44, $B7                ; object
  db   $48, $B7                ; object
  db   $56, $C0                ; object
  db   $8A, $70, $2F           ; object
  db   $E1, $00, $17, $50, $7C ; object
  db   ROOM_END

OverworldD4::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $8A, $70, $2F           ; object
  db   $C4, $FF, $F5           ; object
  db   $82, $01, $0A           ; object
  db   $03, $12                ; object
  db   $05, $44                ; object
  db   $07, $13                ; object
  db   $08, $0F                ; object
  db   $09, $14                ; object
  db   $11, $0A                ; object
  db   $12, $1A                ; object
  db   $13, $16                ; object
  db   $C2, $17, $11           ; object
  db   $C2, $18, $1B           ; object
  db   $C2, $19, $12           ; object
  db   $21, $D4                ; object
  db   $22, $18                ; object
  db   $23, $0F                ; object
  db   $24, $14                ; object
  db   $25, $D3                ; object
  db   $E1, $11, $FB, $88, $70 ; object
  db   $82, $31, $0A           ; object
  db   $33, $6E                ; object
  db   $34, $18                ; object
  db   $35, $0F                ; object
  db   $36, $14                ; object
  db   $37, $15                ; object
  db   $38, $10                ; object
  db   $39, $16                ; object
  db   $42, $6E                ; object
  db   $82, $43, $D3           ; object
  db   $46, $18                ; object
  db   $83, $47, $0F           ; object
  db   $52, $D4                ; object
  db   $53, $0A                ; object
  db   $84, $54, $E8           ; object
  db   $82, $58, $0A           ; object
  db   $59, $6E                ; object
  db   $84, $61, $0A           ; object
  db   $62, $20                ; object
  db   $84, $64, $E8           ; object
  db   $68, $D3                ; object
  db   $69, $0A                ; object
  db   $40, $F5                ; object
  db   $44, $6E                ; object
  db   $45, $6E                ; object
  db   $53, $20                ; object
  db   ROOM_END

OverworldD5::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $8A, $70, $2F           ; object
  db   $79, $3C                ; object
  db   $C2, $00, $11           ; object
  db   $82, $01, $1B           ; object
  db   $03, $12                ; object
  db   $C2, $05, $11           ; object
  db   $83, $06, $0A           ; object
  db   $C3, $F9, $F5           ; object
  db   $11, $1B                ; object
  db   $12, $1A                ; object
  db   $13, $16                ; object
  db   $14, $6E                ; object
  db   $83, $16, $0A           ; object
  db   $20, $15                ; object
  db   $21, $10                ; object
  db   $22, $16                ; object
  db   $23, $13                ; object
  db   $24, $0F                ; object
  db   $25, $17                ; object
  db   $26, $D4                ; object
  db   $82, $27, $0A           ; object
  db   $31, $44                ; object
  db   $32, $D4                ; object
  db   $33, $11                ; object
  db   $82, $34, $0A           ; object
  db   $36, $20                ; object
  db   $37, $D4                ; object
  db   $38, $0A                ; object
  db   $83, $40, $0F           ; object
  db   $43, $17                ; object
  db   $85, $44, $0A           ; object
  db   $89, $50, $0A           ; object
  db   $54, $D4                ; object
  db   $89, $60, $0A           ; object
  db   $C2, $38, $04           ; object
  db   $58, $F5                ; object
  db   $50, $6E                ; object
  db   ROOM_END

OverworldD6::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C3, $FF, $F5           ; object
  db   $C5, $01, $0A           ; object
  db   $88, $02, $D3           ; object
  db   $06, $0A                ; object
  db   $82, $12, $D3           ; object
  db   $85, $14, $5C           ; object
  db   $19, $0A                ; object
  db   $88, $22, $D3           ; object
  db   $26, $5C                ; object
  db   $32, $D3                ; object
  db   $83, $36, $5C           ; object
  db   $39, $0A                ; object
  db   $84, $46, $6E           ; object
  db   $47, $D4                ; object
  db   $50, $F5                ; object
  db   $52, $0A                ; object
  db   $59, $6E                ; object
  db   $83, $62, $0A           ; object
  db   $65, $D3                ; object
  db   $66, $F5                ; object
  db   $83, $70, $F5           ; object
  db   $78, $F5                ; object
  db   $C4, $02, $6E           ; object
  db   $33, $FD                ; object
  db   $E1, $10, $C7, $50, $7C ; object
  db   ROOM_END

OverworldD7::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $00, $D3           ; object
  db   $01, $0A                ; object
  db   $04, $0A                ; object
  db   $06, $0A                ; object
  db   $C4, $07, $6E           ; object
  db   $10, $0A                ; object
  db   $86, $11, $5C           ; object
  db   $13, $D3                ; object
  db   $C2, $15, $D3           ; object
  db   $82, $20, $D3           ; object
  db   $83, $22, $5C           ; object
  db   $C2, $26, $5C           ; object
  db   $30, $0A                ; object
  db   $31, $5C                ; object
  db   $83, $32, $D3           ; object
  db   $82, $35, $5C           ; object
  db   $40, $D3                ; object
  db   $85, $41, $5C           ; object
  db   $46, $6E                ; object
  db   $86, $50, $6E           ; object
  db   $C5, $09, $37           ; object
  db   $59, $2E                ; object
  db   $69, $39                ; object
  db   $85, $70, $F5           ; object
  db   $67, $F5                ; object
  db   $53, $D4                ; object
  db   ROOM_END

OverworldD8::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C5, $00, $38           ; object
  db   $50, $4E                ; object
  db   $60, $3B                ; object
  db   $70, $F5                ; object
  db   $C5, $01, $0A           ; object
  db   $C4, $07, $38           ; object
  db   $43, $3D                ; object
  db   $83, $54, $3A           ; object
  db   $44, $48                ; object
  db   $C2, $45, $E0           ; object
  db   $46, $49                ; object
  db   $57, $3B                ; object
  db   $C3, $53, $38           ; object
  db   $C8, $08, $0E           ; object
  db   $C8, $09, $0E           ; object
  db   $84, $64, $0E           ; object
  db   $84, $74, $0E           ; object
  db   $47, $4E                ; object
  db   $08, $3B                ; object
  db   ROOM_END

OverworldD9::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $13, $CA                ; object
  db   $C2, $22, $51           ; object
  db   $42, $51                ; object
  db   $53, $51                ; object
  db   $83, $61, $CA           ; object
  db   $84, $64, $51           ; object
  db   $65, $CA                ; object
  db   $57, $CA                ; object
  db   $28, $CA                ; object
  db   $C3, $38, $51           ; object
  db   $84, $14, $51           ; object
  db   $41, $CA                ; object
  db   $24, $F8                ; object
  db   $E1, $04, $A1, $50, $7C ; object
  db   ROOM_END

OverworldDA::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $07, $37                ; object
  db   $82, $08, $04           ; object
  db   $82, $33, $04           ; object
  db   $84, $43, $04           ; object
  db   $66, $04                ; object
  db   $83, $74, $04           ; object
  db   $F9, $F5                ; object
  db   $17, $33                ; object
  db   $18, $E0                ; object
  db   $19, $2F                ; object
  db   $22, $2B                ; object
  db   $82, $23, $2C           ; object
  db   $25, $2D                ; object
  db   $C2, $32, $37           ; object
  db   $35, $32                ; object
  db   $36, $2C                ; object
  db   $37, $2D                ; object
  db   $46, $04                ; object
  db   $C4, $47, $38           ; object
  db   $52, $33                ; object
  db   $53, $3C                ; object
  db   $83, $54, $04           ; object
  db   $C2, $63, $37           ; object
  db   $82, $64, $04           ; object
  db   $76, $44                ; object
  db   $34, $6F                ; object
  db   ROOM_END

OverworldDB::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $0E           ; object
  db   $C8, $01, $37           ; object
  db   $01, $04                ; object
  db   $C2, $02, $0A           ; object
  db   $42, $44                ; object
  db   $C3, $52, $0A           ; object
  db   $68, $3D                ; object
  db   $69, $2F                ; object
  db   $78, $38                ; object
  db   $79, $0E                ; object
  db   $C3, $08, $F5           ; object
  db   $82, $26, $0A           ; object
  db   $C2, $35, $0A           ; object
  db   $82, $56, $0A           ; object
  db   $36, $F5                ; object
  db   $37, $F5                ; object
  db   $37, $45                ; object
  db   $47, $E1                ; object
  db   $64, $44                ; object
  db   $16, $44                ; object
  db   $C2, $62, $0A           ; object
  db   $E1, $10, $E3, $50, $7C ; object
  db   $FF, $F5                ; object
  db   $10, $2F                ; object
  db   $11, $3C                ; object
  db   ROOM_END

OverworldDC::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0A ; floor tile
  db   $85, $13, $04           ; object
  db   $87, $22, $04           ; object
  db   $87, $32, $04           ; object
  db   $87, $42, $04           ; object
  db   $51, $04                ; object
  db   $85, $53, $04           ; object
  db   $87, $73, $04           ; object
  db   $23, $44                ; object
  db   $38, $44                ; object
  db   $46, $44                ; object
  db   $55, $44                ; object
  db   $51, $62                ; object
  db   $C6, $00, $62           ; object
  db   $84, $66, $62           ; object
  db   $82, $60, $2F           ; object
  db   $62, $3C                ; object
  db   $82, $70, $0E           ; object
  db   $72, $37                ; object
  db   $83, $74, $F5           ; object
  db   ROOM_END

OverworldDD::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C3, $09, $37           ; object
  db   $39, $2E                ; object
  db   $49, $39                ; object
  db   $86, $00, $0A           ; object
  db   $84, $10, $0A           ; object
  db   $82, $20, $0A           ; object
  db   $82, $30, $0A           ; object
  db   $82, $40, $0A           ; object
  db   $82, $70, $0A           ; object
  db   $06, $0C                ; object
  db   $C4, $07, $62           ; object
  db   $14, $F7                ; object
  db   $E1, $10, $D7, $50, $7C ; object
  db   $82, $22, $5C           ; object
  db   $32, $5C                ; object
  db   $33, $61                ; object
  db   $84, $42, $0C           ; object
  db   $85, $60, $62           ; object
  db   $C3, $52, $0C           ; object
  db   $46, $62                ; object
  db   $53, $0A                ; object
  db   $83, $54, $62           ; object
  db   $48, $44                ; object
  db   $58, $F5                ; object
  db   $73, $F5                ; object
  db   $82, $76, $F5           ; object
  db   $82, $70, $04           ; object
  db   $70, $F5                ; object
  db   ROOM_END

OverworldDE::
  db   ANIMATED_TILES_WARP_TILE ; animation id
  db   $08 ; floor tile
  db   $C8, $00, $37           ; object
  db   $00, $36                ; object
  db   $82, $01, $2F           ; object
  db   $03, $34                ; object
  db   $05, $2E                ; object
  db   $84, $06, $2F           ; object
  db   $15, $39                ; object
  db   $84, $16, $3A           ; object
  db   $10, $B6                ; object
  db   $20, $B7                ; object
  db   $30, $3C                ; object
  db   $C5, $31, $03           ; object
  db   $82, $62, $03           ; object
  db   $82, $72, $03           ; object
  db   $63, $09                ; object
  db   $22, $3D                ; object
  db   $23, $35                ; object
  db   $C2, $32, $38           ; object
  db   $52, $32                ; object
  db   $53, $2C                ; object
  db   $54, $2D                ; object
  db   $C2, $64, $38           ; object
  db   $76, $2B                ; object
  db   $82, $77, $2C           ; object
  db   $79, $31                ; object
  db   $69, $37                ; object
  db   $59, $2B                ; object
  db   $26, $69                ; object
  db   $43, $69                ; object
  db   ROOM_END

OverworldDF::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $08 ; floor tile
  db   $00, $4E                ; object
  db   $06, $33                ; object
  db   $07, $2F                ; object
  db   $08, $35                ; object
  db   $C8, $09, $38           ; object
  db   $10, $3B                ; object
  db   $45, $36                ; object
  db   $46, $2F                ; object
  db   $47, $3C                ; object
  db   $50, $2D                ; object
  db   $C2, $57, $37           ; object
  db   $60, $38                ; object
  db   $70, $32                ; object
  db   $86, $71, $2C           ; object
  db   $77, $31                ; object
  db   $C3, $58, $03           ; object
  db   $82, $02, $69           ; object
  db   $13, $69                ; object
  db   $24, $69                ; object
  db   $35, $69                ; object
  db   $66, $C8                ; object
  db   ROOM_END

OverworldE0::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $03 ; floor tile
  db   $C8, $00, $37           ; object
  db   $85, $05, $3A           ; object
  db   $04, $39                ; object
  db   $34, $FB                ; object
  db   $39, $FB                ; object
  db   $36, $FB                ; object
  db   $59, $FB                ; object
  db   $82, $67, $5C           ; object
  db   $65, $5C                ; object
  db   $86, $74, $2F           ; object
  db   $73, $3D                ; object
  db   $75, $48                ; object
  db   $76, $E0                ; object
  db   $77, $49                ; object
  db   ROOM_END

OverworldE1::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $03 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $83, $15, $5C           ; object
  db   $18, $FB                ; object
  db   $2F, $FB                ; object
  db   $4F, $FB                ; object
  db   $82, $61, $5C           ; object
  db   $83, $70, $2F           ; object
  db   $73, $4E                ; object
  db   $C2, $53, $38           ; object
  db   $43, $3D                ; object
  db   $44, $2F                ; object
  db   $45, $35                ; object
  db   $48, $36                ; object
  db   $49, $2F                ; object
  db   $86, $54, $08           ; object
  db   $86, $64, $08           ; object
  db   $86, $74, $08           ; object
  db   $12, $5C                ; object
  db   $66, $24                ; object
  db   $78, $2B                ; object
  db   $79, $2C                ; object
  db   $12, $D4                ; object
  db   ROOM_END

OverworldE2::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $03 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $10, $FB                ; object
  db   $18, $FB                ; object
  db   $58, $FB                ; object
  db   $87, $40, $2F           ; object
  db   $47, $3C                ; object
  db   $C2, $57, $37           ; object
  db   $77, $2E                ; object
  db   $78, $3C                ; object
  db   $70, $2C                ; object
  db   $71, $2D                ; object
  db   $87, $50, $08           ; object
  db   $87, $60, $08           ; object
  db   $85, $72, $08           ; object
  db   $52, $24                ; object
  db   $64, $24                ; object
  db   ROOM_END

OverworldE3::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $03 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $10, $FB                ; object
  db   $16, $FB                ; object
  db   $18, $FB                ; object
  db   $50, $FB                ; object
  db   $56, $FB                ; object
  db   $58, $FB                ; object
  db   $70, $2F                ; object
  db   $72, $48                ; object
  db   $83, $73, $4A           ; object
  db   $76, $49                ; object
  db   $83, $77, $2F           ; object
  db   $C2, $32, $5C           ; object
  db   $70, $03                ; object
  db   $71, $3D                ; object
  db   $13, $FD                ; object
  db   $E1, $10, $FE, $50, $7C ; object
  db   ROOM_END

OverworldE4::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $C6, $10, $03           ; object
  db   $C6, $11, $03           ; object
  db   $C3, $32, $5C           ; object
  db   $82, $70, $2F           ; object
  db   $72, $4E                ; object
  db   $62, $38                ; object
  db   $52, $3D                ; object
  db   $53, $35                ; object
  db   $38, $24                ; object
  db   $64, $24                ; object
  db   $10, $FB                ; object
  db   $12, $FB                ; object
  db   $14, $FB                ; object
  db   $50, $FB                ; object
  db   $69, $2B                ; object
  db   $79, $37                ; object
  db   ROOM_END

OverworldE5::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $89, $00, $3A           ; object
  db   $09, $37                ; object
  db   $15, $24                ; object
  db   $19, $2E                ; object
  db   $23, $C8                ; object
  db   $27, $A0                ; object
  db   $28, $20                ; object
  db   $29, $39                ; object
  db   $31, $24                ; object
  db   $36, $C8                ; object
  db   $C2, $37, $20           ; object
  db   $C3, $38, $04           ; object
  db   $C3, $39, $04           ; object
  db   $52, $C8                ; object
  db   $56, $36                ; object
  db   $57, $3C                ; object
  db   $60, $2D                ; object
  db   $67, $33                ; object
  db   $68, $2F                ; object
  db   $69, $3C                ; object
  db   $70, $32                ; object
  db   $83, $71, $2C           ; object
  db   $74, $2D                ; object
  db   $79, $37                ; object
  db   ROOM_END

OverworldE6::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $85, $F0, $F5           ; object
  db   $06, $3D                ; object
  db   $07, $35                ; object
  db   $86, $10, $2F           ; object
  db   $16, $4E                ; object
  db   $83, $17, $0A           ; object
  db   $86, $20, $3A           ; object
  db   $34, $C6                ; object
  db   $E1, $1F, $E0, $88, $70 ; object
  db   $26, $3B                ; object
  db   $83, $27, $0A           ; object
  db   $32, $F5                ; object
  db   $83, $35, $0A           ; object
  db   $38, $F5                ; object
  db   $82, $44, $F5           ; object
  db   $C2, $49, $F5           ; object
  db   $60, $3D                ; object
  db   $61, $2F                ; object
  db   $62, $3C                ; object
  db   $70, $38                ; object
  db   $71, $3A                ; object
  db   $72, $2E                ; object
  db   $73, $3C                ; object
  db   ROOM_END

OverworldE7::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $85, $F0, $F5           ; object
  db   $07, $F5                ; object
  db   $26, $F5                ; object
  db   $82, $30, $F5           ; object
  db   $35, $F5                ; object
  db   $43, $F5                ; object
  db   $86, $10, $0A           ; object
  db   $86, $20, $0A           ; object
  db   $34, $0A                ; object
  db   $16, $C6                ; object
  db   $E1, $1F, $E5, $28, $30 ; object
  db   $57, $E8                ; object
  db   $77, $04                ; object
  db   $C2, $4F, $F5           ; object
  db   $29, $44                ; object
  db   $55, $44                ; object
  db   $78, $44                ; object
  db   $83, $71, $F5           ; object
  db   ROOM_END

OverworldE8::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $86, $04, $0E           ; object
  db   $86, $14, $0E           ; object
  db   $C3, $28, $0E           ; object
  db   $C3, $29, $0E           ; object
  db   $C2, $03, $38           ; object
  db   $23, $32                ; object
  db   $83, $24, $2C           ; object
  db   $27, $2D                ; object
  db   $C2, $37, $38           ; object
  db   $57, $32                ; object
  db   $82, $58, $2C           ; object
  db   $F0, $F5                ; object
  db   $36, $09                ; object
  db   $64, $09                ; object
  db   $50, $03                ; object
  db   $83, $60, $03           ; object
  db   $86, $70, $03           ; object
  db   $42, $F5                ; object
  db   $43, $F5                ; object
  db   $43, $45                ; object
  db   $53, $E1                ; object
  db   $E1, $10, $9D, $50, $7C ; object
  db   ROOM_END

OverworldE9::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $0E ; floor tile
  db   $39, $04                ; object
  db   $70, $04                ; object
  db   $84, $46, $04           ; object
  db   $82, $58, $04           ; object
  db   $14, $2B                ; object
  db   $85, $15, $2C           ; object
  db   $23, $CA                ; object
  db   $24, $37                ; object
  db   $85, $25, $04           ; object
  db   $83, $36, $04           ; object
  db   $34, $33                ; object
  db   $35, $3C                ; object
  db   $42, $CA                ; object
  db   $45, $37                ; object
  db   $55, $33                ; object
  db   $56, $2F                ; object
  db   $57, $3C                ; object
  db   $67, $33                ; object
  db   $82, $68, $2F           ; object
  db   $83, $50, $2C           ; object
  db   $53, $2D                ; object
  db   $55, $33                ; object
  db   $56, $2F                ; object
  db   $57, $3C                ; object
  db   $82, $60, $0A           ; object
  db   $62, $5C                ; object
  db   $C2, $63, $38           ; object
  db   $67, $33                ; object
  db   $82, $68, $2F           ; object
  db   $82, $71, $0A           ; object
  db   $83, $77, $CA           ; object
  db   $82, $46, $04           ; object
  db   $48, $44                ; object
  db   $26, $C6                ; object
  db   $E1, $0A, $98, $68, $60 ; object
  db   ROOM_END

OverworldEA::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $8A, $00, $0E           ; object
  db   $8A, $10, $0E           ; object
  db   $87, $23, $0E           ; object
  db   $85, $33, $0E           ; object
  db   $83, $44, $0E           ; object
  db   $83, $04, $04           ; object
  db   $03, $37                ; object
  db   $07, $38                ; object
  db   $82, $10, $2C           ; object
  db   $12, $2D                ; object
  db   $13, $33                ; object
  db   $83, $14, $2F           ; object
  db   $17, $34                ; object
  db   $22, $38                ; object
  db   $C2, $24, $CA           ; object
  db   $C2, $36, $CA           ; object
  db   $38, $2B                ; object
  db   $39, $2C                ; object
  db   $32, $32                ; object
  db   $33, $2D                ; object
  db   $43, $32                ; object
  db   $44, $2D                ; object
  db   $47, $2B                ; object
  db   $48, $31                ; object
  db   $54, $32                ; object
  db   $82, $55, $2C           ; object
  db   $57, $31                ; object
  db   $60, $3C                ; object
  db   $70, $37                ; object
  db   $79, $F5                ; object
  db   $04, $44                ; object
  db   $21, $44                ; object
  db   $40, $44                ; object
  db   $67, $44                ; object
  db   $C5, $15, $DB           ; object
  db   $52, $F5                ; object
  db   $73, $F5                ; object
  db   ROOM_END

OverworldEB::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C3, $00, $0E           ; object
  db   $C7, $08, $38           ; object
  db   $77, $3D                ; object
  db   $78, $34                ; object
  db   $C8, $09, $0E           ; object
  db   $82, $7F, $F5           ; object
  db   $52, $F5                ; object
  db   $07, $44                ; object
  db   $13, $44                ; object
  db   $34, $44                ; object
  db   $46, $44                ; object
  db   $60, $44                ; object
  db   $73, $44                ; object
  db   $C3, $01, $37           ; object
  db   $30, $2C                ; object
  db   $31, $31                ; object
  db   ROOM_END

OverworldEC::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $0E           ; object
  db   $C3, $01, $0E           ; object
  db   $C3, $02, $37           ; object
  db   $32, $31                ; object
  db   $31, $2B                ; object
  db   $C4, $41, $37           ; object
  db   $14, $3D                ; object
  db   $85, $15, $2F           ; object
  db   $C5, $24, $38           ; object
  db   $74, $32                ; object
  db   $86, $75, $2C           ; object
  db   $85, $25, $1B           ; object
  db   $85, $35, $1B           ; object
  db   $85, $45, $1B           ; object
  db   $85, $55, $1B           ; object
  db   $85, $65, $1B           ; object
  db   $35, $2B                ; object
  db   $36, $2C                ; object
  db   $37, $2D                ; object
  db   $45, $37                ; object
  db   $46, $E8                ; object
  db   $47, $38                ; object
  db   $55, $33                ; object
  db   $56, $E0                ; object
  db   $57, $34                ; object
  db   $42, $44                ; object
  db   $63, $44                ; object
  db   $83, $F4, $F5           ; object
  db   ROOM_END

OverworldED::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C2, $F3, $F5           ; object
  db   $82, $F6, $F5           ; object
  db   $10, $2F                ; object
  db   $11, $3C                ; object
  db   $21, $37                ; object
  db   $31, $33                ; object
  db   $32, $E0                ; object
  db   $33, $3C                ; object
  db   $C3, $43, $37           ; object
  db   $83, $70, $2C           ; object
  db   $73, $31                ; object
  db   $C2, $20, $1B           ; object
  db   $83, $40, $1B           ; object
  db   $83, $50, $1B           ; object
  db   $83, $60, $1B           ; object
  db   $18, $2B                ; object
  db   $19, $2C                ; object
  db   $27, $2B                ; object
  db   $28, $31                ; object
  db   $37, $37                ; object
  db   $46, $2B                ; object
  db   $47, $31                ; object
  db   $C3, $56, $37           ; object
  db   $29, $03                ; object
  db   $82, $38, $03           ; object
  db   $82, $48, $03           ; object
  db   $83, $57, $03           ; object
  db   $83, $67, $03           ; object
  db   $83, $77, $03           ; object
  db   $02, $44                ; object
  db   $17, $44                ; object
  db   $65, $44                ; object
  db   $74, $44                ; object
  db   $F0, $F5                ; object
  db   ROOM_END

OverworldEE::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $08 ; floor tile
  db   $00, $37                ; object
  db   $10, $31                ; object
  db   $C4, $04, $38           ; object
  db   $06, $33                ; object
  db   $83, $07, $2F           ; object
  db   $C4, $01, $03           ; object
  db   $C4, $02, $03           ; object
  db   $C4, $03, $03           ; object
  db   $C6, $20, $03           ; object
  db   $31, $3D                ; object
  db   $82, $32, $2F           ; object
  db   $34, $4E                ; object
  db   $82, $42, $3A           ; object
  db   $44, $3B                ; object
  db   $C4, $41, $38           ; object
  db   $01, $09                ; object
  db   $40, $09                ; object
  db   $19, $B6                ; object
  db   $79, $B6                ; object
  db   $29, $B7                ; object
  db   $57, $C8                ; object
  db   $63, $C8                ; object
  db   ROOM_END

OverworldEF::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $08 ; floor tile
  db   $87, $00, $2F           ; object
  db   $07, $3C                ; object
  db   $C7, $17, $37           ; object
  db   $C8, $08, $03           ; object
  db   $C8, $09, $38           ; object
  db   $10, $B6                ; object
  db   $20, $B7                ; object
  db   $34, $69                ; object
  db   $70, $B6                ; object
  db   $83, $74, $B6           ; object
  db   ROOM_END

OverworldF0::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $03 ; floor tile
  db   $86, $54, $1E           ; object
  db   $8A, $60, $1F           ; object
  db   $8A, $70, $1F           ; object
  db   $50, $1F                ; object
  db   $C3, $00, $37           ; object
  db   $30, $2E                ; object
  db   $40, $39                ; object
  db   $31, $3C                ; object
  db   $41, $37                ; object
  db   $51, $2E                ; object
  db   $61, $39                ; object
  db   $52, $2F                ; object
  db   $62, $3A                ; object
  db   $53, $4E                ; object
  db   $63, $3B                ; object
  db   $C5, $03, $38           ; object
  db   $86, $04, $3A           ; object
  db   $06, $E0                ; object
  db   $86, $14, $08           ; object
  db   $86, $24, $08           ; object
  db   $86, $34, $08           ; object
  db   $86, $44, $08           ; object
  db   $27, $24                ; object
  db   $46, $C8                ; object
  db   ROOM_END

OverworldF1::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $8A, $50, $1E           ; object
  db   $8A, $60, $1F           ; object
  db   $8A, $70, $1F           ; object
  db   $83, $00, $3A           ; object
  db   $03, $3B                ; object
  db   $08, $37                ; object
  db   $09, $03                ; object
  db   $18, $2E                ; object
  db   $19, $2F                ; object
  db   $29, $3A                ; object
  db   $28, $39                ; object
  db   $16, $24                ; object
  db   $38, $24                ; object
  db   $41, $24                ; object
  db   $44, $23                ; object
  db   $33, $C8                ; object
  db   $46, $C8                ; object
  db   $49, $2B                ; object
  db   $59, $37                ; object
  db   $69, $2E                ; object
  db   $79, $39                ; object
  db   ROOM_END

OverworldF2::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $00, $03                ; object
  db   $01, $38                ; object
  db   $07, $3E                ; object
  db   $08, $2E                ; object
  db   $09, $2F                ; object
  db   $10, $2F                ; object
  db   $11, $4E                ; object
  db   $16, $24                ; object
  db   $17, $39                ; object
  db   $18, $3E                ; object
  db   $C2, $19, $3A           ; object
  db   $20, $3A                ; object
  db   $21, $3B                ; object
  db   $28, $39                ; object
  db   $35, $23                ; object
  db   $38, $24                ; object
  db   $40, $2C                ; object
  db   $41, $2D                ; object
  db   $44, $23                ; object
  db   $47, $C8                ; object
  db   $50, $03                ; object
  db   $51, $38                ; object
  db   $88, $52, $1E           ; object
  db   $60, $2F                ; object
  db   $61, $4E                ; object
  db   $88, $62, $1F           ; object
  db   $70, $3A                ; object
  db   $71, $3B                ; object
  db   $88, $72, $1F           ; object
  db   ROOM_END

OverworldF3::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $8A, $00, $3A           ; object
  db   $8A, $10, $3A           ; object
  db   $8A, $50, $1E           ; object
  db   $8A, $60, $1F           ; object
  db   $8A, $70, $1F           ; object
  db   $00, $2F                ; object
  db   $01, $4E                ; object
  db   $C2, $10, $3A           ; object
  db   $11, $3F                ; object
  db   $21, $3B                ; object
  db   $23, $24                ; object
  db   $38, $24                ; object
  db   $43, $C8                ; object
  db   ROOM_END

OverworldF4::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $8A, $50, $1E           ; object
  db   $8A, $60, $1F           ; object
  db   $8A, $70, $1F           ; object
  db   $82, $00, $3A           ; object
  db   $82, $10, $3A           ; object
  db   $02, $3F                ; object
  db   $12, $3B                ; object
  db   $C6, $09, $37           ; object
  db   $69, $33                ; object
  db   $15, $24                ; object
  db   $34, $C8                ; object
  db   $38, $24                ; object
  db   $41, $24                ; object
  db   $11, $BA                ; object
  db   $E1, $1F, $F5, $48, $7C ; object
  db   ROOM_END

OverworldF5::
  db   ANIMATED_TILES_TIDE ; animation id
  db   $08 ; floor tile
  db   $8A, $50, $1E           ; object
  db   $8A, $60, $1F           ; object
  db   $8A, $70, $1F           ; object
  db   $C2, $00, $03           ; object
  db   $01, $3D                ; object
  db   $82, $02, $2F           ; object
  db   $04, $34                ; object
  db   $C5, $09, $37           ; object
  db   $11, $38                ; object
  db   $22, $FB                ; object
  db   $15, $24                ; object
  db   $20, $3D                ; object
  db   $21, $4E                ; object
  db   $27, $FB                ; object
  db   $C3, $30, $38           ; object
  db   $31, $3B                ; object
  db   $43, $C8                ; object
  db   $59, $2E                ; object
  db   $60, $34                ; object
  db   $69, $3E                ; object
  db   $79, $39                ; object
  db   ROOM_END

OverworldF6::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C5, $00, $38           ; object
  db   $C8, $01, $0E           ; object
  db   $02, $39                ; object
  db   $C7, $12, $0E           ; object
  db   $C4, $03, $37           ; object
  db   $09, $F5                ; object
  db   $16, $44                ; object
  db   $34, $44                ; object
  db   $37, $44                ; object
  db   $43, $2E                ; object
  db   $44, $3C                ; object
  db   $49, $44                ; object
  db   $50, $4E                ; object
  db   $53, $39                ; object
  db   $54, $2E                ; object
  db   $55, $2F                ; object
  db   $56, $3C                ; object
  db   $60, $3F                ; object
  db   $C2, $63, $0E           ; object
  db   $64, $39                ; object
  db   $65, $3A                ; object
  db   $66, $2E                ; object
  db   $83, $67, $2F           ; object
  db   $70, $3B                ; object
  db   $85, $71, $0E           ; object
  db   $76, $39                ; object
  db   $83, $77, $3A           ; object
  db   $82, $27, $0A           ; object
  db   $37, $0A                ; object
  db   $24, $FD                ; object
  db   $E1, $1E, $E3, $50, $7C ; object
  db   $82, $45, $0A           ; object
  db   $82, $14, $0A           ; object
  db   ROOM_END

OverworldF7::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $0F, $F5                ; object
  db   $18, $F5                ; object
  db   $38, $3D                ; object
  db   $39, $2F                ; object
  db   $C2, $48, $38           ; object
  db   $88, $60, $2F           ; object
  db   $88, $70, $3A           ; object
  db   $68, $4E                ; object
  db   $78, $3B                ; object
  db   $C4, $49, $0E           ; object
  db   $46, $F5                ; object
  db   $07, $44                ; object
  db   $83, $11, $F5           ; object
  db   $02, $F5                ; object
  db   $04, $F5                ; object
  db   $83, $33, $E8           ; object
  db   $82, $42, $F5           ; object
  db   $83, $F1, $F5           ; object
  db   ROOM_END

OverworldF8::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $32, $2B                ; object
  db   $82, $33, $2C           ; object
  db   $35, $2D                ; object
  db   $42, $37                ; object
  db   $82, $43, $04           ; object
  db   $45, $38                ; object
  db   $52, $33                ; object
  db   $82, $53, $2F           ; object
  db   $53, $E0                ; object
  db   $55, $34                ; object
  db   $10, $3D                ; object
  db   $11, $2F                ; object
  db   $12, $48                ; object
  db   $13, $E0                ; object
  db   $14, $49                ; object
  db   $15, $3C                ; object
  db   $20, $38                ; object
  db   $84, $21, $0E           ; object
  db   $25, $33                ; object
  db   $26, $2F                ; object
  db   $27, $3C                ; object
  db   $30, $34                ; object
  db   $C4, $31, $0E           ; object
  db   $C5, $36, $0E           ; object
  db   $C3, $37, $37           ; object
  db   $67, $2E                ; object
  db   $68, $3C                ; object
  db   $77, $39                ; object
  db   $78, $2E                ; object
  db   $79, $2F                ; object
  db   $44, $5C                ; object
  db   $86, $60, $0E           ; object
  db   $86, $70, $0E           ; object
  db   $C3, $40, $CA           ; object
  db   $64, $CA                ; object
  db   $83, $71, $CA           ; object
  db   $18, $44                ; object
  db   $69, $44                ; object
  db   ROOM_END

OverworldF9::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $03, $38                ; object
  db   $86, $04, $0E           ; object
  db   $83, $07, $CA           ; object
  db   $13, $32                ; object
  db   $85, $14, $2C           ; object
  db   $19, $2D                ; object
  db   $C4, $29, $38           ; object
  db   $82, $23, $E8           ; object
  db   $84, $25, $5C           ; object
  db   $83, $32, $E8           ; object
  db   $84, $35, $5C           ; object
  db   $82, $42, $E8           ; object
  db   $85, $44, $5C           ; object
  db   $82, $52, $E8           ; object
  db   $85, $54, $5C           ; object
  db   $83, $62, $E8           ; object
  db   $83, $65, $5C           ; object
  db   $68, $3D                ; object
  db   $69, $34                ; object
  db   $88, $70, $2F           ; object
  db   $78, $34                ; object
  db   $79, $0E                ; object
  db   $47, $C6                ; object
  db   $E1, $1F, $F6, $88, $70 ; object
  db   ROOM_END

OverworldFA::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C4, $00, $37           ; object
  db   $C6, $14, $0E           ; object
  db   $C6, $15, $0E           ; object
  db   $C2, $F9, $F5           ; object
  db   $23, $F2                ; object
  db   $26, $EA                ; object
  db   $31, $20                ; object
  db   $C2, $33, $F3           ; object
  db   $C2, $36, $F0           ; object
  db   $40, $33                ; object
  db   $41, $3C                ; object
  db   $48, $20                ; object
  db   $C3, $50, $0E           ; object
  db   $51, $37                ; object
  db   $53, $F4                ; object
  db   $56, $F1                ; object
  db   $61, $33                ; object
  db   $62, $2F                ; object
  db   $63, $34                ; object
  db   $65, $CA                ; object
  db   $66, $33                ; object
  db   $83, $67, $2F           ; object
  db   $89, $71, $0E           ; object
  db   $82, $73, $CA           ; object
  db   $12, $44                ; object
  db   $18, $44                ; object
  db   $47, $44                ; object
  db   $52, $44                ; object
  db   $F3, $F5                ; object
  db   $13, $3D                ; object
  db   $14, $2F                ; object
  db   $15, $E0                ; object
  db   $16, $3C                ; object
  db   ROOM_END

OverworldFB::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $82, $FF, $F5           ; object
  db   $1F, $F5                ; object
  db   $C4, $07, $38           ; object
  db   $45, $3D                ; object
  db   $46, $2F                ; object
  db   $47, $34                ; object
  db   $54, $3D                ; object
  db   $55, $34                ; object
  db   $84, $60, $2F           ; object
  db   $64, $34                ; object
  db   $C8, $08, $0E           ; object
  db   $C8, $09, $0E           ; object
  db   $82, $56, $0E           ; object
  db   $83, $65, $0E           ; object
  db   $8A, $70, $0E           ; object
  db   $C3, $29, $CA           ; object
  db   $48, $CA                ; object
  db   $57, $CA                ; object
  db   ROOM_END

OverworldFC::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $C8, $00, $0E           ; object
  db   $C8, $01, $0E           ; object
  db   $C2, $01, $37           ; object
  db   $61, $33                ; object
  db   $62, $3C                ; object
  db   $72, $33                ; object
  db   $20, $2B                ; object
  db   $21, $31                ; object
  db   $C2, $30, $37           ; object
  db   $50, $33                ; object
  db   $51, $3C                ; object
  db   $61, $33                ; object
  db   $62, $3C                ; object
  db   $72, $33                ; object
  db   $83, $04, $F5           ; object
  db   $15, $F5                ; object
  db   $24, $5C                ; object
  db   $35, $5C                ; object
  db   $82, $44, $5C           ; object
  db   $83, $53, $5C           ; object
  db   $63, $5C                ; object
  db   $36, $F5                ; object
  db   $12, $44                ; object
  db   $27, $44                ; object
  db   $33, $44                ; object
  db   $41, $44                ; object
  db   $52, $44                ; object
  db   $58, $44                ; object
  db   $66, $44                ; object
  db   $87, $73, $2F           ; object
  db   $31, $04                ; object
  db   ROOM_END

OverworldFD::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $04 ; floor tile
  db   $82, $00, $F5           ; object
  db   $22, $D4                ; object
  db   $06, $37                ; object
  db   $83, $07, $03           ; object
  db   $16, $2E                ; object
  db   $17, $48                ; object
  db   $18, $4A                ; object
  db   $19, $49                ; object
  db   $26, $39                ; object
  db   $83, $27, $3A           ; object
  db   $55, $3D                ; object
  db   $84, $56, $2F           ; object
  db   $64, $3D                ; object
  db   $65, $34                ; object
  db   $84, $70, $2F           ; object
  db   $74, $34                ; object
  db   $84, $66, $0E           ; object
  db   $85, $75, $0E           ; object
  db   $14, $44                ; object
  db   $30, $44                ; object
  db   $36, $44                ; object
  db   $43, $44                ; object
  db   $49, $44                ; object
  db   $62, $44                ; object
  db   ROOM_END

OverworldFE::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $08 ; floor tile
  db   $00, $09                ; object
  db   $01, $38                ; object
  db   $10, $2F                ; object
  db   $11, $4E                ; object
  db   $20, $3A                ; object
  db   $21, $3B                ; object
  db   $8A, $50, $2F           ; object
  db   $8A, $60, $0E           ; object
  db   $8A, $70, $0E           ; object
  db   $09, $B7                ; object
  db   $23, $B6                ; object
  db   $26, $B6                ; object
  db   $33, $B7                ; object
  db   $36, $B7                ; object
  db   $39, $B6                ; object
  db   $49, $B7                ; object
  db   $23, $CD                ; object
  db   $26, $CD                ; object
  db   $33, $CE                ; object
  db   $36, $CE                ; object
  db   ROOM_END

OverworldFF::
  db   ANIMATED_TILES_VILLAGE ; animation id
  db   $08 ; floor tile
  db   $8A, $60, $0E           ; object
  db   $8A, $70, $0E           ; object
  db   $C2, $08, $03           ; object
  db   $37, $03                ; object
  db   $46, $03                ; object
  db   $C2, $28, $5C           ; object
  db   $82, $34, $20           ; object
  db   $82, $44, $20           ; object
  db   $C2, $07, $37           ; object
  db   $27, $31                ; object
  db   $24, $2B                ; object
  db   $82, $25, $2C           ; object
  db   $C2, $34, $37           ; object
  db   $87, $50, $2F           ; object
  db   $54, $2E                ; object
  db   $64, $39                ; object
  db   $57, $4E                ; object
  db   $47, $3D                ; object
  db   $48, $2F                ; object
  db   $49, $4E                ; object
  db   $C4, $09, $38           ; object
  db   $82, $65, $3A           ; object
  db   $00, $B7                ; object
  db   $30, $B6                ; object
  db   $40, $B7                ; object
  db   $83, $04, $B7           ; object
  db   $67, $3B                ; object
  db   $36, $09                ; object
  db   $58, $3A                ; object
  db   $59, $3B                ; object
  db   ROOM_END

