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                 I M P O R T A N T   I N F O R M A T I O N  

                               Written by GORE

                         01........About this demo
                         03........The credits
                         04........Our future games
    Controls:            05........Our disk magazine
                         06........Our other products
     PageUp              08........Scream Tracker 3.0
                         09........The Party'92 report
      and                12........The greetings
                         14........Info on ASSEMBLY'93
     PageDn              15........Creativity Demo Net
                         16........Our commercial demos
                         17........Looking for movies
                         18........Before you contact us
                         19........How to get demos
                         20........Our contact information


                        01      ABOUT THIS DEMO



        This demo requires a fast 386/486 computer, about 600 kb of
        conventional memory and a fast VGA adapter. Sound Blaster or
        Sound Blaster Pro and 1 MB of EMS is needed to hear the music.
        With a 16-25 MHz 386SX/DX, choose 8 KHz for the mixing rate.
        With a 33-40 MHz 386, choose 12-16 KHz and 20 KHz with a 486.
        This demo might not work properly under LAN network.
        This demo was originally meant to be released at THE PARTY 1992
        in Danmark, but since the demo still contained some major bugs,
        (like hanging completely on slower machines than 33 MHz 486) it
        had to be debugged until it would work on most fast 386 and 486
        computers. I truly hope we have acheived that goal now. But in
        case this demo still does not work properly on your computer,
        you should try the following:

                -       Choose a lower mixing rate or NO SOUND (none)
                -       If the demo still doesn't work as it should,
                        go to a friend who has a faster computer


                        02 ...  ABOUT THIS DEMO



        This demonstration is not a demonstration of some other program
        we might have in development. This is simply a demo of itself.

        This demonstration is freeware. It means that you can spread and
        copy this as much as you want. In fact, we would like it very
        much if you did spread this, but only in its complete original
        condition. Here is the list of all the files which came with
        this demo:
                        PANIC.EXE   1693874     The demo itself
                        GENERAL.CDN    5028     The info on CDN
                        VOTING.FRM     3158     The voting form
                        FILE_ID.DIZ     495     File description
                        PANIC.NFO     21248     This textfile

        You are not allowed to change the contents of this demonstration
        nor to use the material contained in this demonstration in your
        own programs (demos, games or other type of software).
                                      --

                        03      THE CREDITS



        This demo was mainly coded by our newest member, Wildfire.
        The music player and the fractal routines were coded by PSI.
        The greetings scroller was coded by Trug.
        The 16 channel techno song was composed by Purple Motion.
        All logos and other bitmap graphics were drawn by Pixel.
        3D object design by Abyss.

        The members of the Future Crew are:

     1  GORE            Samuli Syvahuoko        Organizing/PR
     2  Psi             Sami Tammilehto         Coding/music system
     3  Trug            Mika Tuomi              Coding
     4  Wildfire        Arto Vuori              Coding
     5  Purple Motion   Jonne Valtonen          Music
     6  Pixel           Mikko Iho               Graphics
     7  Skaven          Peter Hajba             Music/graphics
     8  Abyss           Jussi Laakkonen         BBS/object design
                                      --

                        04      OUR FUTURE GAMES



        Just like all the other famous demo groups, we are also going to
        make a few games in the future. Currently we have three games in
        development which will all include the type of things you have
        become familiar with when experiencing our demos.
        These things include, for example:
                -       Full 256 color VGA graphics
                -       4-16 channel SB, SB Pro and GUS music
                -       Use of up to 4 megabytes of extra memory
                -       Fast 3D graphics routines, etc.
        If you want to know more about our forthcoming games and/or want
        to get into the mailing list, send a postcard with your name,
        address and telephone number to:

                                Epic MegaGames
                             10406 Holbrook Drive
                               Potomac, MD 20854
                                     USA
                                      --

                        05      OUR DISK MAGAZINE



        We are thinking of starting to release a disk magazine on the
        PC demo scene in the near future. We would like to include a
        hall of fame section in the mag and therefore we would like
        you to FILL OUT THE VOTING FORM and send it to us ASAP.
        We also need articles to fill the mag with. If you think you
        have a good and interesting subject that has something to do
        with the demo scene, send it to us and we will decide if the
        article is suitable for publishing. Other demo groups can
        also send BBS advertisements in LBM (320x200x256) format to
        be published. I would also like to say that we are open for
        all kinds of suggestions concerning our disk magazine.

        And just to remind you; if we do not get enough votes and
        articles, we will NOT release one single issue of our disk
        magazine. So, this time it is completely up to YOU!


                                      --

                        06      OUR OTHER PRODUCTS



        Most of the people who write to us, want to know more about our
        other products, so, here is the complete list of all our demos
        and intros we have released and also a list of the things we
        might do in the future if we have enough time.

        Name:                Size:   Year:  Description:
        ----------------------------------------------------------------
        Yo!                  0,06 Mb  '89   A VGA / PC speaker intro
        GR8                  0,06 Mb  '89   A EGA / No Sound sinusscroller
        Slideshow I          0,39 Mb  '90   A VGA / SB picture slideshow
        Mental Surgery       0,34 Mb  '91   A VGA / SB one part demo
        Fishtro              0,53 Mb  '92   A VGA / SB two part intro
        Unreal               2,30 Mb  '92   A VGA / SB megademo
        The Party'92 intro   0,25 Mb  '92   A VGA / SB one part intro
        Panic                1,70 Mb  '93   A VGA / SB trackdemo

        You can download these products from our BBS or from another well
        equipped BBS for free. They are all freeware.

                        07      OUR OTHER PRODUCTS



        We also have a number of other projects in mind currently.

        For example, we are thinking of releasing a so called "music
        disk", which is much like a simple demo, but with lots of
        music made by our two musicians - Purple Motion and Skaven.
        This music disk would also contain a few demo effects and
        naturally some beautiful graphics. We have no idea when this
        thing could be in releasing condition.

        Our other big project is our Assembly'93 party demo. The
        name of the demo might be UNREAL 2, for it might include
        lots of vector based graphics. We do not want to reveal
        anything else about this project at this time.
        If you want to be one of the first ones to see it, be sure
        to attend Assembly'93, which you will be able to read more
        about when we release our Assembly'93 invitation intro.

                                      --

                        08      SCREAM TRACKER 3.0



        Since the shareware release of Scream Tracker 2.3, people have
        been asking when the version 3.0 will be available. Due to other
        programming projects, ST 3.0 is still in the middle of development,
        but it is looking fairly good now, although we can not say when and
        how it will be available.

        For those people who do not know what Scream Tracker is, here is
        some information in a nutshell:

                Scream Tracker is a multi channel Sound Blaster music
                editor made by Sami Tammilehto, who is our main coder
                and also the founder of the Future Crew. The version
                2.3 supports only 4 channels while the version 3.0
                can handle up to 16 digital sample channels and all
                the 9 AdLib channels. ST 3.0 will also support EMS,
                Sound Blaster Pro, Gravis Ultrasound, other music file
                formats and much more.
                                      --

                        09      THE PARTY 1992 REPORT



        THE PARTY 1992, which was held on 27.-29. of December 1992 in Aars
        in Danmark, was undoubtly the biggest and the best demoparty ever
        held anywhere in the world. Almost all the major groups attended
        this party. There were about 2300 people at this party of which 250
        were PC demo freaks. For comparing purposes, at Assembly'92 there
        were about 150 PC attenders.

        The PC demo competition was organized by us and a danish group called
        the Danish Elite. 15 groups attended the competition. The complete
        list of the groups and demos is on page 10 (in random order).
        You can download these demos, for example, from our BBS.

        Although the party was great, there was one negative thing I would
        like people to know about, namely the mixup in the voting system.
        Let me keep this short; there was no voting at all.




                        10 ...  THE PARTY 1992 REPORT



        On the last day of the party, when all the votes were being
        counted, the PC votesystem failed (for reasons unknown). We
        and the Danish Elite had already left the party when this thing
        came up. "Luckily" one member of the Danish Elite was still at
        the partyplace and the Amiga organizers asked him his opinion
        of the TOP 3 demos. He said:  1  Witan with Facts of Life
                                      2  Future Crew with Panic
                                      3  Sonic PC with Delusion
        After he had said this, the Amiga organizers said to him that
        this was going to be the final result of the PC demo compo!
        After I had got home and heard about this big mixup, I called
        the Danish Elite member who had given the final result and I
        asked him if he thinks the result is still the same and it was
        not. I will not tell what he said but I will let YOU decide.

        Fill out the VOTING FORM and send it to us for our DISK MAG.



                        11 ...  THE PARTY 1992 REPORT



                Name of the group:    Released:    Name of the demo:

            1   Future Crew              yes       Panic
            2   Witan                    yes       Facts of Life
            3   Sonic PC                 yes       Delusion
            4   The Hygge Gruppe         no        Hygge forever
            5   Silents                  no        Chain 4
            6   Razor 1911               yes       X-Mas'92
            7   Surprise! Productions    yes       Copper
            8   TTD                      no        X-Mas'92
            9   Fraggelberry             yes       X-Mas'92 Joke
           10   The Phoney Coders        yes       X-Mas'92
           11   Warlock                  yes       X-Mas'92
           12   Irresistible Works       yes       Introduces itself
           13   Public NMI               yes       Jump
           14   Flash Productions        yes       Monstra
           15   Access Denied            yes       Starbase intro
                                      --

                        12      THE GREETINGS PAGE 1



        The Future Crew would like to greet the following groups:

        Triton, Sonic PC, Cascada, DCE, SKULL, Silents, Renaissance,
        Surprise! Productions, Dance Nation & Frantic, Rebels, Witan,
        Epical, Stone, The Code Blasters, The Space Pigs, Hysteria,
        The Phoney Coders, The Twilight Zone, Imphobia Diskmag Crew,
        Access Denied, Ultraforce, Paranoids, Electromotive Force,
        Corp, Triad PC, The Raiders Brothers, Legend Design, The Loom
        Syndicate, Flash Productions, Irresistible Works, Public NMI,
        Warlock, The Toxic Dream, The Hygge Gruppe and Razor 1911.


        We would also like to greet the following companies:

        Screen Artists Limited and Skyvision.




                        13 ...  THE GREETINGS PAGE 2



        GORE sends personal greetings to: Phil Shatz, Erik Stridell,
        Jake, Jani Suominen, Arjan Brussee, Ulrik Henriksen, Jeff Glaze,
        Mark Rein, MeeGosh, Lord Cyrix / Access Denied, Felix Nielsen,
        Mikael Balle, Dave Cooper, Janne Pellinen, Wiperson / Corp and
        last but not least, Sami Sjoberg.

        Pixel greets: Riku Rokkanen, Toffe Laustiola, Janne Pellinen and
        Teppo Oranne for his hardware support.

        Abyss greets: FTJ / Sonic PC, Eija, Embo, Jussi Johansson,
        Michael Hoess, Arjan Pool, Captain, Arssi, Sparr / Corp, McGarrett
        and Max / Chronicle.

        Purple Motion greets: Mosaic & CC Catch / Renaissance, Ville Leino,
        Mikko Kodisoja, Druid / EMF, Max / Chronicle and everyone I met at
        THE PARTY'92.

                                      --

                        14      INFO ON ASSEMBLY'93



        Since Assembly'92 was so popular last year, there is going
        to be Assembly'93 too. At least, this is what I have heard
        so far. As soon as the partyplace and the time are settled,
        we will release the INVITATION INTRO through which all the
        information will be available for everybody. We truly wish
        for more people to come there than last year. There is no
        doubt that this party will be the biggest summerparty ever
        held, just like The Party'92 was the biggest X-Mas party.

        The party is being organized by the legendary Amiga group
        ACCESSION. At this time there is no info on other groups
        who might be organizing this party too, except that we will
        naturally organize the PC side of this party.
        And just like last year, there will be competitions for the
        C-64, Amiga and PC. The rumour has it that this year there
        might also be a few competitions for the Atari ST.

                                      --

                        15      CREATIVITY DEMO NET



        If you are the sysop of a demo group's BBS and if you are
        interested in becoming part of the Creativity Demo Network
        (CDN), read the GENERAL.CDN textfile which came with this
        demo.

        Just for curiositys sake, there are about 40 BBS's from 9
        different countries in the CDN currently and the number is
        growing all the time. There are CDN boards even in the USA.

        The CDN is the best information forum of the whole PC demo
        scene. It also has public areas for other than members of
        demo groups to use and to obtain the latest info from.

        So, if your group's BBS still is not a member of CDN, join
        now!


                                      --

                        16      OUR COMMERCIAL DEMOS



        Like many other demo groups, we are also willing to make demos
        for commercial purposes. If you or your company are interested
        in an audiovisual demonstration highlighting different aspects
        about your company, your products or anything else you desire,
        just contact us and explain the size of your need after which
        we will be able to measure the amount of work required and to
        make you a fair offer.

        The best way for companies to contact us is by sending a fax.
        It is the fastest and clearest way to handle things like this.

        Our fax number:  +358-(9)0-420 8620 (To:Future Crew Productions)

        Please allow 2 days for an answer.



                                      --

                        17      LOOKING FOR MOVIES



        We are looking for people all over the globe who would like to
        help us in acquiring original VHS movies on video cassette or
        laserdisc. All video systems are accepted (NTSC/PAL/SECAM/etc).
        So, if you live in a place where all the good movies are being
        sold in the stores for cheap prices (?) and would like to help
        us, send us your list of the original movies you would be able
        to get and we will come back to you as soon as we can.

        There is at least three reasons why we are doing this.

                -       We get movies about six months later than the
                        people in America (mainly the USA)
                -       Some of the very best movies never get pass the
                        movie censoring (horror/splatter/violent movies)
                -       The ones who pass have been cut to pieces


                                      --

                        18      BEFORE YOU CONTACT US



        As you might realize, we are getting huge amounts of mail, and
        since I (GORE) am busy with many other things too, there just
        is not a possibility for me to answer EVERY letter we receive.
        Therefore, if you want me to answer back, include an unused enve-
        lope with your address on it with your letter.

        And if you are contacting us via fax and wish us to answer back,
        do not forget to mention your own fax number clearly enough.
        I have had many kinds of interesting experiences with things like
        these after we released Unreal, so, I know what I am talking about.

        I would also like to say I am very sorry to those people who have
        not received an answer from us yet.

        Anyhow, we love getting mail and if you have something interesting
        to tell us, do not hesitate to contact us.

                                      --

                        19      HOW TO GET DEMOS



        Since this demo is going to be spread wider than any other demo
        we (or any other demo group) have ever made and therefore it is
        going to enter areas where this type of demos have never been
        seen before, it would be a wise idea to include a few tips how
        to get the other demos that have been made by us and the many
        other demo groups all around the globe.

        There are at least three ways to get the demos.

        1)      Call our BBS and download them from our vast collection.
        2)      Call another well-equipped BBS and download them from
                there.
        3)      Get them via Internet from anonymous ftp sites.
                For example, a good demo site is: ftp.uwp.edu
                And the directory there: /pub/msdos/demos


                                      --

                        20      CONTACT INFORMATION



        There are three ways to contact us. The list goes as follows:

        Mailing address:      GORE / Future Crew
                              Hiiralantie 27 A
                              02160  ESPOO
                              FINLAND

        Fax:                  GORE / Future Crew
                              +358-(9)0-420 8620

        BBS:                  Starport - FC WHQ
                              +358-(9)0-804 4626
                              (1200-14400 bps)
                              Sysop: Abyss / FC

        And if you want to get the latest FC news via Internet, finger
        jtheinon@kruuna.helsinki.fi
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                                                                      ÿ
